Player Matchup

Medusa
Medusa
Osmane01LAN
Medusa
Level 18
God Stats
18W - 19L
1,478 SR
Queue Stats
23W - 32L
1,223 Elo+
Party 1
Jormungandr
Jormungandr
Williamjajas
Jormungandr
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,048 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zombiejunge
Morgan Le Fay
Level 43
God Stats
4W - 7L
1,337 SR
Queue Stats
23W - 48L
1,217 Elo+
Party 1
Team Averages
Level 26
1,438 SR
1,163 Elo+

VS

Team Averages
Level 50
1,288 SR
1,260 Elo+
Osiris
Osiris
Badboyjoker
Osiris
Level 29
God Stats
2W - 0L
1,243 SR
Queue Stats
19W - 41L
1,169 Elo+
Solo
Achilles
Achilles
MaddWhiteRabbit_
Achilles
Level 87
God Stats
3W - 4L
1,101 SR
Queue Stats
72W - 79L
1,316 Elo+
Solo
Raijin
Raijin
xDadlerx
Raijin
Level 33
God Stats
4W - 0L
1,522 SR
Queue Stats
12W - 15L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
9 / 11 / 2
14,092
783
19,353
20,888
11,590
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Williamjajas
Jormungandr
13
2 / 14 / 7
11,063
615
4,671
21,025
17,130
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
zombiejunge
Morgan Le Fay
15
2 / 7 / 7
12,372
687
7,845
15,672
5,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
13 / 7 / 14
14,323
796
18,770
19,186
12,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
9 / 3 / 17
13,672
760
13,442
15,312
24,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
xDadlerx
Raijin
18
10 / 4 / 18
14,330
796
18,043
16,196
6,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
13
Kills
32
32
Deaths
14
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Osiris
13
7
14
2.86
W
9
3
17
5.83
L
Medusa
9
11
2
0.91
L
Jormungandr
Williamjajas
Jormungandr
2
14
7
0.39
W
Raijin
xDadlerx
Raijin
10
4
18
4.75
L
Morgan Le Fay
zombiejunge
Morgan Le Fay
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,869
Damage
50,255
57,585
Taken
50,694
34,180
Mitigated
43,000
3,471
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
18,770
7,976
0
3,330
19,186
12,542
865
3,046
15,990
0
46,723
W
13,442
5,672
396
3,730
15,312
24,282
1,492
5,147
9,851
0
55,551
L
Medusa
19,353
9,369
74
1,250
20,888
11,590
774
5,202
14,993
0
58,262
L
Jormungandr
Williamjajas
Jormungandr
4,671
1,086
0
0
21,025
17,130
10
5,718
14,283
17,564
0
W
Raijin
xDadlerx
Raijin
18,043
1,981
568
5,860
16,196
6,176
989
4,664
11,232
43,686
0
L
Morgan Le Fay
zombiejunge
Morgan Le Fay
7,845
792
0
2,147
15,672
5,460
569
6,283
8,624
28,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,527
Gold Earned
42,325
150
Minions Killed
190
2
Camps Cleared
13
668,030
Distance Traveled
977,774
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,323
796
47
3
3
317,979
1
W
Achilles
13,672
760
76
4
9
361,196
0
L
Medusa
14,092
783
79
4
0
237,651
5
L
Jormungandr
11,063
615
23
1
0
168,551
0
W
Raijin
14,330
796
67
4
1
298,599
0
L
Morgan Le Fay
12,372
687
48
3
2
261,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role