Player Matchup

Raijin
Raijin
jayjones22
Raijin
Level 60
God Stats
0W - 7L
1,127 SR
Queue Stats
88W - 157L
1,193 Elo+
Party 1
Pele
Pele
kingking23
Pele
Level 61
God Stats
0W - 4L
1,162 SR
Queue Stats
101W - 184L
1,170 Elo+
Party 1
Anhur
Anhur
reverse_gavin
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 108L
1,179 Elo+
Solo
Team Averages
Level 47
1,263 SR
1,180 Elo+

VS

Team Averages
Level 27
1,281 SR
1,147 Elo+
Izanami
Izanami
Galaxymoon7863
Izanami
Level 19
God Stats
1W - 3L
1,068 SR
Queue Stats
6W - 29L
1,026 Elo+
Solo
Medusa
Medusa
Osmane01LAN
Medusa
Level 18
God Stats
18W - 19L
1,466 SR
Queue Stats
23W - 32L
1,209 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zombiejunge
Morgan Le Fay
Level 43
God Stats
4W - 7L
1,309 SR
Queue Stats
23W - 48L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
jayjones22
Raijin
13
7 / 4 / 2
9,326
717
9,355
9,150
3,404
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 6 / 7
8,777
675
8,882
11,148
3,997
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
1 / 3 / 5
8,368
644
2,100
7,973
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 10
8,691
669
2,403
15,056
4,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
13
8 / 5 / 3
10,412
801
12,562
11,278
4,920
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
zombiejunge
Morgan Le Fay
14
5 / 1 / 6
10,171
782
6,367
6,327
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
9
Kills
13
13
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
3
10
1.67
W
Medusa
8
5
3
1.9
L
Raijin
jayjones22
Raijin
7
4
2
2
L
1
6
7
0.75
L
1
3
5
1.17
W
Morgan Le Fay
zombiejunge
Morgan Le Fay
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,337
Damage
21,332
28,271
Taken
32,661
10,692
Mitigated
12,170
4,025
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,403
1,457
0
4,049
15,056
4,907
774
6,215
8,841
0
9,241
W
Medusa
12,562
6,384
75
1,531
11,278
4,920
1,303
3,069
8,209
0
46,416
L
Raijin
jayjones22
Raijin
9,355
2,071
278
879
9,150
3,404
0
1,320
7,688
26,365
0
L
8,882
2,329
0
1,782
11,148
3,997
0
1,573
9,403
0
25,631
L
2,100
913
143
943
7,973
3,291
0
3,433
4,212
0
10,872
W
Morgan Le Fay
zombiejunge
Morgan Le Fay
6,367
944
0
3,062
6,327
2,343
259
1,492
4,835
29,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,471
Gold Earned
29,274
104
Minions Killed
132
4
Camps Cleared
6
551,248
Distance Traveled
620,358
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,691
669
14
1
1
210,101
3
W
Medusa
10,412
801
67
5
2
182,880
5
L
Raijin
9,326
717
42
3
3
194,893
1
L
Pele
8,777
675
44
3
0
206,541
1
L
Anhur
8,368
644
18
1
1
149,814
1
W
Morgan Le Fay
10,171
782
51
4
3
227,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role