Player Matchup

Cliodhna
Cliodhna
Adrili066
Cliodhna
Level 87
God Stats
4W - 2L
1,684 SR
Queue Stats
69W - 84L
1,407 Elo+
Party 2
Baron Samedi
Baron Samedi
Albanczyk357
Baron Samedi
Level 109
God Stats
59W - 88L
1,436 SR
Queue Stats
753W - 882L
1,335 Elo+
Party 1
Sylvanus
Sylvanus
CJ-W1TCH3R
Sylvanus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 120L
1,391 Elo+
Party 2
Jing Wei
Jing Wei
Nostyle911
Jing Wei
Level 61
God Stats
2W - 0L
1,749 SR
Queue Stats
227W - 222L
1,434 Elo+
Party 1
Chaac
Chaac
wawa13730
Chaac
Level 61
God Stats
29W - 16L
1,500 SR
Queue Stats
91W - 128L
1,360 Elo+
Solo
Team Averages
Level 81
1,574 SR
1,385 Elo+

VS

Team Averages
Level 57
1,493 SR
1,370 Elo+
Chang'e
Chang'e
BarlyPL
Chang'e
Level 61
God Stats
38W - 37L
1,456 SR
Queue Stats
97W - 91L
1,426 Elo+
Solo
Izanami
Izanami
Leboss1012847
Izanami
Level 89
God Stats
0W - 3L
1,472 SR
Queue Stats
393W - 421L
1,398 Elo+
Solo
Merlin
Merlin
aSalihu
Merlin
Level 66
God Stats
2W - 3L
1,224 SR
Queue Stats
180W - 200L
1,395 Elo+
Solo
Arachne
Arachne
hdshyy
Arachne
Level 36
God Stats
1W - 1L
1,720 SR
Queue Stats
89W - 96L
1,303 Elo+
Party 3
Medusa
Medusa
ii3bood-305ii
Medusa
Level 34
God Stats
4W - 3L
1,594 SR
Queue Stats
56W - 73L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Adrili066
Cliodhna
20
19 / 2 / 13
15,364
591
27,616
19,173
10,673
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Albanczyk357
Baron Samedi
20
8 / 2 / 11
13,181
507
13,881
18,671
11,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
CJ-W1TCH3R
Sylvanus
20
9 / 2 / 22
13,886
534
16,666
29,607
45,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Nostyle911
Jing Wei
20
13 / 1 / 9
14,888
573
23,242
21,789
9,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
wawa13730
Chaac
17
0 / 2 / 8
11,926
459
7,698
23,346
18,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BarlyPL
Chang'e
18
4 / 5 / 0
13,006
500
21,833
22,909
19,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
19
1 / 6 / 3
12,469
480
9,907
22,669
7,793
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
aSalihu
Merlin
16
1 / 12 / 2
11,064
426
16,675
18,864
6,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
hdshyy
Arachne
15
2 / 13 / 2
9,984
384
10,845
23,611
7,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 13 / 2
9,783
376
10,703
20,484
6,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
17
49
Kills
8
9
Deaths
49
63
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Adrili066
Cliodhna
19
2
13
12.75
W
Baron Samedi
Albanczyk357
Baron Samedi
8
2
11
6.75
L
Chang'e
BarlyPL
Chang'e
4
5
0
0.8
W
Sylvanus
CJ-W1TCH3R
Sylvanus
9
2
22
10
L
Izanami
1
6
3
0.42
W
Jing Wei
Nostyle911
Jing Wei
13
1
9
17.5
L
Merlin
aSalihu
Merlin
1
12
2
0.17
L
Arachne
hdshyy
Arachne
2
13
2
0.23
L
0
13
2
0.08
W
Chaac
wawa13730
Chaac
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,103
Damage
69,963
112,586
Taken
108,537
95,403
Mitigated
46,704
62,843
Healing
27,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Adrili066
Cliodhna
27,616
5,781
0
3,929
19,173
10,673
0
4,601
14,283
0
106,492
W
Baron Samedi
Albanczyk357
Baron Samedi
13,881
584
2,500
7,272
18,671
11,257
4,173
6,613
11,595
79,636
0
L
Chang'e
BarlyPL
Chang'e
21,833
1,969
874
11,972
22,909
19,001
0
7,245
15,664
84,155
0
W
Sylvanus
CJ-W1TCH3R
Sylvanus
16,666
3,714
4,121
15,700
29,607
45,670
1,868
10,460
18,389
56,375
15,169
L
Izanami
9,907
6,473
101
8,886
22,669
7,793
3,488
4,255
18,414
0
107,018
W
Jing Wei
Nostyle911
Jing Wei
23,242
21,465
0
13,804
21,789
9,250
6,031
6,654
14,868
0
124,250
L
Merlin
aSalihu
Merlin
16,675
1,019
0
2,412
18,864
6,183
0
6,809
12,055
66,050
0
L
Arachne
hdshyy
Arachne
10,845
9,000
0
2,591
23,611
7,182
140
8,184
15,427
0
54,466
L
10,703
4,187
13
1,093
20,484
6,545
156
3,032
17,452
0
53,370
W
Chaac
wawa13730
Chaac
7,698
1,309
0
15,517
23,346
18,553
243
11,728
10,275
0
66,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,245
Gold Earned
56,306
608
Minions Killed
633
0
Camps Cleared
0
2,412,437
Distance Traveled
2,088,532
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
15,364
591
157
6
0
581,318
5
W
Baron Samedi
13,181
507
100
4
0
445,599
3
L
Chang'e
13,006
500
151
6
0
390,508
5
W
Sylvanus
13,886
534
86
3
0
444,706
4
L
Izanami
12,469
480
203
8
0
441,554
4
W
Jing Wei
14,888
573
156
6
0
529,943
8
L
Merlin
11,064
426
96
4
0
388,792
5
L
Arachne
9,984
384
92
4
0
455,837
0
L
Medusa
9,783
376
91
4
0
411,841
0
W
Chaac
11,926
459
109
4
0
410,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role