Player Matchup

Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
LoCoPl
Hel
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,519 Elo+
Solo
Mercury
Mercury
TheFrench200
Mercury
Level 144
God Stats
0W - 1L
1,848 SR
Queue Stats
8W - 10L
1,482 Elo+
Party 3
Nu Wa
Nu Wa
amuji
Nu Wa
Level 14
God Stats
5W - 4L
1,418 SR
Queue Stats
7W - 11L
1,423 Elo+
Party 3
Osiris
Osiris
rayodeesperanza
Osiris
Level 14
God Stats
3W - 4L
1,765 SR
Queue Stats
7W - 11L
1,423 Elo+
Party 3
Team Averages
Level 64
1,606 SR
1,469 Elo+

VS

Team Averages
Level 60
1,557 SR
1,589 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ambeaar
Ah Muzen Cab
Level 94
God Stats
17W - 12L
1,718 SR
Queue Stats
324W - 280L
1,618 Elo+
Party 2
Khepri
Khepri
ChanLeeHB
Khepri
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
Premonition
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,582 Elo+
Party 1
Izanami
Izanami
Zhatzí
Izanami
Level 86
God Stats
9W - 6L
1,702 SR
Queue Stats
32W - 22L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
iTemp
Baron Samedi
Level 27
God Stats
4W - 6L
1,365 SR
Queue Stats
81W - 75L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
3 / 8 / 15
12,612
1,051
15,005
30,071
38,719
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hel
LoCoPl
Hel
20
1 / 11 / 12
12,135
1,011
15,827
26,685
15,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
TheFrench200
Mercury
19
17 / 13 / 3
16,201
1,350
30,701
32,971
17,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
amuji
Nu Wa
18
2 / 4 / 6
11,373
948
6,053
7,357
3,233
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 9 / 12
11,623
969
11,166
32,856
32,582
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ambeaar
Ah Muzen Cab
20
9 / 5 / 21
13,758
1,147
25,288
14,998
7,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
ChanLeeHB
Khepri
20
3 / 6 / 33
13,879
1,157
7,629
21,858
36,889
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
Premonition
Tsukuyomi
20
8 / 5 / 24
13,478
1,123
24,233
16,735
9,133
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Zhatzí
Izanami
20
19 / 4 / 19
16,080
1,340
36,933
15,706
8,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
iTemp
Baron Samedi
20
6 / 3 / 28
13,658
1,138
26,125
12,983
7,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
170
23
Kills
45
45
Deaths
23
48
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
8
15
1.31
W
Ah Muzen Cab
Ambeaar
Ah Muzen Cab
9
5
21
3.9
W
Khepri
ChanLeeHB
Khepri
3
6
33
3.25
L
Hel
LoCoPl
Hel
1
11
12
0.64
W
Tsukuyomi
Premonition
Tsukuyomi
8
5
24
4
L
Mercury
TheFrench200
Mercury
17
13
3
1.42
W
Izanami
Zhatzí
Izanami
19
4
19
7.13
L
Nu Wa
amuji
Nu Wa
2
4
6
1.25
W
Baron Samedi
iTemp
Baron Samedi
6
3
28
6.67
L
0
9
12
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,752
Damage
120,208
129,940
Taken
82,280
106,840
Mitigated
68,691
18,838
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
15,005
2,487
0
618
30,071
38,719
0
5,869
24,202
27,907
0
W
Ah Muzen Cab
Ambeaar
Ah Muzen Cab
25,288
13,398
0
1,485
14,998
7,230
0
7,573
7,425
0
63,908
W
Khepri
ChanLeeHB
Khepri
7,629
1,307
0
839
21,858
36,889
0
6,733
15,125
22,802
0
L
Hel
LoCoPl
Hel
15,827
667
7,338
7,076
26,685
15,129
0
6,767
19,918
40,343
0
W
Tsukuyomi
Premonition
Tsukuyomi
24,233
8,874
0
2,377
16,735
9,133
0
6,304
10,431
0
32,592
L
Mercury
TheFrench200
Mercury
30,701
15,790
0
3,806
32,971
17,177
0
8,812
24,159
0
53,115
W
Izanami
Zhatzí
Izanami
36,933
30,464
0
759
15,706
8,247
0
8,588
7,118
0
67,679
L
Nu Wa
amuji
Nu Wa
6,053
954
0
0
7,357
3,233
0
1,278
6,079
24,183
0
W
Baron Samedi
iTemp
Baron Samedi
26,125
1,789
2,644
2,192
12,983
7,192
0
7,687
5,296
47,138
0
L
11,166
4,387
0
0
32,856
32,582
0
11,028
21,828
0
30,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,944
Gold Earned
70,853
206
Minions Killed
257
7
Camps Cleared
7
1,110,788
Distance Traveled
1,141,937
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,612
1,051
29
2
1
210,557
0
W
Ah Muzen Cab
13,758
1,147
93
8
1
232,707
0
W
Khepri
13,879
1,157
16
1
0
228,530
2
L
Hel
12,135
1,011
70
6
0
249,281
2
W
Tsukuyomi
13,478
1,123
13
1
2
234,418
1
L
Mercury
16,201
1,350
40
3
6
281,897
0
W
Izanami
16,080
1,340
70
6
4
200,700
1
L
Nu Wa
11,373
948
27
2
0
168,552
0
W
Baron Samedi
13,658
1,138
65
5
0
245,582
0
L
Osiris
11,623
969
40
3
0
200,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role