Player Matchup

Baron Samedi
Baron Samedi
MaxiiB
Baron Samedi
Level 122
God Stats
3W - 4L
1,440 SR
Queue Stats
391W - 445L
1,458 Elo+
Solo
Rama
Rama
fw-Ajkean
Rama
Level 8
God Stats
0W - 1L
1,715 SR
Queue Stats
26W - 36L
1,305 Elo+
Party 2
Geb
Geb
fw-Gaby237
Geb
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
342W - 375L
1,483 Elo+
Party 2
Loki
Loki
fw-Leonzinho
Loki
Level 79
God Stats
8W - 11L
1,512 SR
Queue Stats
418W - 438L
1,483 Elo+
Party 2
Bellona
Bellona
yTrafalgar-_-
Bellona
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 61
1,533 SR
1,446 Elo+

VS

Team Averages
Level 89
1,481 SR
1,387 Elo+
Chaac
Chaac
DEMIOVER
Chaac
Level 116
God Stats
23W - 31L
1,439 SR
Queue Stats
552W - 846L
1,316 Elo+
Party 3
Pele
Pele
Joohnyz
Pele
Level 29
God Stats
8W - 5L
1,500 SR
Queue Stats
238W - 259L
1,510 Elo+
Party 1
Hel
Hel
RobgollxPro
Hel
Level 43
God Stats
8W - 9L
1,440 SR
Queue Stats
146W - 159L
1,347 Elo+
Solo
Sylvanus
Sylvanus
dougdgf
Sylvanus
Level 148
God Stats
20W - 21L
1,500 SR
Queue Stats
349W - 363L
1,473 Elo+
Party 1
Skadi
Skadi
viniver
Skadi
Level 108
God Stats
14W - 14L
1,525 SR
Queue Stats
328W - 429L
1,287 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MaxiiB
Baron Samedi
8
1 / 2 / 1
5,005
501
2,745
4,863
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
7
1 / 1 / 3
4,393
439
2,501
3,888
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 2 / 4
5,018
502
3,118
7,808
3,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 2 / 3
5,679
568
5,398
5,574
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
5
0 / 3 / 1
4,164
416
1,345
4,519
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DEMIOVER
Chaac
10
3 / 1 / 2
5,945
595
3,492
5,009
2,443
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
Joohnyz
Pele
11
5 / 2 / 0
6,419
642
4,922
7,537
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 0 / 3
5,659
566
2,096
3,090
924
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
dougdgf
Sylvanus
8
1 / 1 / 4
5,315
532
4,162
6,225
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
viniver
Skadi
9
1 / 2 / 2
5,283
528
3,414
5,714
1,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
6
Kills
10
10
Deaths
6
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
DEMIOVER
Chaac
3
1
2
4
W
Pele
Joohnyz
Pele
5
2
0
2.5
L
Baron Samedi
MaxiiB
Baron Samedi
1
2
1
0.75
W
0
0
3
1.5
W
Sylvanus
dougdgf
Sylvanus
1
1
4
3
L
Rama
1
1
3
2.5
L
1
2
4
1.5
L
3
2
3
2.25
W
Skadi
viniver
Skadi
1
2
2
1
L
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,107
Damage
18,086
26,652
Taken
27,575
10,670
Mitigated
10,173
7,431
Healing
10,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DEMIOVER
Chaac
3,492
1,272
0
1,579
5,009
2,443
387
420
4,589
0
28,465
W
Pele
Joohnyz
Pele
4,922
888
0
2,850
7,537
2,370
0
1,502
6,035
0
34,568
L
Baron Samedi
MaxiiB
Baron Samedi
2,745
234
182
887
4,863
1,574
0
1,494
3,369
23,558
0
W
2,096
238
1,358
1,324
3,090
924
0
1,318
1,772
26,857
0
W
Sylvanus
dougdgf
Sylvanus
4,162
1,661
509
1,225
6,225
3,011
224
1,904
4,321
16,039
5,353
L
Rama
2,501
2,046
0
1,214
3,888
820
0
1,330
2,558
0
12,845
L
3,118
204
244
2,674
7,808
3,157
0
2,226
5,582
13,771
0
L
5,398
1,993
0
2,204
5,574
1,497
0
322
5,252
0
25,907
W
Skadi
viniver
Skadi
3,414
1,506
0
1,609
5,714
1,425
286
1,770
3,944
0
25,266
L
Bellona
1,345
376
0
26
4,519
3,622
0
201
4,318
817
6,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,259
Gold Earned
28,621
170
Minions Killed
282
0
Camps Cleared
0
849,365
Distance Traveled
943,652
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,945
595
61
6
0
188,337
1
W
Pele
6,419
642
73
7
0
223,418
2
L
Baron Samedi
5,005
501
49
5
0
166,459
2
W
Hel
5,659
566
64
6
0
197,534
3
W
Sylvanus
5,315
532
41
4
0
169,651
3
L
Rama
4,393
439
31
3
0
153,261
0
L
Geb
5,018
502
10
1
0
187,815
2
L
Loki
5,679
568
62
6
0
190,170
1
W
Skadi
5,283
528
43
4
0
164,712
3
L
Bellona
4,164
416
18
2
0
151,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role