Player Matchup

Geb
Geb
KingKhepri
Geb
Level 143
God Stats
25W - 12L
1,790 SR
Queue Stats
88W - 93L
1,647 Elo+
Solo
Sun Wukong
Sun Wukong
Kuroi-Ryu1
Sun Wukong
Level 113
God Stats
26W - 25L
1,592 SR
Queue Stats
554W - 480L
1,645 Elo+
Solo
Agni
Agni
McDuckk
Agni
Level 158
God Stats
3W - 1L
1,858 SR
Queue Stats
164W - 85L
1,753 Elo+
Party 2
Olorun
Olorun
Wayne Aten
Olorun
Level 160
God Stats
22W - 18L
1,694 SR
Queue Stats
456W - 419L
1,722 Elo+
Solo
Serqet
Serqet
YakkiMandu
Serqet
Level 160
God Stats
8W - 6L
1,604 SR
Queue Stats
195W - 154L
1,708 Elo+
Party 2
Team Averages
Level 147
1,708 SR
1,695 Elo+

VS

Team Averages
Level 152
1,659 SR
1,671 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CSOClK
Khepri
Level 160
God Stats
27W - 26L
1,641 SR
Queue Stats
345W - 206L
1,765 Elo+
Party 1
Chiron
Chiron
Sairoglou13
Chiron
Level 160
God Stats
2W - 1L
1,791 SR
Queue Stats
216W - 106L
1,770 Elo+
Party 1
Mercury
Mercury
Sayese
Mercury
Level 155
God Stats
4W - 3L
1,792 SR
Queue Stats
329W - 183L
1,754 Elo+
Party 1
Pele
Pele
iMightBeDucky
Pele
Level 124
God Stats
10W - 12L
1,570 SR
Queue Stats
150W - 164L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 8
7,458
466
6,011
15,777
13,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Kuroi-Ryu1
Sun Wukong
17
6 / 0 / 4
10,158
635
9,586
13,602
10,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
McDuckk
Agni
15
3 / 1 / 4
8,799
550
7,208
7,429
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Wayne Aten
Olorun
15
1 / 2 / 3
8,184
512
9,702
11,528
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
YakkiMandu
Serqet
16
8 / 0 / 4
9,222
576
9,481
11,119
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 4 / 3
7,540
471
5,094
7,792
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
CSOClK
Khepri
11
0 / 1 / 4
6,911
432
4,719
9,899
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
12
1 / 3 / 2
7,526
470
11,546
10,940
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Sayese
Mercury
14
2 / 4 / 3
7,974
498
7,086
12,927
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 6 / 0
7,682
480
7,788
14,189
4,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
18
Kills
5
5
Deaths
18
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
3
0.63
L
Khepri
CSOClK
Khepri
0
1
4
2
W
0
2
8
2
W
Sun Wukong
Kuroi-Ryu1
Sun Wukong
6
0
4
8
W
Agni
McDuckk
Agni
3
1
4
5
L
Chiron
1
3
2
0.67
L
Mercury
Sayese
Mercury
2
4
3
0.88
W
Olorun
Wayne Aten
Olorun
1
2
3
1.25
W
Serqet
YakkiMandu
Serqet
8
0
4
10
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,988
Damage
36,233
59,455
Taken
55,747
35,335
Mitigated
23,237
21,007
Healing
16,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,094
756
0
750
7,792
2,511
0
4,453
3,005
48,422
0
L
Khepri
CSOClK
Khepri
4,719
410
507
2,676
9,899
8,279
0
5,170
4,311
23,196
0
W
6,011
1,338
0
4,753
15,777
13,080
60
2,522
13,175
20,217
0
W
Sun Wukong
Kuroi-Ryu1
Sun Wukong
9,586
2,244
0
7,371
13,602
10,564
299
1,239
12,295
7,038
68,015
W
Agni
McDuckk
Agni
7,208
319
0
764
7,429
2,622
1,227
2,437
4,916
62,212
0
L
Chiron
11,546
4,765
654
4,349
10,940
3,653
0
7,772
3,168
0
58,819
L
Mercury
Sayese
Mercury
7,086
3,370
0
4,630
12,927
4,145
0
4,513
7,959
0
57,013
W
Olorun
Wayne Aten
Olorun
9,702
5,436
1,247
3,376
11,528
4,910
0
1,957
9,485
75,250
0
W
Serqet
YakkiMandu
Serqet
9,481
972
0
3,496
11,119
4,159
469
1,298
9,771
0
48,880
L
7,788
1,653
0
3,386
14,189
4,649
0
1,450
12,139
0
53,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,821
Gold Earned
37,633
528
Minions Killed
472
0
Camps Cleared
0
1,652,983
Distance Traveled
1,549,477
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,540
471
124
8
0
298,427
7
L
Khepri
6,911
432
26
2
0
330,887
6
W
Geb
7,458
466
24
2
0
347,294
6
W
Sun Wukong
10,158
635
148
9
0
343,968
7
W
Agni
8,799
550
133
8
0
307,496
5
L
Chiron
7,526
470
111
7
0
284,375
5
L
Mercury
7,974
498
109
7
0
352,283
2
W
Olorun
8,184
512
140
9
0
271,110
5
W
Serqet
9,222
576
83
5
0
383,115
2
L
Pele
7,682
480
102
6
0
283,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role