Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
CindersOfDeath
Athena
Level 72
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 168L
1,416 Elo+
Party 1
Cliodhna
Cliodhna
EnternalFlamesIV
Cliodhna
Level 66
God Stats
6W - 6L
1,403 SR
Queue Stats
150W - 164L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
ShadowSwan9336
Danzaburou
Level 88
God Stats
5W - 6L
1,530 SR
Queue Stats
108W - 102L
1,440 Elo+
Solo
Hel
Hel
Wasabi240
Hel
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 103L
1,367 Elo+
Party 3
Team Averages
Level 69
1,487 SR
1,428 Elo+

VS

Team Averages
Level 106
1,495 SR
1,427 Elo+
Hou Yi
Hou Yi
Loaded_SZVT
Hou Yi
Level 87
God Stats
76W - 92L
1,460 SR
Queue Stats
216W - 260L
1,407 Elo+
Solo
Merlin
Merlin
SmarthL
Merlin
Level 111
God Stats
3W - 12L
1,364 SR
Queue Stats
424W - 402L
1,449 Elo+
Solo
Bellona
Bellona
YFN_Been_Trill
Bellona
Level 127
God Stats
33W - 50L
1,472 SR
Queue Stats
650W - 826L
1,442 Elo+
Party 2
Aphrodite
Aphrodite
iccygrl
Aphrodite
Level 119
God Stats
225W - 296L
1,546 SR
Queue Stats
594W - 785L
1,452 Elo+
Party 2
Cliodhna
Cliodhna
profet_14
Cliodhna
Level 87
God Stats
1W - 4L
1,633 SR
Queue Stats
374W - 393L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
4 / 6 / 1
9,983
525
11,404
16,324
14,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
0 / 5 / 2
8,068
425
5,986
22,519
19,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 3 / 5
10,290
542
12,488
10,306
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
ShadowSwan9336
Danzaburou
15
2 / 5 / 3
9,025
475
8,761
13,171
4,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 0 / 4
10,694
563
10,380
7,957
4,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
6 / 2 / 4
9,416
496
13,668
15,961
6,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
SmarthL
Merlin
16
2 / 1 / 2
9,341
492
4,354
6,202
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 8 / 3
9,109
479
11,507
19,690
18,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
iccygrl
Aphrodite
14
3 / 2 / 7
8,790
463
9,939
14,409
15,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
profet_14
Cliodhna
15
4 / 6 / 7
9,558
503
8,890
17,364
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
19
Kills
19
19
Deaths
19
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
6
1
0.75
W
0
5
2
0.2
W
7
3
5
3.17
L
Hou Yi
6
2
4
4
W
Danzaburou
ShadowSwan9336
Danzaburou
2
5
3
0.7
L
Merlin
SmarthL
Merlin
2
1
2
3
W
6
0
4
8
L
4
8
3
0.69
L
Aphrodite
iccygrl
Aphrodite
3
2
7
3.25
L
Cliodhna
profet_14
Cliodhna
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,019
Damage
48,358
70,277
Taken
73,626
47,604
Mitigated
47,915
21,735
Healing
30,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
11,404
5,828
36
4,534
16,324
14,493
607
770
15,515
0
67,937
W
5,986
1,354
2,051
2,860
22,519
19,964
178
4,328
18,159
28,212
0
W
12,488
1,526
0
3,041
10,306
3,983
571
2,599
7,575
0
52,100
L
Hou Yi
13,668
6,309
0
7,001
15,961
6,289
552
3,477
12,484
0
70,812
W
Danzaburou
ShadowSwan9336
Danzaburou
8,761
1,011
426
2,631
13,171
4,413
492
3,572
9,599
0
62,808
L
Merlin
SmarthL
Merlin
4,354
249
0
840
6,202
2,165
44
760
5,442
57,567
0
W
10,380
1,034
966
5,190
7,957
4,751
661
2,793
5,009
62,493
0
L
11,507
4,838
394
6,594
19,690
18,486
553
1,973
17,717
0
39,016
L
Aphrodite
iccygrl
Aphrodite
9,939
1,351
4,319
6,963
14,409
15,092
140
4,715
9,694
33,307
0
L
Cliodhna
profet_14
Cliodhna
8,890
883
0
4,154
17,364
5,883
267
5,441
11,923
0
67,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,060
Gold Earned
46,214
445
Minions Killed
478
0
Camps Cleared
0
1,875,834
Distance Traveled
1,688,412
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,983
525
106
6
0
315,519
0
W
Athena
8,068
425
40
2
0
374,223
6
W
Cliodhna
10,290
542
73
4
0
428,445
5
L
Hou Yi
9,416
496
134
7
0
328,134
1
W
Danzaburou
9,025
475
103
5
0
361,115
3
L
Merlin
9,341
492
125
7
0
361,118
2
W
Hel
10,694
563
123
6
0
396,532
1
L
Bellona
9,109
479
69
4
0
293,502
0
L
Aphrodite
8,790
463
38
2
0
339,829
2
L
Cliodhna
9,558
503
112
6
0
365,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role