Player Matchup

Fenrir
Fenrir
GSCz DB180
Fenrir
Level 7
God Stats
1W - 0L
1,743 SR
Queue Stats
4W - 2L
1,588 Elo+
Party 1
Horus
Horus
Lagdrag4665
Horus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
371W - 345L
1,502 Elo+
Party 1
Ra
Ra
bresinger
Ra
Level 142
God Stats
51W - 26L
1,684 SR
Queue Stats
323W - 202L
1,635 Elo+
Party 1
Team Averages
Level 65
1,642 SR
1,575 Elo+

VS

Team Averages
Level 62
1,372 SR
1,270 Elo+
Apollo
Apollo
Luffy Uchiha1
Apollo
Level 14
God Stats
0W - 2L
1,133 SR
Queue Stats
44W - 74L
1,187 Elo+
Party 2
Geb
Geb
The_Duffster1600
Geb
Level 67
God Stats
123W - 126L
1,481 SR
Queue Stats
186W - 214L
1,299 Elo+
Party 2
Ah Puch
Ah Puch
dizbech
Ah Puch
Level 105
God Stats
5W - 6L
1,501 SR
Queue Stats
181W - 222L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GSCz DB180
Fenrir
14
4 / 4 / 9
10,786
634
6,447
19,102
9,418
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 3 / 13
10,414
613
4,859
16,027
15,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
10 / 0 / 5
12,697
747
17,696
9,936
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 6
9,551
562
4,816
9,432
2,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 1 / 7
9,619
566
9,799
13,133
5,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
dizbech
Ah Puch
14
6 / 8 / 1
10,806
636
14,142
12,994
4,343
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
15
Kills
7
7
Deaths
15
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
GSCz DB180
Fenrir
4
4
9
2.13
W
1
3
13
2.5
L
1
6
6
0.67
L
0
1
7
3.5
W
10
0
5
12.5
L
Ah Puch
dizbech
Ah Puch
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,002
Damage
28,757
45,065
Taken
35,559
29,581
Mitigated
13,101
16,623
Healing
6,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
GSCz DB180
Fenrir
6,447
367
0
1,675
19,102
9,418
1,049
11,220
7,882
0
32,002
W
4,859
2,121
2,509
3,974
16,027
15,773
45
7,661
8,366
0
22,036
L
4,816
1,551
0
427
9,432
2,833
0
4,078
5,128
0
16,764
L
9,799
1,000
0
4,073
13,133
5,925
0
6,301
6,640
36,268
0
W
17,696
486
2,958
5,507
9,936
4,390
926
6,194
3,742
76,251
0
L
Ah Puch
dizbech
Ah Puch
14,142
1,541
0
1,830
12,994
4,343
0
6,695
5,953
30,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,897
Gold Earned
29,976
200
Minions Killed
131
13
Camps Cleared
1
935,975
Distance Traveled
898,549
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,786
634
31
2
4
312,291
3
W
Horus
10,414
613
21
1
3
308,761
1
L
Apollo
9,551
562
32
2
0
272,893
1
L
Geb
9,619
566
60
4
0
356,978
1
W
Ra
12,697
747
148
9
6
314,923
3
L
Ah Puch
10,806
636
39
2
1
268,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role