Player Matchup

Rama
Rama
DeadlyAccuracy
Rama
Level 24
God Stats
3W - 1L
1,621 SR
Queue Stats
4W - 5L
1,460 Elo+
Party 1
Merlin
Merlin
Electro65
Merlin
Level 13
God Stats
2W - 1L
1,337 SR
Queue Stats
2W - 2L
1,271 Elo+
Party 1
Cthulhu
Cthulhu
Itsconfi
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,480 Elo+
Party 1
Team Averages
Level 16
1,486 SR
1,404 Elo+

VS

Team Averages
Level 13
1,230 SR
1,102 Elo+
Ra
Ra
Maaxouu
Ra
Level 8
God Stats
0W - 2L
1,293 SR
Queue Stats
1W - 17L
933 Elo+
Party 2
Bakasura
Bakasura
Mouloudenski
Bakasura
Level 15
God Stats
1W - 9L
1,020 SR
Queue Stats
8W - 33L
1,062 Elo+
Party 2
Yemoja
Yemoja
OrgrimmarGrunt
Yemoja
Level 17
God Stats
2W - 3L
1,376 SR
Queue Stats
3W - 7L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 4 / 7
9,146
915
12,973
7,140
2,398
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
Electro65
Merlin
12
9 / 1 / 3
8,837
884
9,349
3,684
1,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Itsconfi
Cthulhu
11
1 / 3 / 10
7,482
748
2,518
9,712
6,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 5
6,660
666
3,728
9,990
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Mouloudenski
Bakasura
9
2 / 9 / 2
7,007
701
1,750
12,286
4,350
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 3 / 5
7,050
705
1,647
7,508
4,709
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
21
Kills
5
8
Deaths
21
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
4
7
3.63
W
Merlin
Electro65
Merlin
9
1
3
10.5
W
Cthulhu
Itsconfi
Cthulhu
1
3
10
2
L
1
9
5
0.39
L
Bakasura
Mouloudenski
Bakasura
2
9
2
0.33
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,840
Damage
7,125
20,536
Taken
29,784
9,613
Mitigated
12,940
3,582
Healing
4,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,973
11,113
0
1,331
7,140
2,398
1,850
2,850
4,124
0
31,948
W
Merlin
Electro65
Merlin
9,349
921
0
515
3,684
1,133
404
1,226
2,362
34,262
0
W
Cthulhu
Itsconfi
Cthulhu
2,518
71
110
1,626
9,712
6,082
235
1,395
8,009
15,130
0
L
3,728
703
287
904
9,990
3,881
0
4,216
5,730
11,727
0
L
Bakasura
Mouloudenski
Bakasura
1,750
1,140
0
380
12,286
4,350
0
4,715
7,368
0
12,152
L
1,647
434
1,835
955
7,508
4,709
0
2,928
4,498
10,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,465
Gold Earned
20,717
112
Minions Killed
51
6
Camps Cleared
1
512,439
Distance Traveled
443,776
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,146
915
41
4
5
157,863
0
W
Merlin
8,837
884
47
5
0
176,633
0
W
Cthulhu
7,482
748
24
2
1
177,943
1
L
Ra
6,660
666
13
1
0
121,857
2
L
Bakasura
7,007
701
34
3
1
163,866
1
L
Yemoja
7,050
705
4
0
0
158,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role