Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
ASAP_CROOKZ7
Bakasura
Level 26
God Stats
1W - 1L
1,301 SR
Queue Stats
177W - 184L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DarnedJupiter32
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
KittySmews
Neith
Level 25
God Stats
44W - 43L
1,516 SR
Queue Stats
61W - 67L
1,466 Elo+
Party 1
Anubis
Anubis
L0rd-_-Himself
Anubis
Level 28
God Stats
1W - 3L
1,621 SR
Queue Stats
77W - 79L
1,450 Elo+
Party 1
Team Averages
Level 22
1,488 SR
1,460 Elo+

VS

Team Averages
Level 26
1,489 SR
1,432 Elo+
Anubis
Anubis
KeysIQ
Anubis
Level 28
God Stats
2W - 2L
1,416 SR
Queue Stats
59W - 92L
1,424 Elo+
Party 2
Cliodhna
Cliodhna
TimelyIQ
Cliodhna
Level 38
God Stats
2W - 4L
1,310 SR
Queue Stats
58W - 87L
1,420 Elo+
Party 2
Hachiman
Hachiman
Tip Snippa
Hachiman
Level 17
God Stats
7W - 5L
1,794 SR
Queue Stats
61W - 41L
1,569 Elo+
Solo
Ymir
Ymir
bakitheking575
Ymir
Level 20
God Stats
3W - 7L
1,325 SR
Queue Stats
31W - 57L
1,344 Elo+
Party 2
Amaterasu
Amaterasu
wJoshh-
Amaterasu
Level 27
God Stats
5W - 2L
1,599 SR
Queue Stats
42W - 42L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
1 / 5 / 1
4,497
500
4,095
8,920
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
ASAP_CROOKZ7
Bakasura
3
0 / 2 / 0
3,723
414
90
2,023
564
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morgan Le Fay
DarnedJupiter32
Morgan Le Fay
8
0 / 5 / 0
4,891
543
3,067
5,200
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
8
1 / 7 / 1
4,956
551
4,803
6,240
1,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 5 / 0
5,277
586
1,887
5,326
1,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KeysIQ
Anubis
9
4 / 1 / 2
5,840
649
1,927
3,101
935
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
TimelyIQ
Cliodhna
11
8 / 1 / 5
6,608
734
6,237
5,145
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hachiman
Tip Snippa
Hachiman
10
6 / 1 / 5
6,378
709
6,744
5,739
1,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 0 / 5
5,042
560
804
4,931
2,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amaterasu
wJoshh-
Amaterasu
11
4 / 1 / 3
6,479
720
3,445
6,177
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
23
24
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
1
0.3
L
Bakasura
ASAP_CROOKZ7
Bakasura
0
2
0
0
L
Morgan Le Fay
DarnedJupiter32
Morgan Le Fay
0
5
0
0
W
Anubis
KeysIQ
Anubis
4
1
2
5
L
Neith
1
7
1
0.21
L
2
5
0
0.4
W
Cliodhna
TimelyIQ
Cliodhna
8
1
5
10.5
W
Hachiman
Tip Snippa
Hachiman
6
1
5
8.5
W
1
0
5
3.5
W
Amaterasu
wJoshh-
Amaterasu
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,942
Damage
19,157
27,709
Taken
25,093
9,231
Mitigated
10,500
5,853
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,095
472
0
2,629
8,920
4,404
0
1,020
7,900
11,813
0
L
Bakasura
ASAP_CROOKZ7
Bakasura
90
64
0
489
2,023
564
0
0
2,023
0
5,796
L
Morgan Le Fay
DarnedJupiter32
Morgan Le Fay
3,067
354
0
690
5,200
1,386
0
295
4,905
22,508
0
W
Anubis
KeysIQ
Anubis
1,927
460
0
1,126
3,101
935
877
1,947
1,146
21,323
0
L
Neith
4,803
2,956
0
698
6,240
1,136
396
205
6,035
0
23,029
L
1,887
294
0
1,347
5,326
1,741
0
1,211
4,115
26,543
0
W
Cliodhna
TimelyIQ
Cliodhna
6,237
1,342
0
1,774
5,145
1,493
0
965
4,156
0
31,224
W
Hachiman
Tip Snippa
Hachiman
6,744
3,901
0
1,976
5,739
1,508
208
1,276
4,463
0
33,870
W
804
279
0
622
4,931
2,591
26
2,247
2,588
3,229
0
W
Amaterasu
wJoshh-
Amaterasu
3,445
1,235
61
2,114
6,177
3,973
1,129
2,341
3,681
0
29,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,344
Gold Earned
30,347
181
Minions Killed
228
0
Camps Cleared
0
722,800
Distance Traveled
933,025
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,497
500
27
3
0
186,390
1
L
Bakasura
3,723
414
19
2
0
59,020
1
L
Morgan Le Fay
4,891
543
49
5
0
169,526
2
W
Anubis
5,840
649
49
5
0
157,286
1
L
Neith
4,956
551
41
5
0
155,001
0
L
Anubis
5,277
586
45
5
0
152,863
0
W
Cliodhna
6,608
734
51
6
0
216,492
0
W
Hachiman
6,378
709
55
6
0
178,211
0
W
Ymir
5,042
560
6
1
0
178,136
0
W
Amaterasu
6,479
720
67
7
0
202,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role