Player Matchup

Ares
Ares
AlertDrGamer
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,351 Elo+
Party 1
Bakasura
Bakasura
CritikalBylbo
Bakasura
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 134L
1,425 Elo+
Party 2
Merlin
Merlin
Elggus
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,351 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ST6 Original
Kumbhakarna
Level 52
God Stats
1W - 5L
1,312 SR
Queue Stats
161W - 172L
1,476 Elo+
Solo
Nike
Nike
romeroyerbas
Nike
Level 107
God Stats
1W - 3L
1,516 SR
Queue Stats
106W - 114L
1,429 Elo+
Party 2
Team Averages
Level 64
1,466 SR
1,406 Elo+

VS

Team Averages
Level 66
1,425 SR
1,317 Elo+
Agni
Agni
MMaLuu
Agni
Level 16
God Stats
1W - 1L
1,489 SR
Queue Stats
2W - 4L
1,218 Elo+
Party 3
Skadi
Skadi
TheHenchPanda
Skadi
Level 87
God Stats
3W - 3L
1,503 SR
Queue Stats
160W - 210L
1,428 Elo+
Solo
Tiamat
Tiamat
jLiiiii
Tiamat
Level 118
God Stats
3W - 4L
1,386 SR
Queue Stats
222W - 218L
1,335 Elo+
Party 3
Baba Yaga
Baba Yaga
jothesmiter
Baba Yaga
Level 29
God Stats
1W - 1L
1,249 SR
Queue Stats
31W - 39L
1,396 Elo+
Solo
Anubis
Anubis
onukka
Anubis
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 50L
1,205 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 6
11,248
703
8,524
21,851
30,605
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
CritikalBylbo
Bakasura
15
2 / 5 / 5
9,697
606
3,928
15,339
7,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Elggus
Merlin
18
3 / 5 / 8
11,144
697
17,350
14,544
12,305
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
ST6 Original
Kumbhakarna
17
0 / 3 / 12
9,611
601
3,888
19,020
27,191
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 4 / 7
11,069
692
12,828
17,044
17,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
MMaLuu
Agni
17
4 / 5 / 13
10,960
685
11,943
11,050
4,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 1 / 14
11,675
730
12,578
9,232
3,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
jLiiiii
Tiamat
19
3 / 3 / 17
11,411
713
15,136
12,158
9,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
jothesmiter
Baba Yaga
20
6 / 2 / 15
12,288
768
21,197
11,120
4,659
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
onukka
Anubis
17
4 / 4 / 14
11,222
701
13,564
10,711
5,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
95
15
Kills
22
22
Deaths
15
38
Assists
73
Player
Kills
Deaths
Assists
KDA
L
6
5
6
1.8
L
Bakasura
CritikalBylbo
Bakasura
2
5
5
0.9
L
Merlin
Elggus
Merlin
3
5
8
1.4
W
Agni
MMaLuu
Agni
4
5
13
2.1
L
Kumbhakarna
ST6 Original
Kumbhakarna
0
3
12
2
W
5
1
14
12
W
Tiamat
jLiiiii
Tiamat
3
3
17
3.83
W
Baba Yaga
jothesmiter
Baba Yaga
6
2
15
6.75
W
Anubis
onukka
Anubis
4
4
14
2.75
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,518
Damage
74,418
87,798
Taken
54,271
95,151
Mitigated
27,474
35,265
Healing
24,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,524
526
2,509
4,577
21,851
30,605
509
14,485
7,366
22,465
0
L
Bakasura
CritikalBylbo
Bakasura
3,928
2,348
3,009
3,220
15,339
7,717
0
11,739
3,600
0
7,426
L
Merlin
Elggus
Merlin
17,350
2,263
3,875
2,520
14,544
12,305
1,136
10,962
3,582
47,466
0
W
Agni
MMaLuu
Agni
11,943
999
1,164
1,838
11,050
4,173
1,512
7,466
3,571
24,453
0
L
Kumbhakarna
ST6 Original
Kumbhakarna
3,888
0
4,875
3,760
19,020
27,191
47
13,432
5,588
14,681
0
W
12,578
3,016
627
2,438
9,232
3,745
1,705
3,254
5,978
0
27,662
W
Tiamat
jLiiiii
Tiamat
15,136
441
3,570
5,215
12,158
9,044
949
6,540
5,560
36,173
0
W
Baba Yaga
jothesmiter
Baba Yaga
21,197
1,075
1,999
4,660
11,120
4,659
1,446
5,976
5,104
42,062
0
W
Anubis
onukka
Anubis
13,564
417
350
2,829
10,711
5,853
855
7,119
3,592
29,872
0
L
12,828
1,056
4,142
2,778
17,044
17,333
140
11,222
5,822
620
22,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,769
Gold Earned
57,556
142
Minions Killed
166
0
Camps Cleared
0
1,411,729
Distance Traveled
1,499,535
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,248
703
19
1
0
268,156
2
L
Bakasura
9,697
606
26
2
0
292,638
0
L
Merlin
11,144
697
60
4
0
247,157
0
W
Agni
10,960
685
20
1
0
254,444
0
L
Kumbhakarna
9,611
601
18
1
0
295,480
2
W
Skadi
11,675
730
23
1
0
343,517
5
W
Tiamat
11,411
713
36
2
0
335,151
1
W
Baba Yaga
12,288
768
49
3
0
314,437
0
W
Anubis
11,222
701
38
2
0
251,986
0
L
Nike
11,069
692
19
1
0
308,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role