Player Matchup

Nu Wa
Nu Wa
Frazzzy-
Nu Wa
Level 149
God Stats
22W - 11L
1,690 SR
Queue Stats
322W - 259L
1,644 Elo+
Party 1
Anhur
Anhur
McDuckk
Anhur
Level 158
God Stats
38W - 12L
1,829 SR
Queue Stats
164W - 85L
1,761 Elo+
Party 2
Khepri
Khepri
YakkiMandu
Khepri
Level 160
God Stats
26W - 10L
1,808 SR
Queue Stats
195W - 154L
1,717 Elo+
Party 2
Fenrir
Fenrir
Zelumaron
Fenrir
Level 160
God Stats
7W - 8L
1,576 SR
Queue Stats
1,380W - 1,058L
1,641 Elo+
Party 1
Merlin
Merlin
kick_ass_irish
Merlin
Level 116
God Stats
15W - 23L
1,572 SR
Queue Stats
464W - 418L
1,632 Elo+
Party 1
Team Averages
Level 149
1,695 SR
1,679 Elo+

VS

Team Averages
Level 141
1,639 SR
1,591 Elo+
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
KingKhepri
Geb
Level 143
God Stats
25W - 12L
1,798 SR
Queue Stats
88W - 93L
1,658 Elo+
Solo
Scylla
Scylla
XxKaOS_TaLEnTxX
Scylla
Level 157
God Stats
2W - 2L
1,689 SR
Queue Stats
963W - 922L
1,610 Elo+
Solo
Awilix
Awilix
XxLazy_KitsuneXx
Awilix
Level 160
God Stats
17W - 18L
1,600 SR
Queue Stats
561W - 572L
1,607 Elo+
Solo
Kukulkan
Kukulkan
xPurpleR41Nx
Kukulkan
Level 87
God Stats
25W - 28L
1,608 SR
Queue Stats
268W - 245L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Frazzzy-
Nu Wa
11
3 / 1 / 0
6,559
656
5,165
5,298
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
McDuckk
Anhur
10
3 / 0 / 1
5,807
581
3,460
2,333
817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
YakkiMandu
Khepri
9
1 / 0 / 3
5,644
564
1,506
3,073
2,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Zelumaron
Fenrir
10
2 / 0 / 3
5,747
575
3,024
5,404
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 1 / 2
6,316
632
2,589
3,370
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
4
0 / 3 / 0
3,664
366
1,039
4,220
1,252
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 1
4,889
489
1,649
8,690
3,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
4,547
455
2,301
3,595
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 1
5,657
566
1,976
3,469
973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
xPurpleR41Nx
Kukulkan
10
1 / 2 / 0
5,611
561
1,675
3,254
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
2
2
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
W
Nu Wa
Frazzzy-
Nu Wa
3
1
0
3
L
0
2
1
0.25
W
Anhur
McDuckk
Anhur
3
0
1
3.5
L
0
3
0
0
L
1
0
1
1.5
W
Khepri
YakkiMandu
Khepri
1
0
3
2.5
W
Fenrir
Zelumaron
Fenrir
2
0
3
3.5
W
1
1
2
2
L
Kukulkan
xPurpleR41Nx
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,744
Damage
8,640
19,478
Taken
23,228
7,625
Mitigated
7,831
7,282
Healing
6,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,039
661
0
1,056
4,220
1,252
0
2,435
1,785
6,881
0
W
Nu Wa
Frazzzy-
Nu Wa
5,165
2,070
24
2,559
5,298
1,843
414
2,228
3,060
31,063
4,736
L
1,649
201
0
2,301
8,690
3,881
0
3,283
5,407
10,031
0
W
Anhur
McDuckk
Anhur
3,460
2,089
0
1,151
2,333
817
753
1,122
1,211
0
39,069
L
2,301
523
0
209
3,595
578
0
607
2,988
28,670
0
L
1,976
596
0
2,014
3,469
973
0
1,248
2,221
0
26,755
W
Khepri
YakkiMandu
Khepri
1,506
131
0
1,278
3,073
2,278
0
1,546
1,527
14,538
0
W
Fenrir
Zelumaron
Fenrir
3,024
707
0
1,501
5,404
1,705
0
917
4,441
0
28,557
W
2,589
288
0
769
3,370
982
0
796
2,482
43,135
0
L
Kukulkan
xPurpleR41Nx
Kukulkan
1,675
0
0
500
3,254
1,147
0
1,374
1,880
30,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,073
Gold Earned
24,368
322
Minions Killed
227
0
Camps Cleared
0
922,824
Distance Traveled
841,189
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,664
366
7
1
0
81,089
0
W
Nu Wa
6,559
656
69
7
0
161,798
2
L
Geb
4,889
489
13
1
0
195,281
3
W
Anhur
5,807
581
78
8
0
174,848
5
L
Scylla
4,547
455
55
6
0
169,781
2
L
Awilix
5,657
566
74
7
0
208,094
1
W
Khepri
5,644
564
24
2
0
190,780
2
W
Fenrir
5,747
575
58
6
0
212,471
3
W
Merlin
6,316
632
93
9
0
182,927
1
L
Kukulkan
5,611
561
78
8
0
186,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role