Player Matchup

Nemesis
Nemesis
ClosedClutch
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,385 Elo+
Solo
Cupid
Cupid
Crvehs
Cupid
Level 11
God Stats
5W - 0L
1,500 SR
Queue Stats
72W - 53L
1,830 Elo+
Solo
Yemoja
Yemoja
FelipeRamirez95
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,485 Elo+
Solo
Danzaburou
Danzaburou
ItsExo3943
Danzaburou
Level 28
God Stats
12W - 8L
1,536 SR
Queue Stats
77W - 63L
1,477 Elo+
Solo
Horus
Horus
iDreadPirate
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,627 Elo+
Solo
Team Averages
Level 11
1,507 SR
1,561 Elo+

VS

Team Averages
Level 19
1,524 SR
1,505 Elo+
Ullr
Ullr
MrCreedFox
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,385 Elo+
Solo
Olorun
Olorun
Reveden31
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,496 Elo+
Solo
Ratatoskr
Ratatoskr
Victor3456
Ratatoskr
Level 14
God Stats
5W - 11L
1,245 SR
Queue Stats
12W - 19L
1,540 Elo+
Solo
Cliodhna
Cliodhna
iwuldzi
Cliodhna
Level 28
God Stats
5W - 6L
1,753 SR
Queue Stats
136W - 127L
1,566 Elo+
Solo
Cthulhu
Cthulhu
unitedhcks
Cthulhu
Level 28
God Stats
69W - 61L
1,624 SR
Queue Stats
272W - 281L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ClosedClutch
Nemesis
19
2 / 8 / 6
12,975
481
8,340
23,399
11,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Crvehs
Cupid
20
10 / 1 / 2
17,729
657
26,061
21,206
9,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 0 / 1
9,050
335
26
468
229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
ItsExo3943
Danzaburou
20
2 / 2 / 3
15,064
558
22,483
18,611
7,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 2 / 4
13,093
485
11,802
21,621
20,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
7,016
260
179
1,437
311
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Reveden31
Olorun
20
1 / 6 / 2
12,144
450
7,090
16,158
12,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
Victor3456
Ratatoskr
18
4 / 5 / 1
11,791
437
11,083
22,014
16,852
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cliodhna
iwuldzi
Cliodhna
20
2 / 4 / 4
13,168
488
22,036
24,461
13,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
unitedhcks
Cthulhu
17
4 / 3 / 1
11,422
423
12,751
36,911
29,481
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
18
Kills
11
13
Deaths
19
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ClosedClutch
Nemesis
2
8
6
0.63
W
Cupid
Crvehs
Cupid
10
1
2
11
W
0
0
1
0.5
W
Danzaburou
ItsExo3943
Danzaburou
2
2
3
1.75
L
0
1
0
0
L
Olorun
Reveden31
Olorun
1
6
2
0.33
L
Ratatoskr
Victor3456
Ratatoskr
4
5
1
0.9
W
4
2
4
3
L
Cliodhna
iwuldzi
Cliodhna
2
4
4
1
L
Cthulhu
unitedhcks
Cthulhu
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,712
Damage
53,139
85,305
Taken
100,981
49,605
Mitigated
72,380
37,459
Healing
29,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ClosedClutch
Nemesis
8,340
2,564
0
6,267
23,399
11,676
1,204
6,250
17,149
0
87,468
W
Cupid
Crvehs
Cupid
26,061
13,830
489
12,243
21,206
9,557
5,794
4,412
16,794
0
193,478
W
26
26
68
229
468
229
0
281
187
600
0
W
Danzaburou
ItsExo3943
Danzaburou
22,483
10,946
0
6,735
18,611
7,475
9,214
10,157
8,454
0
117,210
L
179
112
151
256
1,437
311
22
0
1,437
0
6,048
L
Olorun
Reveden31
Olorun
7,090
2,076
700
2,269
16,158
12,312
426
227
15,882
96,799
0
L
Ratatoskr
Victor3456
Ratatoskr
11,083
3,668
0
5,034
22,014
16,852
787
2,800
18,050
0
64,689
W
11,802
3,254
2,739
8,689
21,621
20,668
642
1,565
20,056
17,451
29,843
L
Cliodhna
iwuldzi
Cliodhna
22,036
1,142
0
9,119
24,461
13,424
0
821
23,082
0
143,042
L
Cthulhu
unitedhcks
Cthulhu
12,751
415
381
11,610
36,911
29,481
96
170
36,585
69,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,911
Gold Earned
55,541
646
Minions Killed
616
0
Camps Cleared
0
2,195,522
Distance Traveled
2,102,180
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,975
481
109
4
0
583,182
2
W
Cupid
17,729
657
274
10
0
530,377
8
W
Yemoja
9,050
335
0
0
0
32,378
1
W
Danzaburou
15,064
558
188
7
0
519,653
1
L
Ullr
7,016
260
18
1
0
64,500
0
L
Olorun
12,144
450
189
7
0
452,045
5
L
Ratatoskr
11,791
437
119
4
0
529,980
0
W
Horus
13,093
485
75
3
0
529,932
0
L
Cliodhna
13,168
488
189
7
0
574,844
0
L
Cthulhu
11,422
423
101
4
0
480,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role