Player Matchup

Khepri
Khepri
JMeowstick
Khepri
Level 75
God Stats
20W - 26L
1,466 SR
Queue Stats
259W - 311L
1,334 Elo+
Solo
Zeus
Zeus
Pain_sma
Zeus
Level 65
God Stats
11W - 5L
1,677 SR
Queue Stats
237W - 291L
1,393 Elo+
Solo
Bellona
Bellona
Starlord__007
Bellona
Level 46
God Stats
0W - 2L
1,295 SR
Queue Stats
52W - 90L
1,284 Elo+
Solo
Loki
Loki
dark200038
Loki
Level 49
God Stats
3W - 1L
1,561 SR
Queue Stats
45W - 71L
1,307 Elo+
Solo
Skadi
Skadi
oFlxws
Skadi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,449 Elo+
Solo
Team Averages
Level 61
1,500 SR
1,353 Elo+

VS

Team Averages
Level 83
1,503 SR
1,332 Elo+
Nu Wa
Nu Wa
BebeGucci
Nu Wa
Level 107
God Stats
18W - 13L
1,476 SR
Queue Stats
255W - 306L
1,370 Elo+
Solo
Medusa
Medusa
Dawn8434
Medusa
Level 68
God Stats
17W - 15L
1,504 SR
Queue Stats
250W - 286L
1,339 Elo+
Solo
Cliodhna
Cliodhna
SGG stonyston3r
Cliodhna
Level 65
God Stats
6W - 3L
1,490 SR
Queue Stats
144W - 185L
1,324 Elo+
Solo
Achilles
Achilles
dhollie466
Achilles
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 70L
1,286 Elo+
Solo
Neith
Neith
pab70q
Neith
Level 111
God Stats
77W - 77L
1,543 SR
Queue Stats
646W - 777L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JMeowstick
Khepri
1
0 / 0 / 0
4,205
300
0
498
225
Zeus
10
2 / 3 / 1
6,252
447
3,554
5,990
1,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
12
6 / 1 / 2
7,471
534
4,868
9,021
6,332
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 7 / 3
7,454
532
4,069
11,227
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
oFlxws
Skadi
13
6 / 5 / 0
7,788
556
9,103
12,213
3,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BebeGucci
Nu Wa
13
5 / 6 / 3
8,130
581
8,587
7,516
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Dawn8434
Medusa
14
5 / 3 / 6
8,655
618
7,088
10,066
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
12
1 / 4 / 2
7,105
508
5,559
8,970
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
dhollie466
Achilles
3
0 / 1 / 0
4,782
342
648
1,083
259
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
pab70q
Neith
12
5 / 1 / 3
7,492
535
6,090
7,590
2,494
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
15
Kills
16
16
Deaths
15
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BebeGucci
Nu Wa
5
6
3
1.08
W
Medusa
Dawn8434
Medusa
5
3
6
2.67
L
Khepri
JMeowstick
Khepri
0
0
0
0
L
Zeus
2
3
1
0.83
W
Cliodhna
1
4
2
0.5
L
Bellona
6
1
2
7
L
1
7
3
0.36
W
Achilles
dhollie466
Achilles
0
1
0
0
L
Skadi
oFlxws
Skadi
6
5
0
1.2
W
Neith
pab70q
Neith
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,594
Damage
27,972
38,949
Taken
35,225
16,572
Mitigated
12,295
10,291
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BebeGucci
Nu Wa
8,587
1,966
0
0
7,516
2,574
1,227
3,208
4,262
41,450
0
W
Medusa
Dawn8434
Medusa
7,088
2,854
197
3,484
10,066
3,157
1,060
489
9,396
0
51,304
L
Khepri
JMeowstick
Khepri
0
0
0
0
498
225
0
442
0
0
0
L
Zeus
3,554
885
0
1,605
5,990
1,872
304
2,704
3,092
27,774
0
W
Cliodhna
5,559
368
0
610
8,970
3,811
1,177
0
8,763
0
36,950
L
Bellona
4,868
1,262
0
2,460
9,021
6,332
175
1,929
6,886
0
27,373
L
4,069
1,519
0
3,176
11,227
4,458
0
900
10,269
0
53,394
W
Achilles
dhollie466
Achilles
648
318
38
81
1,083
259
0
0
1,083
0
2,290
L
Skadi
oFlxws
Skadi
9,103
5,308
0
3,050
12,213
3,685
120
2,131
9,950
0
41,703
W
Neith
pab70q
Neith
6,090
2,441
0
3,086
7,590
2,494
1,477
0
7,590
0
23,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,170
Gold Earned
36,164
267
Minions Killed
284
0
Camps Cleared
0
882,158
Distance Traveled
1,049,786
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,130
581
76
5
0
229,168
3
W
Medusa
8,655
618
91
7
0
263,651
0
L
Khepri
4,205
300
0
0
0
0
0
L
Zeus
6,252
447
58
4
0
165,731
1
W
Cliodhna
7,105
508
71
5
0
291,210
0
L
Bellona
7,471
534
52
4
0
230,049
1
L
Loki
7,454
532
98
7
0
228,718
1
W
Achilles
4,782
342
2
0
0
34,545
1
L
Skadi
7,788
556
59
4
0
257,660
0
W
Neith
7,492
535
44
3
0
231,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role