Player Matchup

Anubis
Anubis
GumNa3Na3
Anubis
Level 13
God Stats
10W - 3L
1,900 SR
Queue Stats
51W - 26L
1,594 Elo+
Party 1
Scylla
Scylla
HirumaYAHA
Scylla
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 51L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
Reh21
Baron Samedi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,399 Elo+
Party 1
Danzaburou
Danzaburou
SubsZer0
Danzaburou
Level 27
God Stats
14W - 9L
1,636 SR
Queue Stats
83W - 59L
1,509 Elo+
Party 1
Bellona
Bellona
TaKeo21
Bellona
Level 25
God Stats
14W - 12L
1,498 SR
Queue Stats
75W - 67L
1,529 Elo+
Party 1
Team Averages
Level 19
1,607 SR
1,500 Elo+

VS

Team Averages
Level 13
1,551 SR
1,426 Elo+
Anhur
Anhur
CodeRedVJ95
Anhur
Level 4
God Stats
4W - 10L
1,500 SR
Queue Stats
8W - 15L
1,679 Elo+
Solo
Hel
Hel
HolyMountainBard
Hel
Level 28
God Stats
8W - 8L
1,483 SR
Queue Stats
39W - 35L
1,450 Elo+
Solo
Kali
Kali
MKDSOLDIER
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,477 Elo+
Party 2
Artio
Artio
RamRam420
Artio
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,213 Elo+
Solo
Ares
Ares
mkmkiller
Ares
Level 8
God Stats
0W - 1L
1,771 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GumNa3Na3
Anubis
17
4 / 2 / 23
10,121
1,125
14,499
8,058
3,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
HirumaYAHA
Scylla
18
12 / 0 / 23
12,319
1,369
16,795
6,102
2,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Reh21
Baron Samedi
17
3 / 0 / 23
10,464
1,163
12,170
4,765
2,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
SubsZer0
Danzaburou
18
16 / 1 / 14
12,577
1,397
27,380
8,213
3,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
TaKeo21
Bellona
17
7 / 4 / 18
10,272
1,141
12,140
12,971
9,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

383

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 15 / 1
9,683
1,076
14,618
22,417
7,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 2 / 5
8,804
978
5,816
12,336
8,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 8 / 2
8,001
889
1,759
9,911
4,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
RamRam420
Artio
15
0 / 7 / 6
8,540
949
6,961
24,214
27,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
14
1 / 11 / 3
8,969
997
5,210
21,192
14,542
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
24
42
Kills
7
7
Deaths
43
101
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
15
1
0.37
W
Anubis
GumNa3Na3
Anubis
4
2
23
7.75
W
Scylla
HirumaYAHA
Scylla
12
0
23
23.5
L
1
2
5
1.75
L
0
8
2
0.13
L
Artio
RamRam420
Artio
0
7
6
0.43
W
Baron Samedi
Reh21
Baron Samedi
3
0
23
14.5
W
Danzaburou
SubsZer0
Danzaburou
16
1
14
23
W
Bellona
TaKeo21
Bellona
7
4
18
4
L
Ares
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,984
Damage
34,364
40,109
Taken
90,070
21,063
Mitigated
62,216
9,171
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,618
7,026
0
699
22,417
7,568
0
11,055
11,362
0
24,022
W
Anubis
GumNa3Na3
Anubis
14,499
988
0
2,274
8,058
3,536
0
1,843
6,215
22,795
0
W
Scylla
HirumaYAHA
Scylla
16,795
2,812
0
0
6,102
2,068
0
2,263
3,839
31,734
0
L
5,816
514
5,119
3,244
12,336
8,454
0
5,698
6,638
11,355
0
L
1,759
463
0
259
9,911
4,045
0
3,093
6,818
0
6,695
L
Artio
RamRam420
Artio
6,961
438
978
2,448
24,214
27,607
0
13,002
11,212
15,025
0
W
Baron Samedi
Reh21
Baron Samedi
12,170
2,153
2,068
1,007
4,765
2,343
0
2,677
2,088
27,737
0
W
Danzaburou
SubsZer0
Danzaburou
27,380
20,055
0
1,420
8,213
3,182
0
5,667
2,546
0
45,138
W
Bellona
TaKeo21
Bellona
12,140
3,373
1,094
1,308
12,971
9,934
0
5,537
7,434
308
14,872
L
Ares
5,210
370
0
0
21,192
14,542
0
10,924
10,268
17,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,753
Gold Earned
43,997
129
Minions Killed
68
10
Camps Cleared
3
850,765
Distance Traveled
757,402
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,683
1,076
20
2
1
146,871
0
W
Anubis
10,121
1,125
22
2
2
144,183
0
W
Scylla
12,319
1,369
36
4
2
207,592
2
L
Hel
8,804
978
11
1
1
190,426
2
L
Kali
8,001
889
4
0
0
107,653
1
L
Artio
8,540
949
9
1
0
175,672
3
W
Baron Samedi
10,464
1,163
24
3
2
171,300
0
W
Danzaburou
12,577
1,397
39
4
3
164,045
0
W
Bellona
10,272
1,141
8
1
1
163,645
0
L
Ares
8,969
997
24
3
1
136,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role