Player Matchup

Xing Tian
Xing Tian
Krispy_aschton
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pvt Night
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Janus
Janus
Smiless xD
Janus
Level 149
God Stats
5W - 7L
1,557 SR
Queue Stats
67W - 66L
1,592 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UE Meats
Tsukuyomi
Level 6
God Stats
6W - 2L
1,792 SR
Queue Stats
7W - 8L
1,555 Elo+
Party 2
Sylvanus
Sylvanus
WarmBlanket1959
Sylvanus
Level 49
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 2L
1,412 Elo+
Party 3
Team Averages
Level 45
1,536 SR
1,512 Elo+

VS

Team Averages
Level 34
1,528 SR
1,433 Elo+
Nu Wa
Nu Wa
CharleyM942
Nu Wa
Level 28
God Stats
38W - 46L
1,506 SR
Queue Stats
190W - 183L
1,462 Elo+
Solo
Neith
Neith
Oramac 96
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,183 Elo+
Party 1
Hel
Hel
WorkoutWilly
Hel
Level 16
God Stats
39W - 36L
1,433 SR
Queue Stats
101W - 87L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
XMastaShotGuna
Sun Wukong
Level 8
God Stats
15W - 8L
1,703 SR
Queue Stats
77W - 51L
1,475 Elo+
Solo
Danzaburou
Danzaburou
ntesni9271
Danzaburou
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Krispy_aschton
Xing Tian
17
0 / 0 / 0
9,360
624
0
343
122
Morgan Le Fay
Pvt Night
Morgan Le Fay
20
8 / 13 / 5
15,559
1,037
24,648
33,716
14,387
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
20
1 / 1 / 11
14,380
959
20,986
13,947
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
UE Meats
Tsukuyomi
20
3 / 13 / 9
14,640
976
26,888
32,231
14,382
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
20
5 / 8 / 8
15,860
1,057
11,642
42,628
30,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 9
11,934
796
5,069
4,356
2,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Oramac 96
Neith
20
1 / 5 / 18
14,114
941
14,853
12,589
4,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 1 / 16
15,626
1,042
19,889
15,202
7,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
XMastaShotGuna
Sun Wukong
20
12 / 4 / 19
17,134
1,142
27,778
29,857
44,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
ntesni9271
Danzaburou
20
12 / 5 / 14
16,792
1,119
48,722
26,834
10,398
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
111
17
Kills
35
35
Deaths
17
33
Assists
76
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
L
Xing Tian
Krispy_aschton
Xing Tian
0
0
0
0
W
Neith
Oramac 96
Neith
1
5
18
2
L
Morgan Le Fay
Pvt Night
Morgan Le Fay
8
13
5
0.81
L
Janus
1
1
11
6.5
L
Tsukuyomi
UE Meats
Tsukuyomi
3
13
9
0.58
L
Sylvanus
5
8
8
1.13
W
10
1
16
18
W
Sun Wukong
XMastaShotGuna
Sun Wukong
12
4
19
5.38
W
Danzaburou
ntesni9271
Danzaburou
12
5
14
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,164
Damage
116,311
122,865
Taken
88,838
64,541
Mitigated
69,116
29,969
Healing
29,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,069
768
157
459
4,356
2,138
0
2,489
1,797
17,505
0
L
Xing Tian
Krispy_aschton
Xing Tian
0
0
0
0
343
122
0
343
0
0
0
W
Neith
Oramac 96
Neith
14,853
5,856
0
1,220
12,589
4,533
0
9,048
3,333
0
37,887
L
Morgan Le Fay
Pvt Night
Morgan Le Fay
24,648
3,314
1,019
3,048
33,716
14,387
0
6,434
27,282
60,297
0
L
Janus
20,986
325
1,585
3,055
13,947
4,738
0
1,745
12,202
61,254
0
L
Tsukuyomi
UE Meats
Tsukuyomi
26,888
7,830
0
682
32,231
14,382
0
8,236
23,995
0
59,242
L
Sylvanus
11,642
1,593
5,660
14,920
42,628
30,912
0
8,200
34,428
26,859
0
W
19,889
416
8,093
9,089
15,202
7,311
0
9,264
5,880
35,471
0
W
Sun Wukong
XMastaShotGuna
Sun Wukong
27,778
6,640
0
4,201
29,857
44,736
0
16,832
12,729
0
52,655
W
Danzaburou
ntesni9271
Danzaburou
48,722
24,654
0
6,063
26,834
10,398
0
18,693
7,823
0
87,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,799
Gold Earned
75,600
290
Minions Killed
295
6
Camps Cleared
6
1,061,054
Distance Traveled
1,184,762
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,934
796
32
2
1
104,585
1
L
Xing Tian
9,360
624
0
0
0
0
0
W
Neith
14,114
941
66
4
0
275,467
1
L
Morgan Le Fay
15,559
1,037
91
6
1
237,226
0
L
Janus
14,380
959
101
7
2
289,514
0
L
Tsukuyomi
14,640
976
74
5
3
304,086
0
L
Sylvanus
15,860
1,057
24
2
0
230,228
0
W
Hel
15,626
1,042
46
3
0
304,816
0
W
Sun Wukong
17,134
1,142
54
4
4
255,398
0
W
Danzaburou
16,792
1,119
97
6
1
244,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role