Player Matchup

Ravana
Ravana
KipHackmen
Ravana
Level 87
God Stats
2W - 1L
1,660 SR
Queue Stats
232W - 176L
1,677 Elo+
Party 1
Izanami
Izanami
RuinUrDay
Izanami
Level 76
God Stats
10W - 5L
1,670 SR
Queue Stats
56W - 41L
1,698 Elo+
Party 1
Janus
Janus
SniffAPickle
Janus
Level 79
God Stats
3W - 6L
1,425 SR
Queue Stats
143W - 95L
1,722 Elo+
Party 1
Team Averages
Level 81
1,585 SR
1,699 Elo+

VS

Team Averages
Level 77
1,620 SR
1,471 Elo+
Horus
Horus
 
Horus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
McLovInWarlord
Danzaburou
Level 69
God Stats
3W - 3L
1,688 SR
Queue Stats
54W - 57L
1,567 Elo+
Party 2
Anubis
Anubis
peckolhead
Anubis
Level 62
God Stats
3W - 2L
1,673 SR
Queue Stats
14W - 18L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
KipHackmen
Ravana
13
7 / 1 / 7
8,995
818
8,566
8,345
6,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
RuinUrDay
Izanami
13
3 / 1 / 8
8,256
751
7,846
4,896
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 5 / 8
8,568
779
8,311
6,824
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 4 / 2
6,844
622
4,290
10,584
4,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
McLovInWarlord
Danzaburou
11
5 / 4 / 1
8,058
733
6,957
8,869
3,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
peckolhead
Anubis
12
1 / 6 / 4
7,439
676
2,941
8,371
3,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
7
7
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
2
0.5
W
Ravana
KipHackmen
Ravana
7
1
7
10.5
L
Danzaburou
McLovInWarlord
Danzaburou
5
4
1
1.38
W
Izanami
RuinUrDay
Izanami
3
1
8
7
W
4
5
8
1.6
L
Anubis
peckolhead
Anubis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,723
Damage
14,188
20,065
Taken
27,824
10,588
Mitigated
11,385
5,671
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,290
1,970
1,528
2,287
10,584
4,880
0
3,472
6,470
0
11,613
W
Ravana
KipHackmen
Ravana
8,566
1,485
0
4,590
8,345
6,766
140
1,521
6,824
0
16,110
L
Danzaburou
McLovInWarlord
Danzaburou
6,957
3,184
0
1,052
8,869
3,173
0
1,930
6,814
0
31,335
W
Izanami
RuinUrDay
Izanami
7,846
4,313
0
391
4,896
2,033
1,615
435
4,461
0
33,611
W
8,311
361
0
690
6,824
1,789
762
1,067
5,757
23,325
0
L
Anubis
peckolhead
Anubis
2,941
0
262
517
8,371
3,332
135
3,323
4,747
18,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,819
Gold Earned
22,341
130
Minions Killed
121
5
Camps Cleared
5
612,208
Distance Traveled
614,174
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,844
622
14
1
3
227,237
5
W
Ravana
8,995
818
13
1
0
217,925
2
L
Danzaburou
8,058
733
53
5
2
204,269
3
W
Izanami
8,256
751
74
7
3
196,874
3
W
Janus
8,568
779
43
4
2
197,409
1
L
Anubis
7,439
676
54
5
0
182,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role