Player Matchup

Cthulhu
Cthulhu
King_jonathan19
Cthulhu
Level 16
God Stats
8W - 9L
1,500 SR
Queue Stats
346W - 400L
1,467 Elo+
Party 2
Geb
Geb
MilesXDTails
Geb
Level 14
God Stats
4W - 7L
1,524 SR
Queue Stats
12W - 18L
1,442 Elo+
Solo
Sylvanus
Sylvanus
NoteIchapo
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,594 Elo+
Solo
Thor
Thor
itbrokey
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,659 Elo+
Solo
Anubis
Anubis
jonathan2022
Anubis
Level 10
God Stats
11W - 23L
1,593 SR
Queue Stats
23W - 41L
1,566 Elo+
Party 2
Team Averages
Level 15
1,523 SR
1,546 Elo+

VS

Team Averages
Level 28
1,562 SR
1,584 Elo+
King Arthur
King Arthur
CrazyMage98
King Arthur
Level 29
God Stats
30W - 34L
1,470 SR
Queue Stats
129W - 140L
1,472 Elo+
Solo
Jormungandr
Jormungandr
DiabloCookies
Jormungandr
Level 29
God Stats
2W - 1L
1,524 SR
Queue Stats
86W - 68L
1,523 Elo+
Solo
Da Ji
Da Ji
LunarisNyx
Da Ji
Level 29
God Stats
2W - 2L
1,460 SR
Queue Stats
8W - 13L
1,506 Elo+
Solo
Neith
Neith
Savvannahh
Neith
Level 27
God Stats
8W - 7L
1,591 SR
Queue Stats
23W - 13L
1,701 Elo+
Party 1
Poseidon
Poseidon
Simpito4Savi
Poseidon
Level 24
God Stats
3W - 0L
1,766 SR
Queue Stats
43W - 23L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,464
446
2,451
5,886
2,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

5
0 / 3 / 2
4,386
439
656
5,166
3,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
NoteIchapo
Sylvanus
11
5 / 1 / 0
6,507
651
4,157
4,832
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Thor
6
1 / 4 / 2
4,490
449
1,641
4,205
1,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
7
1 / 5 / 0
4,684
468
1,787
4,188
1,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrazyMage98
King Arthur
9
3 / 3 / 0
5,668
567
2,418
6,458
1,925
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
DiabloCookies
Jormungandr
9
0 / 0 / 9
5,928
593
3,115
4,797
3,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
8
1 / 3 / 0
5,055
506
1,639
4,771
1,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
9
3 / 1 / 6
5,680
568
2,659
3,921
1,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Simpito4Savi
Poseidon
12
10 / 1 / 2
7,569
757
7,758
4,685
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
17
17
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CrazyMage98
King Arthur
3
3
0
1
W
Jormungandr
DiabloCookies
Jormungandr
0
0
9
4.5
L
0
4
1
0.13
W
Da Ji
1
3
0
0.33
L
0
3
2
0.33
L
Sylvanus
NoteIchapo
Sylvanus
5
1
0
5
W
Neith
3
1
6
6
W
Poseidon
Simpito4Savi
Poseidon
10
1
2
11
L
Thor
1
4
2
0.5
L
Anubis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,692
Damage
17,589
24,277
Taken
24,632
13,074
Mitigated
9,803
5,183
Healing
6,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CrazyMage98
King Arthur
2,418
419
0
1,738
6,458
1,925
718
2,820
3,638
0
24,843
W
Jormungandr
DiabloCookies
Jormungandr
3,115
1,008
0
1,897
4,797
3,508
0
1,838
2,959
21,993
0
L
2,451
277
14
802
5,886
2,281
0
3,101
2,785
10,346
0
W
Da Ji
1,639
378
0
1,126
4,771
1,683
0
582
4,189
0
23,946
L
656
0
0
1,347
5,166
3,239
0
1,851
3,315
10,011
0
L
Sylvanus
NoteIchapo
Sylvanus
4,157
1,333
131
2,245
4,832
4,331
29
1,519
3,313
26,349
7,398
W
Neith
2,659
1,558
0
1,126
3,921
1,574
0
2,312
1,609
0
23,538
W
Poseidon
Simpito4Savi
Poseidon
7,758
1,728
0
500
4,685
1,113
0
1,027
3,658
47,993
0
L
Thor
1,641
891
0
0
4,205
1,543
0
1,712
2,493
0
7,252
L
Anubis
1,787
225
116
528
4,188
1,680
28
2,690
1,498
15,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,531
Gold Earned
29,900
161
Minions Killed
277
0
Camps Cleared
0
820,415
Distance Traveled
1,022,212
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,668
567
52
5
0
212,202
1
W
Jormungandr
5,928
593
40
4
0
189,649
3
L
Cthulhu
4,464
446
21
2
0
195,740
2
W
Da Ji
5,055
506
48
5
0
212,234
0
L
Geb
4,386
439
23
2
0
141,267
0
L
Sylvanus
6,507
651
72
7
0
140,568
2
W
Neith
5,680
568
47
5
0
188,526
0
W
Poseidon
7,569
757
90
9
0
219,601
2
L
Thor
4,490
449
11
1
0
181,854
0
L
Anubis
4,684
468
34
3
0
160,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role