Player Matchup

Vamana
Vamana
Ganndolf4
Vamana
Level 10
God Stats
5W - 2L
1,690 SR
Queue Stats
11W - 11L
1,348 Elo+
Party 2
Rama
Rama
SagePixma
Rama
Level 28
God Stats
3W - 4L
1,546 SR
Queue Stats
46W - 59L
1,339 Elo+
Party 2
Thor
Thor
dkbras
Thor
Level 7
God Stats
1W - 3L
1,345 SR
Queue Stats
3W - 7L
1,289 Elo+
Solo
Cthulhu
Cthulhu
lins190531
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,109 Elo+
Solo
Izanami
Izanami
torii239
Izanami
Level 14
God Stats
23W - 35L
1,306 SR
Queue Stats
29W - 42L
1,260 Elo+
Solo
Team Averages
Level 13
1,477 SR
1,269 Elo+

VS

Team Averages
Level 22
1,293 SR
1,288 Elo+
Jormungandr
Jormungandr
Araitsu
Jormungandr
Level 9
God Stats
7W - 12L
1,292 SR
Queue Stats
38W - 37L
1,317 Elo+
Party 3
Sobek
Sobek
N0EM0tion
Sobek
Level 63
God Stats
11W - 12L
1,473 SR
Queue Stats
149W - 161L
1,313 Elo+
Party 1
Neith
Neith
NO_COOL_BRUH
Neith
Level 15
God Stats
2W - 1L
1,363 SR
Queue Stats
18W - 21L
1,373 Elo+
Solo
Merlin
Merlin
Xephern
Merlin
Level 13
God Stats
1W - 2L
1,154 SR
Queue Stats
32W - 29L
1,303 Elo+
Party 3
Odin
Odin
Xx716 REAPERxX
Odin
Level 9
God Stats
27W - 29L
1,184 SR
Queue Stats
27W - 33L
1,134 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ganndolf4
Vamana
16
0 / 8 / 4
10,670
889
14,207
29,591
19,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
17
1 / 7 / 3
10,708
892
17,054
18,876
5,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
dkbras
Thor
16
0 / 8 / 5
10,025
835
3,940
14,109
6,528
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
lins190531
Cthulhu
16
1 / 10 / 2
9,994
833
5,554
22,808
8,151
Izanami
torii239
Izanami
16
3 / 5 / 2
10,842
904
16,213
13,976
5,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

27

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Araitsu
Jormungandr
19
3 / 1 / 27
12,672
1,056
10,190
13,106
20,343
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
N0EM0tion
Sobek
20
18 / 0 / 9
13,688
1,141
22,657
16,014
16,619
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 0 / 15
13,153
1,096
23,279
11,819
6,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Xephern
Merlin
19
3 / 0 / 19
11,499
958
22,625
11,523
5,723
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 4 / 18
12,006
1,001
12,741
13,283
7,512
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
126
5
Kills
38
38
Deaths
5
16
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Araitsu
Jormungandr
3
1
27
16.5
L
Vamana
Ganndolf4
Vamana
0
8
4
0.25
W
Sobek
N0EM0tion
Sobek
18
0
9
22.5
W
8
0
15
15.5
L
Rama
1
7
3
0.36
W
Merlin
Xephern
Merlin
3
0
19
12.5
W
6
4
18
3.75
L
Thor
dkbras
Thor
0
8
5
0.31
L
Cthulhu
lins190531
Cthulhu
1
10
2
0.2
L
Izanami
torii239
Izanami
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,968
Damage
91,492
99,360
Taken
65,745
44,925
Mitigated
56,386
4,794
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Araitsu
Jormungandr
10,190
5,209
0
0
13,106
20,343
0
1,245
11,861
28,286
0
L
Vamana
Ganndolf4
Vamana
14,207
9,390
881
2,644
29,591
19,556
0
17,178
11,910
0
29,899
W
Sobek
N0EM0tion
Sobek
22,657
2,946
339
3,882
16,014
16,619
0
1,309
14,705
43,780
0
W
23,279
18,658
0
5,438
11,819
6,189
0
846
10,973
0
46,166
L
Rama
17,054
10,209
25
867
18,876
5,662
0
11,188
7,575
0
38,832
W
Merlin
Xephern
Merlin
22,625
6,028
499
1,780
11,523
5,723
0
1,240
10,283
36,847
0
W
12,741
3,070
0
868
13,283
7,512
0
914
12,369
0
16,578
L
Thor
dkbras
Thor
3,940
1,469
0
0
14,109
6,528
0
7,637
5,837
0
14,113
L
Cthulhu
lins190531
Cthulhu
5,554
366
0
0
22,808
8,151
0
13,566
8,924
12,902
0
L
Izanami
torii239
Izanami
16,213
10,101
0
377
13,976
5,028
0
5,903
7,906
0
33,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,239
Gold Earned
63,018
169
Minions Killed
180
7
Camps Cleared
10
896,433
Distance Traveled
1,108,017
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,672
1,056
33
3
0
225,143
1
L
Vamana
10,670
889
32
3
0
225,053
0
W
Sobek
13,688
1,141
39
3
3
266,827
1
W
Neith
13,153
1,096
52
4
6
199,151
0
L
Rama
10,708
892
52
4
0
164,710
1
W
Merlin
11,499
958
44
4
1
209,396
0
W
Odin
12,006
1,001
12
1
0
207,500
0
L
Thor
10,025
835
13
1
4
143,531
0
L
Cthulhu
9,994
833
27
2
1
180,898
0
L
Izanami
10,842
904
45
4
2
182,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role