Player Matchup

Hades
Hades
COG812
Hades
Level 133
God Stats
2W - 2L
1,511 SR
Queue Stats
36W - 43L
1,477 Elo+
Party 2
Bellona
Bellona
RA1DER23
Bellona
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,376 Elo+
Party 2
Anhur
Anhur
RATT 327
Anhur
Level 160
God Stats
2W - 4L
1,551 SR
Queue Stats
43W - 34L
1,651 Elo+
Party 2
Team Averages
Level 133
1,521 SR
1,501 Elo+

VS

Team Averages
Level 135
1,627 SR
1,552 Elo+
Janus
Janus
KMACK703
Janus
Level 122
God Stats
34W - 24L
1,621 SR
Queue Stats
119W - 83L
1,557 Elo+
Party 1
Nox
Nox
OhhCoach
Nox
Level 124
God Stats
34W - 23L
1,591 SR
Queue Stats
231W - 200L
1,535 Elo+
Party 1
Gilgamesh
Gilgamesh
iiFearNoEvil
Gilgamesh
Level 158
God Stats
29W - 19L
1,668 SR
Queue Stats
286W - 233L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
COG812
Hades
14
2 / 6 / 5
11,798
621
9,994
17,278
12,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
RA1DER23
Bellona
15
1 / 5 / 5
11,315
596
7,031
17,519
18,456
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
RATT 327
Anhur
15
6 / 7 / 2
12,062
635
13,693
18,512
7,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KMACK703
Janus
17
9 / 2 / 9
13,564
714
20,277
8,202
2,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 11
12,440
655
9,560
9,284
3,269
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
iiFearNoEvil
Gilgamesh
16
4 / 6 / 11
12,177
641
12,708
26,132
22,728
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
9
Kills
18
18
Deaths
11
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hades
COG812
Hades
2
6
5
0.75
W
Janus
KMACK703
Janus
9
2
9
6.75
W
5
3
11
3.5
L
Bellona
RA1DER23
Bellona
1
5
5
0.7
L
Anhur
RATT 327
Anhur
6
7
2
1
W
Gilgamesh
iiFearNoEvil
Gilgamesh
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,718
Damage
42,545
53,309
Taken
43,618
38,174
Mitigated
28,792
8,938
Healing
3,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
COG812
Hades
9,994
474
874
5,393
17,278
12,457
216
10,894
6,384
37,941
0
W
Janus
KMACK703
Janus
20,277
493
0
335
8,202
2,795
1,161
2,369
5,833
57,216
0
W
9,560
1,049
0
52
9,284
3,269
1,604
3,677
5,607
25,984
0
L
Bellona
RA1DER23
Bellona
7,031
929
0
398
17,519
18,456
52
10,006
7,513
0
27,634
L
Anhur
RATT 327
Anhur
13,693
6,717
0
2,273
18,512
7,261
1,224
9,427
9,085
0
50,985
W
Gilgamesh
iiFearNoEvil
Gilgamesh
12,708
3,199
510
2,539
26,132
22,728
859
4,526
21,606
0
47,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,175
Gold Earned
38,181
186
Minions Killed
176
5
Camps Cleared
10
873,320
Distance Traveled
1,042,683
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,798
621
62
3
0
290,816
3
W
Janus
13,564
714
86
5
6
362,037
8
W
Nox
12,440
655
43
2
2
339,712
4
L
Bellona
11,315
596
38
2
5
309,725
1
L
Anhur
12,062
635
86
5
0
272,779
3
W
Gilgamesh
12,177
641
47
2
2
340,934
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role