Player Matchup

Xbalanque
Xbalanque
Chancemannn
Xbalanque
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,268 Elo+
Solo
Hercules
Hercules
Comebackkid4810
Hercules
Level 17
God Stats
5W - 5L
1,265 SR
Queue Stats
49W - 71L
1,216 Elo+
Solo
Mercury
Mercury
FunnierFour
Mercury
Level 24
God Stats
14W - 17L
1,257 SR
Queue Stats
30W - 27L
1,117 Elo+
Solo
Tiamat
Tiamat
Heryamsout
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 64L
1,529 Elo+
Solo
Agni
Agni
MissxMary
Agni
Level 11
God Stats
2W - 2L
1,317 SR
Queue Stats
11W - 14L
1,550 Elo+
Solo
Team Averages
Level 18
1,368 SR
1,336 Elo+

VS

Team Averages
Level 9
1,446 SR
1,419 Elo+
Artemis
Artemis
Ieatkills_2
Artemis
Level 8
God Stats
0W - 1L
1,275 SR
Queue Stats
16W - 24L
1,414 Elo+
Solo
Kukulkan
Kukulkan
Old_Yeller4
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,472 Elo+
Solo
Odin
Odin
PUCA_PUCO_25-01
Odin
Level 4
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
naruto234478
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
phdestruidor454
Morgan Le Fay
Level 16
God Stats
4W - 6L
1,241 SR
Queue Stats
46W - 60L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chancemannn
Xbalanque
15
5 / 3 / 1
9,333
491
8,204
8,164
2,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
12
3 / 5 / 8
8,228
433
4,660
11,545
7,804
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
FunnierFour
Mercury
15
2 / 2 / 12
9,162
482
6,686
8,742
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Heryamsout
Tiamat
15
12 / 3 / 3
10,247
539
11,789
9,090
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
15
7 / 2 / 2
9,978
525
8,939
10,222
3,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ieatkills_2
Artemis
1
0 / 0 / 0
3,723
196
0
0
0
Kukulkan
Old_Yeller4
Kukulkan
19
13 / 0 / 1
12,019
633
16,396
10,548
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 10 / 6
7,600
400
1,530
16,907
10,757
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
naruto234478
Cthulhu
11
2 / 12 / 5
7,620
401
5,891
21,232
17,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
phdestruidor454
Morgan Le Fay
13
0 / 8 / 2
8,374
441
5,878
12,082
4,196
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
29
Kills
15
15
Deaths
30
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Chancemannn
Xbalanque
5
3
1
1.83
W
Hercules
3
5
8
1.4
W
Mercury
FunnierFour
Mercury
2
2
12
4
W
Tiamat
Heryamsout
Tiamat
12
3
3
4.5
L
Artemis
Ieatkills_2
Artemis
0
0
0
0
W
Agni
7
2
2
4
L
Kukulkan
Old_Yeller4
Kukulkan
13
0
1
13.5
L
0
10
6
0.3
L
Cthulhu
naruto234478
Cthulhu
2
12
5
0.38
L
Morgan Le Fay
phdestruidor454
Morgan Le Fay
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,278
Damage
29,695
47,763
Taken
60,769
20,719
Mitigated
36,213
8,667
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Chancemannn
Xbalanque
8,204
5,503
0
1,871
8,164
2,875
230
4,892
3,065
0
51,750
W
Hercules
4,660
1,737
0
1,147
11,545
7,804
23
8,078
2,582
0
17,837
W
Mercury
FunnierFour
Mercury
6,686
3,733
0
0
8,742
2,864
1,572
3,752
4,764
0
53,865
W
Tiamat
Heryamsout
Tiamat
11,789
1,014
0
2,954
9,090
3,825
0
4,390
4,185
54,764
0
L
Artemis
Ieatkills_2
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Agni
8,939
704
0
2,695
10,222
3,351
3,952
5,289
4,831
61,326
0
L
Kukulkan
Old_Yeller4
Kukulkan
16,396
2,529
0
4,172
10,548
4,157
234
5,104
5,104
81,710
0
L
1,530
510
45
2,315
16,907
10,757
73
4,631
12,060
68
16,160
L
Cthulhu
naruto234478
Cthulhu
5,891
1,337
0
2,507
21,232
17,103
92
4,897
15,826
19,517
0
L
Morgan Le Fay
phdestruidor454
Morgan Le Fay
5,878
1,132
0
1,729
12,082
4,196
615
4,931
7,051
49,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,948
Gold Earned
39,336
409
Minions Killed
336
0
Camps Cleared
0
1,767,616
Distance Traveled
1,291,662
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,333
491
97
5
0
365,452
0
W
Hercules
8,228
433
29
2
0
363,009
0
W
Mercury
9,162
482
80
4
0
400,866
4
W
Tiamat
10,247
539
107
6
0
339,442
2
L
Artemis
3,723
196
0
0
0
0
0
W
Agni
9,978
525
96
5
0
298,847
0
L
Kukulkan
12,019
633
176
9
0
357,441
1
L
Odin
7,600
400
33
2
0
359,451
0
L
Cthulhu
7,620
401
32
2
0
270,067
3
L
Morgan Le Fay
8,374
441
95
5
0
304,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role