Player Matchup

Chaac
Chaac
GalodaSerra
Chaac
Level 105
God Stats
5W - 6L
1,464 SR
Queue Stats
219W - 331L
1,393 Elo+
Solo
Ares
Ares
Rikinnoran
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,230 Elo+
Solo
Danzaburou
Danzaburou
ŽrtJuαn
Danzaburou
Level 109
God Stats
3W - 4L
1,273 SR
Queue Stats
113W - 129L
1,482 Elo+
Solo
Team Averages
Level 73
1,412 SR
1,368 Elo+

VS

Team Averages
Level 74
1,537 SR
1,341 Elo+
Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Innaros
Artemis
Level 79
God Stats
0W - 1L
1,612 SR
Queue Stats
11W - 26L
1,242 Elo+
Party 1
Ymir
Ymir
nachx1939
Ymir
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
5,624
803
2,471
6,389
4,149
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

9
2 / 2 / 2
6,082
869
2,560
7,363
5,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
ŽrtJuαn
Danzaburou
11
5 / 1 / 2
6,937
991
5,755
5,186
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
1
0 / 0 / 0
2,778
397
0
0
0
Artemis
Innaros
Artemis
9
1 / 4 / 2
5,480
783
6,548
5,675
1,843
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
10
3 / 3 / 1
6,055
865
6,035
7,172
3,050
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
7
Kills
4
4
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
W
0
1
6
3
L
Artemis
Innaros
Artemis
1
4
2
0.5
W
2
2
2
1.5
L
Ymir
3
3
1
1.17
W
Danzaburou
ŽrtJuαn
Danzaburou
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,786
Damage
12,583
18,938
Taken
12,847
12,334
Mitigated
4,893
3,943
Healing
1,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
2,471
267
361
1,561
6,389
4,149
0
1,295
5,014
0
14,236
L
Artemis
Innaros
Artemis
6,548
2,877
0
627
5,675
1,843
0
991
4,684
0
18,174
W
2,560
149
0
730
7,363
5,858
0
2,953
4,094
7,738
0
L
Ymir
6,035
255
0
1,060
7,172
3,050
0
1,733
5,439
14,869
0
W
Danzaburou
ŽrtJuαn
Danzaburou
5,755
2,917
0
1,291
5,186
2,327
891
1,607
3,465
0
22,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,643
Gold Earned
14,313
82
Minions Killed
52
4
Camps Cleared
2
395,535
Distance Traveled
235,731
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
2,778
397
0
0
0
0
0
W
Chaac
5,624
803
24
3
1
140,585
3
L
Artemis
5,480
783
27
4
1
115,294
1
W
Ares
6,082
869
12
2
1
120,682
1
L
Ymir
6,055
865
25
4
1
120,437
0
W
Danzaburou
6,937
991
46
7
2
134,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role