Player Matchup

Kukulkan
Kukulkan
Archxn
Kukulkan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 22L
1,179 Elo+
Solo
Hachiman
Hachiman
MOSCOWSTP
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,488 Elo+
Solo
Cthulhu
Cthulhu
MheySide
Cthulhu
Level 25
God Stats
3W - 4L
1,911 SR
Queue Stats
118W - 147L
1,281 Elo+
Party 1
Osiris
Osiris
Snowsprinter777
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
Yatsumara
Thanatos
Level 16
God Stats
4W - 7L
1,360 SR
Queue Stats
25W - 68L
1,155 Elo+
Party 1
Team Averages
Level 12
1,554 SR
1,321 Elo+

VS

Team Averages
Level 14
1,514 SR
1,365 Elo+
Geb
Geb
Petroh
Geb
Level 23
God Stats
6W - 2L
2,049 SR
Queue Stats
35W - 48L
1,415 Elo+
Solo
Neith
Neith
PpinilloRick
Neith
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Olorun
Olorun
Voitam_Dom7
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
just-FINISHER
Tsukuyomi
Level 14
God Stats
8W - 13L
1,083 SR
Queue Stats
10W - 22L
1,095 Elo+
Solo
Mercury
Mercury
xBENlJU
Mercury
Level 29
God Stats
5W - 10L
1,438 SR
Queue Stats
123W - 197L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Archxn
Kukulkan
13
4 / 12 / 3
8,553
503
5,536
13,202
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
MOSCOWSTP
Hachiman
11
2 / 15 / 4
7,772
457
11,056
15,408
4,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
MheySide
Cthulhu
13
2 / 6 / 6
8,193
482
10,051
17,583
11,920
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 9 / 7
7,182
422
2,523
13,721
7,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Yatsumara
Thanatos
14
6 / 12 / 0
9,601
565
6,272
18,058
6,364
Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Petroh
Geb
14
7 / 1 / 3
8,981
528
7,162
12,481
11,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
11 / 3 / 9
9,664
568
8,947
10,910
4,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
16
21 / 2 / 8
11,183
658
28,379
22,863
10,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
just-FINISHER
Tsukuyomi
13
4 / 6 / 7
8,760
515
5,434
9,623
3,482
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
xBENlJU
Mercury
14
11 / 3 / 7
9,683
570
10,583
10,968
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
14
Kills
54
54
Deaths
15
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Archxn
Kukulkan
4
12
3
0.46
L
Hachiman
MOSCOWSTP
Hachiman
2
15
4
0.27
L
Cthulhu
MheySide
Cthulhu
2
6
6
0.83
W
Geb
Petroh
Geb
7
1
3
8.5
W
11
3
9
5.17
L
0
9
7
0.39
W
Olorun
21
2
8
12.5
L
Thanatos
Yatsumara
Thanatos
6
12
0
0.5
W
Tsukuyomi
just-FINISHER
Tsukuyomi
4
6
7
1.25
W
Mercury
xBENlJU
Mercury
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,438
Damage
60,505
77,972
Taken
66,845
34,873
Mitigated
33,848
11,070
Healing
27,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Archxn
Kukulkan
5,536
1,676
0
0
13,202
4,691
0
7,124
6,078
24,057
0
L
Hachiman
MOSCOWSTP
Hachiman
11,056
6,562
0
0
15,408
4,833
0
6,673
8,735
0
32,289
L
Cthulhu
MheySide
Cthulhu
10,051
1,198
310
1,956
17,583
11,920
518
8,357
9,226
41,497
0
W
Geb
Petroh
Geb
7,162
355
594
2,832
12,481
11,504
284
4,135
8,346
36,574
0
W
8,947
5,195
0
5,825
10,910
4,269
2,559
1,938
8,972
0
41,444
L
2,523
1,024
0
656
13,721
7,065
0
7,132
6,589
0
15,131
W
Olorun
28,379
18,509
183
16,582
22,863
10,375
5,656
4,584
18,279
79,098
0
L
Thanatos
Yatsumara
Thanatos
6,272
2,285
0
8,148
18,058
6,364
0
6,255
11,803
0
34,275
W
Tsukuyomi
just-FINISHER
Tsukuyomi
5,434
1,267
0
635
9,623
3,482
865
1,948
7,675
0
41,819
W
Mercury
xBENlJU
Mercury
10,583
4,699
0
740
10,968
4,218
0
2,982
7,986
0
47,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,301
Gold Earned
48,271
228
Minions Killed
356
0
Camps Cleared
0
1,320,413
Distance Traveled
1,521,260
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,553
503
30
2
0
247,734
1
L
Hachiman
7,772
457
40
2
0
265,200
0
L
Cthulhu
8,193
482
59
3
0
292,225
0
W
Geb
8,981
528
41
2
0
328,321
0
W
Neith
9,664
568
57
3
0
255,844
1
L
Osiris
7,182
422
33
2
0
245,657
2
W
Olorun
11,183
658
118
7
0
261,816
0
L
Thanatos
9,601
565
66
4
0
269,597
0
W
Tsukuyomi
8,760
515
69
4
0
306,071
0
W
Mercury
9,683
570
71
4
0
369,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role