Player Matchup

Medusa
Medusa
TrappOH
Medusa
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 93L
1,381 Elo+
Party 1
Skadi
Skadi
Xx BabyBugsy xX
Skadi
Level 57
God Stats
1W - 2L
1,517 SR
Queue Stats
54W - 52L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
krystaldigsyou
Zhong Kui
Level 127
God Stats
12W - 19L
1,415 SR
Queue Stats
633W - 675L
1,326 Elo+
Solo
Nemesis
Nemesis
monsterbeast9
Nemesis
Level 42
God Stats
1W - 1L
1,710 SR
Queue Stats
74W - 93L
1,344 Elo+
Party 1
Scylla
Scylla
page666satahna
Scylla
Level 29
God Stats
0W - 5L
1,201 SR
Queue Stats
44W - 68L
1,167 Elo+
Solo
Team Averages
Level 61
1,469 SR
1,344 Elo+

VS

Team Averages
Level 85
1,537 SR
1,339 Elo+
Arachne
Arachne
Bliviano
Arachne
Level 107
God Stats
2W - 2L
1,388 SR
Queue Stats
297W - 266L
1,401 Elo+
Party 2
Anubis
Anubis
KumoriSama
Anubis
Level 84
God Stats
3W - 0L
1,886 SR
Queue Stats
132W - 129L
1,366 Elo+
Solo
Achilles
Achilles
Sapper833
Achilles
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,211 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoupiestBike86
Morgan Le Fay
Level 64
God Stats
5W - 2L
1,529 SR
Queue Stats
124W - 122L
1,345 Elo+
Party 2
King Arthur
King Arthur
XTHENOOBX
King Arthur
Level 101
God Stats
5W - 7L
1,382 SR
Queue Stats
512W - 555L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
TrappOH
Medusa
20
6 / 9 / 12
11,683
687
17,123
17,927
6,744
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 11 / 15
12,987
764
15,519
21,959
9,266
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Zhong Kui
krystaldigsyou
Zhong Kui
20
4 / 7 / 15
12,146
714
12,432
17,675
9,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
20
6 / 8 / 9
13,141
773
11,642
17,093
6,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 9 / 8
10,090
594
10,650
16,945
4,999
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bliviano
Arachne
19
5 / 6 / 26
12,627
743
10,504
21,037
9,954
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
KumoriSama
Anubis
20
19 / 6 / 11
14,217
836
26,479
13,606
7,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Sapper833
Achilles
20
8 / 8 / 17
13,316
783
16,435
24,324
21,452
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
SoupiestBike86
Morgan Le Fay
20
11 / 3 / 24
15,193
894
30,732
18,290
9,905
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
XTHENOOBX
King Arthur
11
1 / 2 / 7
8,972
528
694
6,049
5,592
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
129
24
Kills
44
44
Deaths
25
59
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bliviano
Arachne
5
6
26
3
W
Anubis
KumoriSama
Anubis
19
6
11
4.08
W
Achilles
Sapper833
Achilles
8
8
17
2.06
W
Morgan Le Fay
SoupiestBike86
Morgan Le Fay
11
3
24
7.67
L
Medusa
TrappOH
Medusa
6
9
12
1.33
W
King Arthur
XTHENOOBX
King Arthur
1
2
7
2.25
L
7
11
15
1.32
L
Zhong Kui
krystaldigsyou
Zhong Kui
4
7
15
1.64
L
Nemesis
6
8
9
1.31
L
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,366
Damage
84,844
91,599
Taken
83,306
37,346
Mitigated
54,671
22,005
Healing
28,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bliviano
Arachne
10,504
8,427
2,106
7,405
21,037
9,954
1,071
3,832
16,868
0
19,699
W
Anubis
KumoriSama
Anubis
26,479
990
1,596
909
13,606
7,768
2,591
5,160
8,298
44,976
0
W
Achilles
Sapper833
Achilles
16,435
5,512
2,198
3,420
24,324
21,452
818
6,471
17,455
0
34,884
W
Morgan Le Fay
SoupiestBike86
Morgan Le Fay
30,732
3,693
1,766
7,502
18,290
9,905
2,180
5,921
11,906
69,013
0
L
Medusa
TrappOH
Medusa
17,123
6,824
2,143
2,067
17,927
6,744
0
10,504
7,423
0
37,946
W
King Arthur
XTHENOOBX
King Arthur
694
183
801
804
6,049
5,592
425
1,698
4,182
0
1,139
L
15,519
5,768
549
4,007
21,959
9,266
27
14,217
7,742
0
41,049
L
Zhong Kui
krystaldigsyou
Zhong Kui
12,432
1,315
1,579
5,602
17,675
9,548
168
10,766
6,909
26,170
0
L
Nemesis
11,642
5,169
1,411
2,384
17,093
6,789
1,326
9,890
7,203
0
18,818
L
10,650
1,147
182
2,081
16,945
4,999
400
11,834
5,111
28,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,047
Gold Earned
64,325
180
Minions Killed
174
0
Camps Cleared
0
1,216,560
Distance Traveled
1,189,802
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,627
743
12
1
0
329,080
0
W
Anubis
14,217
836
59
3
0
199,030
0
W
Achilles
13,316
783
36
2
0
261,212
4
W
Morgan Le Fay
15,193
894
67
4
0
264,394
0
L
Medusa
11,683
687
39
2
0
231,316
1
W
King Arthur
8,972
528
0
0
0
136,086
0
L
Skadi
12,987
764
57
3
0
236,010
1
L
Zhong Kui
12,146
714
23
1
0
245,380
1
L
Nemesis
13,141
773
18
1
0
272,542
1
L
Scylla
10,090
594
43
3
0
231,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role