Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DigBicken420
Odin
Level 47
God Stats
3W - 3L
1,546 SR
Queue Stats
3W - 10L
1,273 Elo+
Party 2
Khepri
Khepri
JoiningCashew49
Khepri
Level 38
God Stats
38W - 33L
1,447 SR
Queue Stats
70W - 80L
1,309 Elo+
Party 2
Kukulkan
Kukulkan
LordOlimar69
Kukulkan
Level 18
God Stats
4W - 4L
1,643 SR
Queue Stats
26W - 18L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
P mizel
Cthulhu
Level 39
God Stats
1W - 3L
1,377 SR
Queue Stats
3W - 9L
1,299 Elo+
Party 2
Team Averages
Level 48
1,502 SR
1,356 Elo+

VS

Team Averages
Level 87
1,497 SR
1,467 Elo+
Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Bapts93
Rama
Level 149
God Stats
3W - 0L
1,592 SR
Queue Stats
180W - 171L
1,513 Elo+
Solo
Hera
Hera
FuzzyToucan
Hera
Level 126
God Stats
11W - 8L
1,369 SR
Queue Stats
277W - 298L
1,480 Elo+
Party 3
Amaterasu
Amaterasu
Rootiger
Amaterasu
Level 25
God Stats
1W - 0L
1,535 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Geb
Geb
Voisardian
Geb
Level 27
God Stats
16W - 18L
1,491 SR
Queue Stats
59W - 72L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 1 / 0
5,999
545
2,264
6,316
2,028
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 1 / 2
4,903
446
1,712
4,044
1,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 3 / 1
4,932
448
1,163
8,261
5,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
LordOlimar69
Kukulkan
8
1 / 4 / 0
5,277
480
5,562
4,271
1,295
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
P mizel
Cthulhu
8
1 / 2 / 0
5,170
470
2,838
6,533
3,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 1 / 1
6,845
622
4,639
5,691
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Bapts93
Rama
12
5 / 0 / 2
7,000
636
5,567
6,693
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 0
6,496
591
4,424
4,042
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Rootiger
Amaterasu
11
1 / 1 / 2
6,329
575
2,240
5,360
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 0 / 5
5,701
518
2,475
5,417
3,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
11
11
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
W
Loki
 
Loki
3
1
1
3.5
W
Rama
Bapts93
Rama
5
0
2
6
L
0
1
2
1
W
1
0
0
1
L
0
3
1
0.17
L
Kukulkan
LordOlimar69
Kukulkan
1
4
0
0.25
L
Cthulhu
P mizel
Cthulhu
1
2
0
0.5
W
Amaterasu
Rootiger
Amaterasu
1
1
2
2
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,539
Damage
19,345
29,425
Taken
27,203
14,315
Mitigated
11,989
7,168
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,264
657
0
2,719
6,316
2,028
0
2,781
3,277
0
36,956
W
Loki
 
Loki
4,639
1,248
0
2,691
5,691
2,371
0
705
4,940
0
49,991
W
Rama
Bapts93
Rama
5,567
4,899
0
3,889
6,693
2,107
230
2,547
4,060
0
44,699
L
1,712
228
0
733
4,044
1,701
0
0
4,044
0
21,276
W
4,424
338
0
1,190
4,042
1,203
0
370
3,666
40,082
0
L
1,163
159
0
1,525
8,261
5,807
0
2,298
5,913
7,228
0
L
Kukulkan
LordOlimar69
Kukulkan
5,562
649
0
0
4,271
1,295
0
1,482
2,759
25,520
0
L
Cthulhu
P mizel
Cthulhu
2,838
282
0
2,191
6,533
3,484
100
0
6,533
16,507
0
W
Amaterasu
Rootiger
Amaterasu
2,240
858
0
2,143
5,360
3,087
610
2,180
2,522
0
18,561
W
2,475
462
0
655
5,417
3,221
426
2,940
2,405
13,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,281
Gold Earned
32,371
242
Minions Killed
346
0
Camps Cleared
0
1,039,149
Distance Traveled
1,061,680
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,999
545
95
9
0
199,396
3
W
Loki
6,845
622
105
10
0
233,939
1
W
Rama
7,000
636
88
8
0
187,998
4
L
Odin
4,903
446
43
4
0
233,669
2
W
Hera
6,496
591
85
8
0
231,035
2
L
Khepri
4,932
448
9
1
0
209,329
0
L
Kukulkan
5,277
480
62
6
0
196,067
2
L
Cthulhu
5,170
470
33
3
0
200,688
2
W
Amaterasu
6,329
575
50
5
0
225,718
3
W
Geb
5,701
518
18
2
0
182,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role