Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
FBIOPENUP1445
Kukulkan
Level 44
God Stats
6W - 4L
1,729 SR
Queue Stats
9W - 10L
1,188 Elo+
Party 1
Charybdis
Charybdis
ITS_Deimos-197
Charybdis
Level 26
God Stats
2W - 6L
1,380 SR
Queue Stats
37W - 60L
1,274 Elo+
Party 3
Ymir
Ymir
ZXY_Anubis
Ymir
Level 26
God Stats
19W - 20L
1,490 SR
Queue Stats
39W - 61L
1,274 Elo+
Party 3
Thanatos
Thanatos
llllMllillcllll
Thanatos
Level 48
God Stats
15W - 19L
1,484 SR
Queue Stats
51W - 76L
1,285 Elo+
Party 3
Team Averages
Level 41
1,517 SR
1,304 Elo+

VS

Team Averages
Level 64
1,534 SR
1,416 Elo+
Thanatos
Thanatos
E_A_T_H_2906
Thanatos
Level 94
God Stats
6W - 7L
1,458 SR
Queue Stats
313W - 266L
1,572 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shelly__07
Morgan Le Fay
Level 14
God Stats
10W - 5L
1,696 SR
Queue Stats
20W - 19L
1,376 Elo+
Party 2
Cthulhu
Cthulhu
Teuwen77
Cthulhu
Level 17
God Stats
6W - 9L
1,406 SR
Queue Stats
11W - 9L
1,282 Elo+
Party 2
Bellona
Bellona
chinelas14
Bellona
Level 128
God Stats
11W - 8L
1,578 SR
Queue Stats
140W - 152L
1,397 Elo+
Solo
Danzaburou
Danzaburou
edupu500
Danzaburou
Level 67
God Stats
59W - 52L
1,532 SR
Queue Stats
194W - 176L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 3 / 4
10,199
408
8,433
21,993
23,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
FBIOPENUP1445
Kukulkan
20
7 / 2 / 3
13,057
522
20,146
11,930
5,258
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ITS_Deimos-197
Charybdis
14
1 / 13 / 2
9,534
381
7,606
19,668
3,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 9 / 0
10,881
435
5,763
24,774
36,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
16
6 / 8 / 3
11,520
461
13,447
19,326
8,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
E_A_T_H_2906
Thanatos
20
10 / 4 / 6
15,783
631
22,394
21,107
7,766
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Shelly__07
Morgan Le Fay
17
0 / 7 / 2
11,698
468
3,250
13,242
4,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Teuwen77
Cthulhu
16
1 / 1 / 7
11,982
479
3,906
14,757
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bellona
chinelas14
Bellona
20
9 / 1 / 5
17,058
682
22,686
23,767
23,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
edupu500
Danzaburou
20
15 / 3 / 4
16,443
658
26,208
25,924
10,457
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
16
Kills
35
35
Deaths
16
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
4
1
W
Thanatos
E_A_T_H_2906
Thanatos
10
4
6
3.25
L
Kukulkan
FBIOPENUP1445
Kukulkan
7
2
3
4.25
L
Charybdis
ITS_Deimos-197
Charybdis
1
13
2
0.15
W
Morgan Le Fay
Shelly__07
Morgan Le Fay
0
7
2
0.14
W
Cthulhu
Teuwen77
Cthulhu
1
1
7
4.5
L
1
9
0
0.11
W
Bellona
chinelas14
Bellona
9
1
5
11.5
W
Danzaburou
edupu500
Danzaburou
15
3
4
5.67
L
Thanatos
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,395
Damage
78,444
97,691
Taken
98,797
76,988
Mitigated
58,456
24,167
Healing
53,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,433
2,728
4,684
6,051
21,993
23,144
0
3,599
18,394
32,012
0
W
Thanatos
E_A_T_H_2906
Thanatos
22,394
6,787
0
27,927
21,107
7,766
0
6,492
14,309
0
132,925
L
Kukulkan
FBIOPENUP1445
Kukulkan
20,146
991
0
0
11,930
5,258
140
1,804
10,046
81,054
0
L
Charybdis
ITS_Deimos-197
Charybdis
7,606
3,314
128
1,052
19,668
3,891
0
1,077
18,591
0
56,721
W
Morgan Le Fay
Shelly__07
Morgan Le Fay
3,250
167
0
2,039
13,242
4,852
912
6,068
7,174
53,715
0
W
Cthulhu
Teuwen77
Cthulhu
3,906
0
0
2,141
14,757
12,009
0
5,248
9,509
36,686
0
L
5,763
1,883
26
1,366
24,774
36,439
537
3,081
21,301
56,203
0
W
Bellona
chinelas14
Bellona
22,686
6,943
0
8,784
23,767
23,372
5,290
7,473
16,294
28,791
141,258
W
Danzaburou
edupu500
Danzaburou
26,208
12,867
0
12,696
25,924
10,457
8,112
10,247
15,677
0
156,259
L
Thanatos
13,447
5,641
0
10,860
19,326
8,256
73
1,942
17,304
0
72,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,191
Gold Earned
72,964
515
Minions Killed
830
0
Camps Cleared
0
1,943,107
Distance Traveled
2,373,227
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,199
408
38
2
0
436,772
4
W
Thanatos
15,783
631
172
7
0
534,724
3
L
Kukulkan
13,057
522
139
6
0
424,555
0
L
Charybdis
9,534
381
124
5
0
379,655
4
W
Morgan Le Fay
11,698
468
112
4
0
411,687
0
W
Cthulhu
11,982
479
61
2
0
513,708
0
L
Ymir
10,881
435
107
4
0
325,942
0
W
Bellona
17,058
682
266
11
0
460,197
6
W
Danzaburou
16,443
658
219
9
0
452,911
3
L
Thanatos
11,520
461
107
4
0
376,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role