Player Matchup

Cthulhu
Cthulhu
KuehlGuy
Cthulhu
Level 129
God Stats
1W - 0L
1,902 SR
Queue Stats
22W - 11L
1,605 Elo+
Party 2
Jormungandr
Jormungandr
Neighbor1D
Jormungandr
Level 108
God Stats
1W - 0L
1,331 SR
Queue Stats
18W - 10L
1,561 Elo+
Party 2
Neith
Neith
Terenosuke
Neith
Level 18
God Stats
6W - 4L
1,596 SR
Queue Stats
13W - 7L
1,524 Elo+
Party 2
Team Averages
Level 85
1,609 SR
1,563 Elo+

VS

Team Averages
Level 59
1,364 SR
1,230 Elo+
Jing Wei
Jing Wei
Dekreuz
Jing Wei
Level 23
God Stats
0W - 2L
1,146 SR
Queue Stats
14W - 16L
1,266 Elo+
Party 1
Ymir
Ymir
HenbuSnake
Ymir
Level 148
God Stats
0W - 1L
1,445 SR
Queue Stats
9W - 16L
1,227 Elo+
Party 1
Kukulkan
Kukulkan
JesusMV808
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KuehlGuy
Cthulhu
15
2 / 2 / 8
10,759
633
9,910
18,307
19,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Neighbor1D
Jormungandr
15
3 / 0 / 7
11,017
648
12,076
13,275
15,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
14
5 / 0 / 5
10,917
642
4,932
2,433
1,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dekreuz
Jing Wei
12
1 / 2 / 1
9,137
537
6,613
9,260
3,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 2
8,771
516
5,495
14,880
15,096
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
JesusMV808
Kukulkan
12
1 / 4 / 1
9,164
539
868
6,313
2,097
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
2
2
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Dekreuz
Jing Wei
1
2
1
0.75
L
0
4
2
0.25
L
Kukulkan
JesusMV808
Kukulkan
1
4
1
0.38
W
Cthulhu
KuehlGuy
Cthulhu
2
2
8
3
W
Jormungandr
Neighbor1D
Jormungandr
3
0
7
6.5
W
Neith
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,918
Damage
12,976
34,015
Taken
30,453
36,387
Mitigated
20,281
6,236
Healing
920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Dekreuz
Jing Wei
6,613
3,160
0
740
9,260
3,088
0
7,730
1,092
0
22,629
L
5,495
594
0
0
14,880
15,096
0
8,343
6,015
21,669
0
L
Kukulkan
JesusMV808
Kukulkan
868
96
0
180
6,313
2,097
0
4,699
1,215
20,596
0
W
Cthulhu
KuehlGuy
Cthulhu
9,910
555
427
2,737
18,307
19,872
174
2,123
16,184
44,503
0
W
Jormungandr
Neighbor1D
Jormungandr
12,076
1,899
0
2,188
13,275
15,398
384
3,963
9,312
44,631
0
W
Neith
4,932
2,444
0
884
2,433
1,117
2,087
964
1,469
0
31,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,693
Gold Earned
27,072
179
Minions Killed
129
11
Camps Cleared
2
859,591
Distance Traveled
756,560
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,137
537
52
3
1
258,000
4
L
Ymir
8,771
516
36
2
1
248,907
1
L
Kukulkan
9,164
539
41
2
0
249,653
0
W
Cthulhu
10,759
633
66
4
1
329,532
2
W
Jormungandr
11,017
648
77
5
7
279,539
1
W
Neith
10,917
642
36
2
3
250,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role