Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
CostBanjo798970
Susano
Level 7
God Stats
4W - 4L
1,475 SR
Queue Stats
6W - 8L
1,268 Elo+
Solo
Hel
Hel
NH2025
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,059 Elo+
Solo
Cthulhu
Cthulhu
lIMr_ExclusiveIl
Cthulhu
Level 8
God Stats
3W - 2L
1,674 SR
Queue Stats
11W - 13L
1,452 Elo+
Solo
Neith
Neith
resolved-arbour7
Neith
Level 18
God Stats
4W - 9L
1,360 SR
Queue Stats
17W - 31L
1,230 Elo+
Party 2
Team Averages
Level 14
1,502 SR
1,302 Elo+

VS

Team Averages
Level 26
1,551 SR
1,385 Elo+
Khepri
Khepri
AT0X16B0Y
Khepri
Level 29
God Stats
4W - 4L
1,483 SR
Queue Stats
42W - 39L
1,350 Elo+
Solo
Hades
Hades
CatlikeDonkey71
Hades
Level 38
God Stats
10W - 11L
1,958 SR
Queue Stats
141W - 194L
1,377 Elo+
Party 1
Neith
Neith
FeedThaKitty
Neith
Level 8
God Stats
5W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 1
Loki
Loki
Shadysn1per14
Loki
Level 29
God Stats
2W - 3L
1,355 SR
Queue Stats
76W - 87L
1,321 Elo+
Party 1
Sol
Sol
imbadsrry
Sol
Level 25
God Stats
75W - 86L
1,461 SR
Queue Stats
120W - 132L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
4 / 6 / 2
10,609
482
11,415
15,531
6,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

2
0 / 1 / 0
5,767
262
85
1,104
282
Hel
NH2025
Hel
16
1 / 8 / 2
10,168
462
17,850
20,912
8,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 0
7,719
351
6,800
17,164
9,530
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 8 / 3
9,179
417
4,991
12,171
4,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AT0X16B0Y
Khepri
16
7 / 1 / 8
10,973
499
11,140
15,267
18,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 1 / 1
10,981
499
4,505
10,489
7,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 4 / 3
9,062
412
4,431
7,021
2,783
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 1 / 4
10,915
496
8,062
11,410
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 2 / 2
12,554
571
23,944
21,571
7,743
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
8
Kills
29
30
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
6
2
0.83
W
Khepri
AT0X16B0Y
Khepri
7
1
8
11
W
3
1
1
3.5
L
0
1
0
0
W
2
4
3
0.88
L
Hel
NH2025
Hel
1
8
2
0.25
W
6
1
4
8
W
11
2
2
6
L
2
7
0
0.29
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,141
Damage
52,082
66,882
Taken
65,758
29,201
Mitigated
41,648
16,563
Healing
22,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
11,415
1,025
0
653
15,531
6,502
1,276
9,013
6,518
0
56,955
W
Khepri
AT0X16B0Y
Khepri
11,140
932
0
2,184
15,267
18,911
525
5,217
9,867
43,552
0
W
4,505
378
30
5,077
10,489
7,693
2,306
0
10,489
57,901
0
L
85
25
0
0
1,104
282
0
1,062
42
0
203
W
4,431
2,201
0
948
7,021
2,783
1,723
1,457
5,524
0
31,727
L
Hel
NH2025
Hel
17,850
737
3,276
10,449
20,912
8,831
847
13,982
6,930
65,851
0
W
8,062
2,152
0
3,162
11,410
4,518
0
3,009
8,297
0
58,892
W
23,944
8,962
118
11,002
21,571
7,743
2,880
13,856
6,931
104,536
0
L
6,800
645
83
0
17,164
9,530
253
10,882
6,282
23,893
0
L
4,991
2,684
0
2,102
12,171
4,056
2,659
4,650
7,521
0
45,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,442
Gold Earned
54,485
340
Minions Killed
518
0
Camps Cleared
0
1,535,080
Distance Traveled
1,756,101
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,609
482
92
4
0
424,127
3
W
Khepri
10,973
499
48
2
0
393,049
0
W
Hades
10,981
499
126
6
0
353,950
0
L
Susano
5,767
262
0
0
0
16,464
0
W
Neith
9,062
412
62
3
0
214,734
1
L
Hel
10,168
462
122
6
0
386,512
7
W
Loki
10,915
496
112
5
0
434,046
0
W
Sol
12,554
571
170
8
0
360,322
0
L
Cthulhu
7,719
351
36
2
0
398,179
0
L
Neith
9,179
417
90
4
0
309,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role