Player Matchup

Khepri
Khepri
Chubby_Dragon999
Khepri
Level 46
God Stats
114W - 192L
1,397 SR
Queue Stats
212W - 331L
1,301 Elo+
Solo
Amaterasu
Amaterasu
Noodler15
Amaterasu
Level 58
God Stats
10W - 7L
1,539 SR
Queue Stats
93W - 124L
1,297 Elo+
Solo
Mercury
Mercury
PHANT4SOS
Mercury
Level 106
God Stats
5W - 11L
1,487 SR
Queue Stats
488W - 528L
1,486 Elo+
Solo
Ullr
Ullr
josed3701
Ullr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 144L
1,263 Elo+
Solo
Sol
Sol
xKingBlackBoltx
Sol
Level 78
God Stats
1W - 1L
1,509 SR
Queue Stats
52W - 64L
1,393 Elo+
Solo
Team Averages
Level 69
1,486 SR
1,348 Elo+

VS

Team Averages
Level 105
1,492 SR
1,321 Elo+
Arachne
Arachne
ANTFU
Arachne
Level 113
God Stats
100W - 84L
1,467 SR
Queue Stats
382W - 448L
1,331 Elo+
Solo
Anhur
Anhur
I bit ur toe
Anhur
Level 128
God Stats
19W - 31L
1,360 SR
Queue Stats
316W - 346L
1,337 Elo+
Solo
Nike
Nike
RM-DANNA
Nike
Level 79
God Stats
1W - 0L
1,705 SR
Queue Stats
11W - 14L
1,340 Elo+
Solo
Yemoja
Yemoja
losty1232
Yemoja
Level 83
God Stats
6W - 10L
1,405 SR
Queue Stats
172W - 212L
1,295 Elo+
Solo
Persephone
Persephone
mua_Tony2414
Persephone
Level 122
God Stats
16W - 12L
1,524 SR
Queue Stats
425W - 564L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,283
442
4,071
13,311
6,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
Noodler15
Amaterasu
15
3 / 9 / 6
9,809
467
8,920
24,071
21,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
PHANT4SOS
Mercury
15
1 / 4 / 7
9,501
452
4,730
23,698
13,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
9
0 / 9 / 2
7,015
334
3,450
11,169
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
6 / 4 / 4
10,774
513
10,348
14,862
6,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ANTFU
Arachne
19
9 / 2 / 3
12,546
597
11,172
15,106
8,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
12 / 3 / 5
11,678
556
19,291
11,676
4,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
19
4 / 3 / 12
12,737
607
24,195
17,067
14,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
losty1232
Yemoja
8
1 / 0 / 3
8,481
404
1,635
2,243
899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
mua_Tony2414
Persephone
15
2 / 5 / 2
10,995
524
12,356
12,738
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
13
Kills
28
29
Deaths
13
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
ANTFU
Arachne
9
2
3
5.25
L
3
3
2
1.33
W
12
3
5
4.83
L
Amaterasu
Noodler15
Amaterasu
3
9
6
0.67
L
Mercury
PHANT4SOS
Mercury
1
4
7
1.13
W
Nike
4
3
12
3.33
L
Ullr
0
9
2
0.11
W
Yemoja
losty1232
Yemoja
1
0
3
2.5
W
Persephone
mua_Tony2414
Persephone
2
5
2
0.6
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,519
Damage
68,649
87,111
Taken
58,830
50,850
Mitigated
32,198
15,901
Healing
18,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ANTFU
Arachne
11,172
7,706
42
7,111
15,106
8,216
3,722
1,596
13,510
0
95,806
L
4,071
752
0
940
13,311
6,426
192
2,457
10,722
47,597
7,861
W
19,291
13,128
644
2,047
11,676
4,077
3,586
1,725
9,951
0
56,028
L
Amaterasu
Noodler15
Amaterasu
8,920
3,738
0
2,794
24,071
21,300
48
3,186
20,778
0
37,729
L
Mercury
PHANT4SOS
Mercury
4,730
2,086
240
4,396
23,698
13,917
478
3,948
19,574
1,200
35,097
W
Nike
24,195
6,385
0
4,354
17,067
14,552
5,074
4,086
12,981
11,191
82,748
L
Ullr
3,450
1,661
0
789
11,169
3,107
508
2,461
8,682
0
20,841
W
Yemoja
losty1232
Yemoja
1,635
387
951
538
2,243
899
0
152
2,091
11,871
0
W
Persephone
mua_Tony2414
Persephone
12,356
1,172
0
2,636
12,738
4,454
1,690
6,277
6,456
61,459
0
L
10,348
4,315
0
6,742
14,862
6,100
276
5,656
8,844
60,010
6,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,382
Gold Earned
56,437
362
Minions Killed
519
0
Camps Cleared
0
1,837,449
Distance Traveled
1,689,504
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,546
597
143
7
0
472,131
4
L
Khepri
9,283
442
86
4
0
360,715
11
W
Anhur
11,678
556
89
4
0
335,731
3
L
Amaterasu
9,809
467
54
3
0
383,099
0
L
Mercury
9,501
452
58
3
0
457,774
2
W
Nike
12,737
607
161
8
0
379,751
3
L
Ullr
7,015
334
43
2
0
264,413
0
W
Yemoja
8,481
404
20
1
0
128,073
0
W
Persephone
10,995
524
106
5
0
373,818
2
L
Sol
10,774
513
121
6
0
371,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role