Player Matchup

Pele
Pele
Chompy Chibi
Pele
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 1
Bellona
Bellona
FluffyFawn38
Bellona
Level 14
God Stats
2W - 0L
1,760 SR
Queue Stats
34W - 9L
1,833 Elo+
Party 1
Olorun
Olorun
Highs6s
Olorun
Level 22
God Stats
2W - 0L
1,727 SR
Queue Stats
31W - 22L
1,652 Elo+
Solo
Osiris
Osiris
SinNombreReal
Osiris
Level 30
God Stats
1W - 1L
1,332 SR
Queue Stats
377W - 361L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
Uuuryx
Baron Samedi
Level 29
God Stats
6W - 3L
1,428 SR
Queue Stats
52W - 22L
1,720 Elo+
Solo
Team Averages
Level 22
1,549 SR
1,651 Elo+

VS

Team Averages
Level 23
1,556 SR
1,579 Elo+
Morgan Le Fay
Morgan Le Fay
CacatuaLateral
Morgan Le Fay
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
206W - 193L
1,505 Elo+
Solo
Ymir
Ymir
Jevrion
Ymir
Level 27
God Stats
1W - 3L
1,420 SR
Queue Stats
100W - 76L
1,579 Elo+
Solo
Baron Samedi
Baron Samedi
LuckyYasuo187
Baron Samedi
Level 29
God Stats
3W - 2L
1,812 SR
Queue Stats
235W - 270L
1,526 Elo+
Solo
Thanatos
Thanatos
MookieMocha
Thanatos
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 114L
1,721 Elo+
Solo
Izanami
Izanami
retiring_year4
Izanami
Level 14
God Stats
16W - 18L
1,550 SR
Queue Stats
22W - 20L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,015
547
2,472
6,193
1,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
FluffyFawn38
Bellona
10
5 / 1 / 2
6,334
576
5,739
8,245
6,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Highs6s
Olorun
12
4 / 1 / 2
7,252
659
5,135
7,211
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 1
5,772
525
4,513
6,181
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Uuuryx
Baron Samedi
11
4 / 1 / 1
6,417
583
3,098
5,174
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CacatuaLateral
Morgan Le Fay
8
1 / 6 / 1
5,043
458
5,462
7,204
2,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Jevrion
Ymir
9
0 / 1 / 0
5,294
481
2,983
7,247
4,985
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
LuckyYasuo187
Baron Samedi
9
0 / 4 / 0
5,036
458
1,564
5,805
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
MookieMocha
Thanatos
10
3 / 2 / 0
6,114
556
4,361
8,914
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

3
0 / 1 / 1
3,885
353
667
1,303
229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
14
Kills
4
4
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CacatuaLateral
Morgan Le Fay
1
6
1
0.25
W
1
0
3
2.5
W
Bellona
FluffyFawn38
Bellona
5
1
2
6
W
Olorun
Highs6s
Olorun
4
1
2
5
L
Ymir
Jevrion
Ymir
0
1
0
0
L
Baron Samedi
LuckyYasuo187
Baron Samedi
0
4
0
0
L
Thanatos
MookieMocha
Thanatos
3
2
0
1.5
W
0
1
1
0.5
W
Baron Samedi
Uuuryx
Baron Samedi
4
1
1
4.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,957
Damage
15,037
33,004
Taken
30,473
17,439
Mitigated
12,428
12,986
Healing
12,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CacatuaLateral
Morgan Le Fay
5,462
779
0
1,122
7,204
2,340
0
4,396
2,808
22,624
1,734
W
2,472
652
0
963
6,193
1,635
0
525
5,622
0
36,861
W
Bellona
FluffyFawn38
Bellona
5,739
1,396
155
2,534
8,245
6,674
0
3,310
4,847
6,112
18,066
W
Olorun
Highs6s
Olorun
5,135
2,820
216
4,244
7,211
2,501
0
3,233
3,978
43,752
0
L
Ymir
Jevrion
Ymir
2,983
1,342
0
2,147
7,247
4,985
0
579
6,628
22,759
0
L
Baron Samedi
LuckyYasuo187
Baron Samedi
1,564
40
0
1,120
5,805
2,224
0
2,332
3,274
21,672
0
L
Thanatos
MookieMocha
Thanatos
4,361
1,298
0
7,701
8,914
2,650
0
1,208
7,618
0
30,629
W
4,513
1,367
0
2,704
6,181
4,263
0
1,755
4,426
0
23,945
W
Baron Samedi
Uuuryx
Baron Samedi
3,098
521
243
1,927
5,174
2,366
0
715
4,330
30,827
0
L
667
497
0
455
1,303
229
0
282
1,021
0
4,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,790
Gold Earned
25,372
311
Minions Killed
220
0
Camps Cleared
0
1,029,314
Distance Traveled
786,240
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,043
458
42
4
0
176,841
1
W
Pele
6,015
547
72
7
0
228,378
1
W
Bellona
6,334
576
41
4
0
237,726
0
W
Olorun
7,252
659
83
8
0
178,062
1
L
Ymir
5,294
481
42
4
0
198,466
0
L
Baron Samedi
5,036
458
56
5
0
166,863
1
L
Thanatos
6,114
556
67
6
0
195,472
1
W
Osiris
5,772
525
43
4
0
203,773
5
W
Baron Samedi
6,417
583
72
7
0
181,375
4
L
Izanami
3,885
353
13
1
0
48,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role