Player Matchup

Fenrir
Fenrir
ItsMeBone327
Fenrir
Level 64
God Stats
2W - 3L
1,523 SR
Queue Stats
64W - 70L
1,439 Elo+
Party 2
Sylvanus
Sylvanus
KoF_Danonino935
Sylvanus
Level 32
God Stats
0W - 2L
1,232 SR
Queue Stats
32W - 28L
1,562 Elo+
Party 3
Izanami
Izanami
SouljaCharl
Izanami
Level 37
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 5L
1,275 Elo+
Party 2
Persephone
Persephone
YT_3raM_Fake
Persephone
Level 109
God Stats
0W - 3L
1,538 SR
Queue Stats
543W - 524L
1,433 Elo+
Party 3
Thanatos
Thanatos
ttvjasonedu55
Thanatos
Level 68
God Stats
21W - 19L
1,521 SR
Queue Stats
342W - 362L
1,457 Elo+
Party 3
Team Averages
Level 62
1,505 SR
1,433 Elo+

VS

Team Averages
Level 66
1,537 SR
1,433 Elo+
Jing Wei
Jing Wei
DaStark-24
Jing Wei
Level 42
God Stats
1W - 2L
1,608 SR
Queue Stats
55W - 47L
1,510 Elo+
Party 1
Discordia
Discordia
Evlm716
Discordia
Level 99
God Stats
2W - 0L
1,476 SR
Queue Stats
55W - 39L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
Pitbulmejor888
Guan Yu
Level 27
God Stats
5W - 7L
1,683 SR
Queue Stats
149W - 153L
1,441 Elo+
Party 1
Bacchus
Bacchus
Zero_Specs
Bacchus
Level 63
God Stats
6W - 11L
1,401 SR
Queue Stats
47W - 82L
1,347 Elo+
Solo
Arachne
Arachne
sebas2241
Arachne
Level 100
God Stats
4W - 2L
1,517 SR
Queue Stats
363W - 375L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
1 / 2 / 0
10,282
467
8,363
15,149
14,911
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
15
0 / 6 / 1
8,373
381
5,500
20,434
21,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
SouljaCharl
Izanami
15
1 / 5 / 0
9,523
433
8,446
14,098
5,588
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Persephone
YT_3raM_Fake
Persephone
18
2 / 4 / 1
11,725
533
4,228
11,676
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
ttvjasonedu55
Thanatos
17
1 / 5 / 2
9,935
452
4,908
13,715
4,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaStark-24
Jing Wei
17
2 / 1 / 6
11,168
508
4,444
9,384
3,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Evlm716
Discordia
19
2 / 3 / 7
12,508
569
11,193
7,341
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 1 / 2
11,606
528
7,607
15,321
19,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Zero_Specs
Bacchus
15
3 / 0 / 5
10,179
463
6,543
14,110
15,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
sebas2241
Arachne
20
14 / 0 / 7
14,433
656
25,253
19,628
11,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
5
Kills
23
22
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DaStark-24
Jing Wei
2
1
6
5
W
Discordia
Evlm716
Discordia
2
3
7
1.83
L
Fenrir
1
2
0
0.5
L
Sylvanus
0
6
1
0.08
W
2
1
2
3
L
Izanami
SouljaCharl
Izanami
1
5
0
0.2
L
Persephone
YT_3raM_Fake
Persephone
2
4
1
0.63
W
Bacchus
Zero_Specs
Bacchus
3
0
5
5.5
W
Arachne
sebas2241
Arachne
14
0
7
17.5
L
Thanatos
ttvjasonedu55
Thanatos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,445
Damage
55,040
75,072
Taken
65,784
50,753
Mitigated
53,355
24,451
Healing
28,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DaStark-24
Jing Wei
4,444
3,699
832
5,659
9,384
3,358
2,343
1,587
7,797
0
81,464
W
Discordia
Evlm716
Discordia
11,193
122
0
1,905
7,341
2,720
2,098
1,080
6,227
83,192
0
L
Fenrir
8,363
1,901
0
2,851
15,149
14,911
510
2,555
12,592
0
57,942
L
Sylvanus
5,500
1,830
1,530
3,276
20,434
21,383
0
5,568
14,768
30,082
15,390
W
7,607
1,557
22
6,291
15,321
19,674
309
928
14,339
11,561
54,551
L
Izanami
SouljaCharl
Izanami
8,446
5,787
0
3,002
14,098
5,588
0
5,656
8,338
0
71,392
L
Persephone
YT_3raM_Fake
Persephone
4,228
408
0
1,820
11,676
3,950
0
2,284
8,980
90,168
0
W
Bacchus
Zero_Specs
Bacchus
6,543
257
0
2,726
14,110
15,846
196
2,256
11,854
25,604
0
W
Arachne
sebas2241
Arachne
25,253
16,437
0
11,223
19,628
11,757
209
3,592
15,856
0
150,213
L
Thanatos
ttvjasonedu55
Thanatos
4,908
1,073
0
11,972
13,715
4,921
0
2,922
10,559
0
69,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,838
Gold Earned
59,894
658
Minions Killed
688
0
Camps Cleared
0
1,943,095
Distance Traveled
2,323,455
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,168
508
158
7
0
434,402
0
W
Discordia
12,508
569
185
8
0
444,063
3
L
Fenrir
10,282
467
107
5
0
406,831
0
L
Sylvanus
8,373
381
63
3
0
349,695
1
W
Guan Yu
11,606
528
134
6
0
426,893
1
L
Izanami
9,523
433
167
8
0
340,091
7
L
Persephone
11,725
533
191
9
0
424,812
10
W
Bacchus
10,179
463
25
1
0
444,587
8
W
Arachne
14,433
656
186
8
0
573,510
0
L
Thanatos
9,935
452
130
6
0
421,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role