Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Dahisasian
Horus
Level 28
God Stats
1W - 0L
1,652 SR
Queue Stats
60W - 36L
1,627 Elo+
Party 2
Ra
Ra
SNAKE289
Ra
Level 29
God Stats
7W - 1L
1,992 SR
Queue Stats
99W - 58L
1,695 Elo+
Solo
Medusa
Medusa
Sh4RPSh00T3R002
Medusa
Level 28
God Stats
10W - 5L
1,693 SR
Queue Stats
360W - 252L
1,607 Elo+
Solo
Ares
Ares
duckybossman2
Ares
Level 19
God Stats
2W - 2L
1,748 SR
Queue Stats
32W - 15L
1,661 Elo+
Party 2
Team Averages
Level 26
1,717 SR
1,618 Elo+

VS

Team Averages
Level 14
1,572 SR
1,246 Elo+
Neith
Neith
B00k0fL1fe
Neith
Level 29
God Stats
48W - 28L
1,705 SR
Queue Stats
92W - 72L
1,635 Elo+
Solo
Artio
Artio
LG007
Artio
Level 23
God Stats
1W - 1L
1,654 SR
Queue Stats
1W - 9L
1,044 Elo+
Party 1
Osiris
Osiris
fuler187
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
952 Elo+
Party 1
Kukulkan
Kukulkan
ootaola
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Mercury
Mercury
prohacker_97
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,100 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
2 / 1 / 5
10,323
688
4,383
9,451
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
14
8 / 0 / 7
9,385
626
10,590
8,903
7,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
16 / 0 / 6
11,395
760
13,048
6,316
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
15 / 2 / 4
10,502
700
12,798
9,577
3,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 2 / 14
9,173
612
8,303
12,889
8,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
2 / 6 / 0
6,214
414
4,693
10,747
2,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
LG007
Artio
10
0 / 11 / 2
6,316
421
3,654
18,280
11,690
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
fuler187
Osiris
12
2 / 5 / 0
7,258
484
2,171
9,332
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ootaola
Kukulkan
8
1 / 14 / 0
5,473
365
2,519
11,540
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
prohacker_97
Mercury
5
0 / 11 / 0
4,630
309
681
9,415
2,072
Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
7
47
Kills
5
5
Deaths
47
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
1
5
4.5
L
Neith
2
6
0
0.33
W
Horus
8
0
7
11.5
L
Artio
LG007
Artio
0
11
2
0.09
W
16
0
6
19
W
15
2
4
8.5
W
6
2
14
6.5
L
Osiris
fuler187
Osiris
2
5
0
0.4
L
Kukulkan
ootaola
Kukulkan
1
14
0
0.07
L
Mercury
prohacker_97
Mercury
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,122
Damage
13,718
47,136
Taken
59,314
26,871
Mitigated
25,037
22,275
Healing
2,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,383
3,787
0
7,051
9,451
4,017
1,490
525
8,886
0
70,407
L
Neith
4,693
1,752
0
1,962
10,747
2,603
165
3,709
6,782
0
28,973
W
Horus
10,590
3,106
383
3,543
8,903
7,244
508
692
8,191
4,471
44,023
L
Artio
LG007
Artio
3,654
1,027
0
965
18,280
11,690
0
4,548
13,519
22,028
0
W
13,048
2,897
1,641
4,621
6,316
2,882
3,213
1,404
4,856
90,135
0
W
12,798
5,328
0
1,805
9,577
3,788
4,634
1,702
7,875
0
73,501
W
8,303
848
0
3,231
12,889
8,940
578
1,640
9,274
17,536
0
L
Osiris
fuler187
Osiris
2,171
880
0
37
9,332
5,266
0
2,985
5,802
0
16,356
L
Kukulkan
ootaola
Kukulkan
2,519
1,066
0
0
11,540
3,406
0
6,458
4,681
17,283
0
L
Mercury
prohacker_97
Mercury
681
516
0
0
9,415
2,072
0
4,417
4,694
0
7,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,778
Gold Earned
29,891
592
Minions Killed
164
0
Camps Cleared
0
1,447,975
Distance Traveled
1,239,855
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,323
688
185
12
0
367,715
7
L
Neith
6,214
414
64
4
0
174,264
0
W
Horus
9,385
626
106
7
0
288,481
1
L
Artio
6,316
421
34
2
0
274,907
0
W
Ra
11,395
760
175
12
0
282,117
0
W
Medusa
10,502
700
116
8
0
253,344
2
W
Ares
9,173
612
10
1
0
256,318
2
L
Osiris
7,258
484
26
2
0
289,334
0
L
Kukulkan
5,473
365
30
2
0
232,625
0
L
Mercury
4,630
309
10
1
0
268,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role