Player Matchup

Geb
Geb
BillThePenguin
Geb
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,406 Elo+
Party 2
Neith
Neith
BrokenHaze
Neith
Level 141
God Stats
7W - 1L
1,920 SR
Queue Stats
151W - 68L
1,755 Elo+
Party 2
Baba Yaga
Baba Yaga
XaisCraft
Baba Yaga
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 5L
1,979 Elo+
Party 2
Team Averages
Level 103
1,640 SR
1,713 Elo+

VS

Team Averages
Level 130
1,680 SR
1,730 Elo+
Chaac
Chaac
ElTocheDeMiNono
Chaac
Level 73
God Stats
2W - 2L
1,493 SR
Queue Stats
88W - 91L
1,509 Elo+
Solo
Zeus
Zeus
Jyriz
Zeus
Level 160
God Stats
5W - 1L
1,875 SR
Queue Stats
73W - 34L
1,848 Elo+
Party 1
Odin
Odin
Liity
Odin
Level 156
God Stats
4W - 0L
1,673 SR
Queue Stats
48W - 22L
1,832 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 5
9,171
705
3,398
15,116
10,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
15
6 / 5 / 2
10,519
809
10,794
10,398
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
XaisCraft
Baba Yaga
15
3 / 5 / 6
10,310
793
8,907
13,554
4,677
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 10
9,564
736
7,742
14,106
7,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
Jyriz
Zeus
15
13 / 3 / 4
11,164
859
20,541
7,796
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
Liity
Odin
13
2 / 3 / 14
9,340
718
7,036
13,861
11,614
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
10
Kills
18
18
Deaths
10
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
Neith
6
5
2
1.4
W
3
4
10
2
W
Zeus
Jyriz
Zeus
13
3
4
5
W
Odin
Liity
Odin
2
3
14
3
L
Baba Yaga
XaisCraft
Baba Yaga
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,099
Damage
35,319
39,068
Taken
35,763
19,601
Mitigated
21,447
7,823
Healing
6,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,398
472
0
1,126
15,116
10,781
0
9,923
4,785
8,261
0
L
Neith
10,794
5,057
0
3,237
10,398
4,143
793
4,627
5,455
0
39,605
W
7,742
587
0
3,125
14,106
7,102
82
4,893
9,213
233
32,914
W
Zeus
Jyriz
Zeus
20,541
2,186
0
1,888
7,796
2,731
1,731
3,711
4,085
55,245
0
W
Odin
Liity
Odin
7,036
1,569
0
1,338
13,861
11,614
222
4,119
9,742
979
21,843
L
Baba Yaga
XaisCraft
Baba Yaga
8,907
352
0
3,460
13,554
4,677
490
5,327
7,881
33,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,000
Gold Earned
30,068
142
Minions Killed
157
4
Camps Cleared
8
716,262
Distance Traveled
741,653
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,171
705
8
1
0
233,790
1
L
Neith
10,519
809
70
5
4
230,640
3
W
Chaac
9,564
736
62
5
1
254,798
4
W
Zeus
11,164
859
73
6
3
235,651
6
W
Odin
9,340
718
22
2
4
251,204
6
L
Baba Yaga
10,310
793
64
5
0
251,832
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role