Player Matchup

Heimdallr
Heimdallr
Gaiczin
Heimdallr
Level 4
God Stats
3W - 1L
1,403 SR
Queue Stats
30W - 30L
1,413 Elo+
Solo
Tiamat
Tiamat
Mandyylou
Tiamat
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,230 Elo+
Solo
Fenrir
Fenrir
Milobelloxx
Fenrir
Level 18
God Stats
8W - 4L
1,734 SR
Queue Stats
22W - 21L
1,473 Elo+
Solo
Sylvanus
Sylvanus
Thanam007
Sylvanus
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 43L
1,377 Elo+
Solo
Anubis
Anubis
lllMLKDOIDOlll
Anubis
Level 3
God Stats
3W - 7L
1,373 SR
Queue Stats
3W - 7L
1,302 Elo+
Solo
Team Averages
Level 9
1,502 SR
1,359 Elo+

VS

Team Averages
Level 19
1,564 SR
1,339 Elo+
Nox
Nox
ChroloLucifer
Nox
Level 24
God Stats
0W - 1L
1,611 SR
Queue Stats
1W - 5L
1,199 Elo+
Party 1
Horus
Horus
EmiThs
Horus
Level 29
God Stats
2W - 1L
1,711 SR
Queue Stats
100W - 109L
1,518 Elo+
Solo
Neith
Neith
Linuoso
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
SalazharStix
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,199 Elo+
Party 1
Ymir
Ymir
belozzied
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gaiczin
Heimdallr
13
4 / 3 / 2
7,889
526
6,966
9,863
3,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Mandyylou
Tiamat
11
0 / 1 / 1
6,474
432
2,179
5,013
3,160
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
12
3 / 1 / 0
7,235
482
826
6,993
2,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Thanam007
Sylvanus
10
1 / 1 / 8
7,297
486
3,236
5,894
5,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
10 / 1 / 1
9,125
608
14,421
12,785
5,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,809
454
6,343
7,103
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
EmiThs
Horus
11
0 / 4 / 1
6,667
444
2,990
8,623
4,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Linuoso
Neith
11
2 / 6 / 1
6,693
446
4,739
8,298
2,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
12
1 / 4 / 4
7,316
488
3,577
9,408
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
8
0 / 2 / 4
5,725
382
2,262
7,952
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
18
Kills
6
7
Deaths
18
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Horus
EmiThs
Horus
0
4
1
0.13
W
Heimdallr
Gaiczin
Heimdallr
4
3
2
1.67
L
Neith
Linuoso
Neith
2
6
1
0.42
W
Tiamat
Mandyylou
Tiamat
0
1
1
0.5
W
Fenrir
3
1
0
3
L
Ne Zha
1
4
4
0.75
W
Sylvanus
Thanam007
Sylvanus
1
1
8
5
L
Ymir
0
2
4
1
W
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,628
Damage
19,911
40,548
Taken
41,384
21,059
Mitigated
17,759
18,740
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,343
571
0
188
7,103
2,060
540
4,421
2,604
29,672
0
L
Horus
EmiThs
Horus
2,990
1,199
122
1,354
8,623
4,380
84
5,588
2,999
0
25,159
W
Heimdallr
Gaiczin
Heimdallr
6,966
2,305
0
2,422
9,863
3,776
0
1,992
7,871
0
56,952
L
Neith
Linuoso
Neith
4,739
3,169
0
986
8,298
2,232
228
2,061
6,197
0
30,288
W
Tiamat
Mandyylou
Tiamat
2,179
131
0
817
5,013
3,160
252
1,431
3,582
30,248
0
W
Fenrir
826
98
0
2,611
6,993
2,551
0
0
6,993
0
44,445
L
Ne Zha
3,577
1,019
0
1,150
9,408
3,287
0
3,832
5,569
0
35,844
W
Sylvanus
Thanam007
Sylvanus
3,236
1,387
2,201
3,166
5,894
5,721
93
1,501
4,393
14,605
0
L
Ymir
2,262
426
0
637
7,952
5,800
0
3,750
4,179
8,876
0
W
14,421
725
22
7,501
12,785
5,851
738
3,920
8,463
58,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,020
Gold Earned
33,210
343
Minions Killed
264
0
Camps Cleared
0
1,226,119
Distance Traveled
1,471,398
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,809
454
55
4
0
276,566
1
L
Horus
6,667
444
52
3
0
258,494
4
W
Heimdallr
7,889
526
92
6
0
238,667
2
L
Neith
6,693
446
79
5
0
286,759
0
W
Tiamat
6,474
432
53
4
0
277,268
0
W
Fenrir
7,235
482
71
5
0
210,412
4
L
Ne Zha
7,316
488
64
4
0
314,402
3
W
Sylvanus
7,297
486
17
1
0
270,105
2
L
Ymir
5,725
382
14
1
0
335,177
0
W
Anubis
9,125
608
110
7
0
229,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role