Player Matchup

Odin
Odin
Alphawolfus-wolf
Odin
Level 145
God Stats
38W - 8L
1,815 SR
Queue Stats
301W - 133L
1,658 Elo+
Party 2
Danzaburou
Danzaburou
Stand1983
Danzaburou
Level 160
God Stats
17W - 5L
1,665 SR
Queue Stats
298W - 127L
1,720 Elo+
Party 2
He Bo
He Bo
xFaycaal
He Bo
Level 159
God Stats
6W - 0L
1,862 SR
Queue Stats
326W - 132L
1,809 Elo+
Party 2
Team Averages
Level 155
1,781 SR
1,729 Elo+

VS

Team Averages
Level 89
1,520 SR
1,308 Elo+
Achilles
Achilles
CriBush00
Achilles
Level 102
God Stats
0W - 1L
1,505 SR
Queue Stats
6W - 7L
1,407 Elo+
Party 1
Ra
Ra
PHOBIAX583
Ra
Level 101
God Stats
0W - 1L
1,527 SR
Queue Stats
11W - 10L
1,467 Elo+
Party 1
Artio
Artio
oFireDragon
Artio
Level 64
God Stats
0W - 2L
1,527 SR
Queue Stats
0W - 5L
1,050 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 8
8,805
881
4,324
7,112
6,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Stand1983
Danzaburou
13
7 / 0 / 11
8,591
859
13,014
5,141
2,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
xFaycaal
He Bo
12
4 / 3 / 13
7,800
780
11,173
6,236
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CriBush00
Achilles
9
0 / 6 / 4
6,334
633
3,266
12,018
11,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 5 / 0
7,235
724
5,094
7,443
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 7 / 1
5,725
573
1,905
12,875
8,650
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
18
Kills
4
4
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
Achilles
CriBush00
Achilles
0
6
4
0.33
L
4
5
0
0.8
W
Danzaburou
Stand1983
Danzaburou
7
0
11
12.5
L
0
7
1
0.07
W
He Bo
xFaycaal
He Bo
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,511
Damage
10,265
18,489
Taken
32,336
10,489
Mitigated
21,892
3,571
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,324
423
0
1,604
7,112
6,171
134
2,949
4,163
0
12,340
L
Achilles
CriBush00
Achilles
3,266
399
226
2,196
12,018
11,069
0
4,552
7,466
1,372
7,009
L
5,094
170
1,656
1,451
7,443
2,173
0
2,784
4,659
26,290
0
W
Danzaburou
Stand1983
Danzaburou
13,014
5,287
0
1,637
5,141
2,083
979
1,178
3,963
0
36,815
L
1,905
170
641
1,571
12,875
8,650
0
3,922
8,953
9,140
0
W
He Bo
xFaycaal
He Bo
11,173
391
0
330
6,236
2,235
276
3,299
2,937
27,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,196
Gold Earned
19,294
120
Minions Killed
91
7
Camps Cleared
1
557,681
Distance Traveled
536,945
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,805
881
18
2
1
197,284
4
L
Achilles
6,334
633
16
2
0
165,492
0
L
Ra
7,235
724
57
6
1
187,833
2
W
Danzaburou
8,591
859
67
7
2
189,343
3
L
Artio
5,725
573
18
2
0
183,620
0
W
He Bo
7,800
780
35
4
4
171,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role