Player Matchup

Zeus
Zeus
Exodical
Zeus
Level 109
God Stats
4W - 0L
1,825 SR
Queue Stats
206W - 155L
1,619 Elo+
Party 3
Jormungandr
Jormungandr
Manho Mango
Jormungandr
Level 128
God Stats
17W - 12L
1,603 SR
Queue Stats
378W - 354L
1,496 Elo+
Party 2
Cliodhna
Cliodhna
Power Gaymer
Cliodhna
Level 127
God Stats
4W - 2L
1,681 SR
Queue Stats
361W - 332L
1,531 Elo+
Party 2
Neith
Neith
Seatbuckle
Neith
Level 105
God Stats
4W - 0L
1,897 SR
Queue Stats
177W - 148L
1,601 Elo+
Party 3
Osiris
Osiris
makinohara
Osiris
Level 29
God Stats
8W - 3L
1,890 SR
Queue Stats
126W - 94L
1,611 Elo+
Party 3
Team Averages
Level 100
1,779 SR
1,572 Elo+

VS

Team Averages
Level 41
1,461 SR
1,573 Elo+
Charybdis
Charybdis
FoNeeBologna
Charybdis
Level 39
God Stats
2W - 2L
1,413 SR
Queue Stats
79W - 83L
1,456 Elo+
Solo
Ra
Ra
GunR1213
Ra
Level 42
God Stats
7W - 5L
1,573 SR
Queue Stats
180W - 119L
1,677 Elo+
Party 1
Ganesha
Ganesha
NickMoop
Ganesha
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 121L
1,687 Elo+
Party 1
Osiris
Osiris
Xerzor
Osiris
Level 48
God Stats
0W - 2L
1,321 SR
Queue Stats
125W - 111L
1,530 Elo+
Solo
Bakasura
Bakasura
poostainslanga
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
14 / 2 / 3
11,591
610
15,751
6,986
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Manho Mango
Jormungandr
15
1 / 3 / 4
9,247
487
5,756
11,493
11,239
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
Power Gaymer
Cliodhna
16
1 / 1 / 5
9,848
518
3,992
7,915
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
19
6 / 1 / 10
11,587
610
15,241
10,187
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
makinohara
Osiris
18
6 / 0 / 9
11,207
590
11,579
11,143
12,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FoNeeBologna
Charybdis
14
1 / 7 / 0
8,129
428
3,430
12,980
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 6 / 4
8,517
448
6,402
12,208
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
NickMoop
Ganesha
12
0 / 5 / 5
7,754
408
5,274
17,744
13,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Xerzor
Osiris
14
1 / 2 / 0
8,668
456
2,790
9,467
7,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
12
2 / 8 / 2
8,076
425
2,783
14,891
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
28
Kills
7
7
Deaths
28
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
14
2
3
7.75
L
Charybdis
FoNeeBologna
Charybdis
1
7
0
0.14
L
3
6
4
0.83
W
Jormungandr
Manho Mango
Jormungandr
1
3
4
1
L
Ganesha
NickMoop
Ganesha
0
5
5
0.5
W
Cliodhna
Power Gaymer
Cliodhna
1
1
5
3.5
W
Neith
6
1
10
11
L
Osiris
Xerzor
Osiris
1
2
0
0.5
W
Osiris
makinohara
Osiris
6
0
9
10.5
L
Bakasura
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,319
Damage
20,679
47,724
Taken
67,290
33,760
Mitigated
35,093
15,496
Healing
17,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
15,751
2,336
0
1,098
6,986
2,553
366
3,563
3,395
76,540
0
L
Charybdis
FoNeeBologna
Charybdis
3,430
1,083
0
1,455
12,980
4,801
762
5,435
7,495
0
54,220
L
6,402
403
1,359
3,290
12,208
4,499
0
3,830
8,152
50,610
0
W
Jormungandr
Manho Mango
Jormungandr
5,756
1,857
71
3,295
11,493
11,239
1,124
1,762
9,516
62,270
0
L
Ganesha
NickMoop
Ganesha
5,274
671
2,520
2,387
17,744
13,324
0
6,998
10,523
14,197
0
W
Cliodhna
Power Gaymer
Cliodhna
3,992
510
0
3,531
7,915
2,656
0
594
7,311
0
67,665
W
Neith
15,241
6,560
0
2,952
10,187
4,390
1,608
3,406
6,454
0
96,883
L
Osiris
Xerzor
Osiris
2,790
896
0
2,841
9,467
7,366
1,018
750
8,690
0
39,571
W
Osiris
makinohara
Osiris
11,579
5,020
0
4,549
11,143
12,922
264
2,627
8,344
156
67,689
L
Bakasura
2,783
1,743
0
3,164
14,891
5,103
0
4,008
10,767
0
28,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,480
Gold Earned
41,144
604
Minions Killed
410
0
Camps Cleared
0
1,826,719
Distance Traveled
1,599,638
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,591
610
134
7
0
367,093
10
L
Charybdis
8,129
428
106
6
0
305,667
4
L
Ra
8,517
448
117
6
0
323,060
5
W
Jormungandr
9,247
487
103
5
0
319,202
3
L
Ganesha
7,754
408
9
0
0
319,773
5
W
Cliodhna
9,848
518
94
5
0
377,577
1
W
Neith
11,587
610
160
8
0
361,363
3
L
Osiris
8,668
456
100
5
0
297,045
3
W
Osiris
11,207
590
113
6
0
401,484
3
L
Bakasura
8,076
425
78
4
0
354,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role