Player Matchup

Rama
Rama
Neosaber12
Rama
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,203 Elo+
Party 2
Cerberus
Cerberus
PhantomOtter
Cerberus
Level 68
God Stats
6W - 5L
1,863 SR
Queue Stats
60W - 89L
1,244 Elo+
Party 2
Ah Puch
Ah Puch
SgtSkittles22
Ah Puch
Level 118
God Stats
2W - 1L
1,524 SR
Queue Stats
62W - 87L
1,274 Elo+
Party 2
Team Averages
Level 64
1,629 SR
1,240 Elo+

VS

Team Averages
Level 57
1,477 SR
1,193 Elo+
Apollo
Apollo
Greensaiyan2260
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 33L
1,141 Elo+
Solo
Cliodhna
Cliodhna
N8TIVEPoTaTo20
Cliodhna
Level 75
God Stats
2W - 10L
1,216 SR
Queue Stats
80W - 141L
1,228 Elo+
Party 1
Zeus
Zeus
batpaul10172
Zeus
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
89W - 157L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 6
9,468
789
6,730
8,882
2,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
PhantomOtter
Cerberus
13
6 / 3 / 9
10,260
855
4,057
13,345
15,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
14
6 / 1 / 10
9,591
799
12,441
5,619
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 4
7,569
631
5,333
14,877
4,404
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
12
1 / 4 / 4
7,676
640
6,688
7,986
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
5 / 4 / 1
8,650
721
9,001
6,625
1,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
18
Kills
7
7
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
L
Cliodhna
1
4
4
0.75
W
6
3
6
3
W
Cerberus
PhantomOtter
Cerberus
6
3
9
3.5
W
Ah Puch
6
1
10
11
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,228
Damage
21,022
27,846
Taken
29,488
20,271
Mitigated
9,052
7,757
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,333
2,622
326
718
14,877
4,404
63
8,422
6,455
0
11,322
L
Cliodhna
6,688
1,277
87
896
7,986
2,872
0
4,012
3,974
0
16,600
W
6,730
4,802
0
1,479
8,882
2,900
1,482
2,132
6,750
0
39,905
W
Cerberus
PhantomOtter
Cerberus
4,057
288
342
3,428
13,345
15,397
607
5,282
8,063
10,196
0
W
Ah Puch
12,441
221
0
2,508
5,619
1,974
474
1,779
3,840
37,490
0
L
9,001
1,474
261
1,382
6,625
1,776
0
4,351
2,274
30,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,319
Gold Earned
23,895
147
Minions Killed
86
5
Camps Cleared
4
658,943
Distance Traveled
519,772
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,569
631
18
2
0
169,945
0
L
Cliodhna
7,676
640
20
2
3
189,205
0
W
Rama
9,468
789
66
6
3
199,504
3
W
Cerberus
10,260
855
22
2
1
226,190
1
W
Ah Puch
9,591
799
59
5
1
233,249
3
L
Zeus
8,650
721
48
4
1
160,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role