Player Matchup

Freya
Freya
 
Freya
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
MiskoKO2021
Neith
Level 17
God Stats
21W - 23L
1,345 SR
Queue Stats
22W - 24L
1,252 Elo+
Party 2
Cliodhna
Cliodhna
MonDzl
Cliodhna
Level 48
God Stats
3W - 4L
1,474 SR
Queue Stats
84W - 106L
1,263 Elo+
Solo
Ymir
Ymir
jackstikB
Ymir
Level 80
God Stats
26W - 22L
1,397 SR
Queue Stats
73W - 91L
1,334 Elo+
Party 2
Osiris
Osiris
xKiiwyy
Osiris
Level 58
God Stats
10W - 12L
1,132 SR
Queue Stats
275W - 297L
1,366 Elo+
Party 3
Team Averages
Level 49
1,369 SR
1,343 Elo+

VS

Team Averages
Level 78
1,597 SR
1,455 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Tortle554
Jing Wei
Level 108
God Stats
3W - 2L
1,698 SR
Queue Stats
131W - 119L
1,456 Elo+
Party 1
Da Ji
Da Ji
freezehydra
Da Ji
Level 87
God Stats
0W - 3L
1,537 SR
Queue Stats
69W - 62L
1,449 Elo+
Party 1
Hun Batz
Hun Batz
gunnwillow
Hun Batz
Level 124
God Stats
0W - 3L
1,584 SR
Queue Stats
147W - 119L
1,468 Elo+
Party 1
Chaac
Chaac
sayhay30
Chaac
Level 28
God Stats
1W - 1L
1,668 SR
Queue Stats
10W - 12L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 1 / 0
5,191
519
2,275
4,341
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 0 / 2
4,403
440
1,606
3,039
692
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
MonDzl
Cliodhna
11
4 / 1 / 2
6,167
617
4,673
6,841
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
8
1 / 1 / 2
4,742
474
2,186
4,689
1,848
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
xKiiwyy
Osiris
10
2 / 0 / 1
5,467
547
5,159
6,138
4,518
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
6
0 / 4 / 0
3,965
397
885
4,266
1,132
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Tortle554
Jing Wei
10
1 / 1 / 0
6,132
613
3,355
5,153
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 3 / 1
4,346
435
2,395
5,722
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hun Batz
gunnwillow
Hun Batz
8
1 / 1 / 1
4,954
495
2,711
5,709
2,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
sayhay30
Chaac
7
0 / 1 / 0
4,498
450
2,745
6,884
4,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
2
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
1
0
1
L
Ah Puch
 
Ah Puch
0
4
0
0
W
1
0
2
2
W
Cliodhna
MonDzl
Cliodhna
4
1
2
5
L
Jing Wei
Tortle554
Jing Wei
1
1
0
1
L
0
3
1
0.17
L
Hun Batz
gunnwillow
Hun Batz
1
1
1
1.5
W
Ymir
1
1
2
2
L
Chaac
sayhay30
Chaac
0
1
0
0
W
Osiris
xKiiwyy
Osiris
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,899
Damage
12,091
25,048
Taken
27,734
11,084
Mitigated
10,695
8,991
Healing
8,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
2,275
575
380
2,461
4,341
1,259
0
194
4,147
21,157
0
L
Ah Puch
 
Ah Puch
885
0
282
608
4,266
1,132
50
416
3,838
10,771
0
W
1,606
565
0
750
3,039
692
464
0
3,039
0
11,162
W
Cliodhna
MonDzl
Cliodhna
4,673
744
0
1,565
6,841
2,767
0
232
6,609
0
41,638
L
Jing Wei
Tortle554
Jing Wei
3,355
2,143
0
2,444
5,153
1,490
324
1,577
3,306
0
38,540
L
2,395
217
0
858
5,722
1,422
0
1,215
4,507
0
17,065
L
Hun Batz
gunnwillow
Hun Batz
2,711
423
618
1,207
5,709
2,239
0
971
4,738
0
16,502
W
Ymir
2,186
221
0
1,482
4,689
1,848
0
0
4,689
19,910
0
L
Chaac
sayhay30
Chaac
2,745
668
0
2,202
6,884
4,412
185
0
6,884
0
17,576
W
Osiris
xKiiwyy
Osiris
5,159
1,790
0
2,353
6,138
4,518
577
459
5,167
0
26,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,970
Gold Earned
23,895
240
Minions Killed
206
0
Camps Cleared
0
999,721
Distance Traveled
951,334
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,191
519
48
5
0
173,406
0
L
Ah Puch
3,965
397
14
1
0
167,554
0
W
Neith
4,403
440
23
2
0
193,493
3
W
Cliodhna
6,167
617
76
8
0
229,449
0
L
Jing Wei
6,132
613
94
9
0
189,596
1
L
Da Ji
4,346
435
44
4
0
184,698
1
L
Hun Batz
4,954
495
17
2
0
207,394
3
W
Ymir
4,742
474
40
4
0
194,597
4
L
Chaac
4,498
450
37
4
0
202,092
0
W
Osiris
5,467
547
53
5
0
208,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role