Player Matchup

Bellona
Bellona
Gold IV
Fernox666
Bellona
Gold IV
Level 116
God Stats
11W - 22L
1,402 SR
Queue Stats
342W - 358L
1,229 MMR
Solo
Cabrakan
Cabrakan
Gold IV
JefrMasb
Cabrakan
Gold IV
Level 126
God Stats
12W - 9L
1,603 SR
Queue Stats
72W - 82L
1,457 MMR
Party 1
Ymir
Ymir
Silver III
MasbJefr
Ymir
Silver III
Level 105
God Stats
7W - 4L
1,583 SR
Queue Stats
41W - 56L
998 MMR
Party 1
Nemesis
Nemesis
Bronze II
Nocatu
Nemesis
Bronze II
Level 126
God Stats
23W - 13L
1,479 SR
Queue Stats
608W - 632L
318 MMR
Solo
Cupid
Cupid
Silver V
x5FDPxReaper
Cupid
Silver V
Level 99
God Stats
11W - 14L
1,569 SR
Queue Stats
113W - 140L
651 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,527 SR
931 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,548 SR
1,238 MMR
Kukulkan
Kukulkan
Silver II
 
Kukulkan
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver V
 
Arachne
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
DangerDarkFell
Medusa
Silver II
Level 109
God Stats
3W - 1L
1,557 SR
Queue Stats
109W - 109L
954 MMR
Solo
Athena
Athena
Silver IV
IFlufflz
Athena
Silver IV
Level 95
God Stats
1W - 0L
1,303 SR
Queue Stats
36W - 55L
991 MMR
Solo
Amaterasu
Amaterasu
Silver I
Im Fast AF Boi
Amaterasu
Silver I
Level 112
God Stats
5W - 0L
1,880 SR
Queue Stats
66W - 69L
1,244 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fernox666
Bellona
11
0 / 4 / 0
6,770
484
6,422
10,167
9,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
JefrMasb
Cabrakan
10
0 / 3 / 1
5,979
427
4,565
10,330
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
9
2 / 5 / 0
6,554
468
2,993
14,632
11,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Nocatu
Nemesis
10
0 / 6 / 1
5,979
427
3,660
9,101
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 5 / 1
6,267
448
5,197
11,184
3,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
LokiArtioMorgan Le FayGebGilgamesh

VS

Bans
Cu ChulainnRaijinArtemisJanusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
5 / 0 / 10
9,328
666
13,530
6,866
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
 
Arachne
13
4 / 0 / 7
8,285
592
6,394
9,161
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 6
8,760
626
7,800
6,061
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
IFlufflz
Athena
12
3 / 2 / 13
8,184
585
6,683
11,736
11,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
Im Fast AF Boi
Amaterasu
15
6 / 0 / 2
8,796
628
5,891
8,641
5,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
3
Kills
23
23
Deaths
3
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
0
10
10
W
Arachne
 
Arachne
4
0
7
7.5
W
5
1
6
8
L
Bellona
Fernox666
Bellona
0
4
0
0
W
Athena
IFlufflz
Athena
3
2
13
4.75
W
Amaterasu
Im Fast AF Boi
Amaterasu
6
0
2
7
L
Cabrakan
JefrMasb
Cabrakan
0
3
1
0.17
L
Ymir
2
5
0
0.4
L
Nemesis
Nocatu
Nemesis
0
6
1
0.08
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,837
Damage
40,298
55,414
Taken
42,465
32,911
Mitigated
25,972
10,875
Healing
15,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,530
1,996
0
2,136
6,866
2,768
1,905
1,784
5,039
59,676
0
W
Arachne
 
Arachne
6,394
5,223
0
3,387
9,161
3,808
1,941
2,145
6,881
0
41,426
W
7,800
2,958
0
2,267
6,061
2,621
1,988
891
5,170
0
61,320
L
Bellona
Fernox666
Bellona
6,422
2,309
0
2,365
10,167
9,018
0
2,194
7,921
0
43,557
W
Athena
IFlufflz
Athena
6,683
1,958
713
2,551
11,736
11,187
505
2,270
9,379
22,807
0
W
Amaterasu
Im Fast AF Boi
Amaterasu
5,891
1,479
0
4,094
8,641
5,588
2,206
532
7,450
2,885
41,436
L
Cabrakan
JefrMasb
Cabrakan
4,565
610
0
3,534
10,330
5,477
0
2,623
7,629
33,559
0
L
Ymir
2,993
383
0
834
14,632
11,355
0
7,428
6,908
17,958
0
L
Nemesis
Nocatu
Nemesis
3,660
1,701
0
1,594
9,101
3,768
585
3,050
5,964
0
30,234
L
5,197
2,390
80
2,468
11,184
3,293
0
4,733
6,329
0
33,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,549
Gold Earned
43,353
305
Minions Killed
418
0
Camps Cleared
0
1,267,330
Distance Traveled
1,451,019
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,328
666
115
8
0
287,234
2
W
Arachne
8,285
592
80
6
0
337,848
6
W
Medusa
8,760
626
108
8
0
256,208
0
L
Bellona
6,770
484
104
7
0
231,320
0
W
Athena
8,184
585
32
2
0
305,690
4
W
Amaterasu
8,796
628
83
6
0
264,039
1
L
Cabrakan
5,979
427
73
5
0
262,061
1
L
Ymir
6,554
468
32
2
0
256,164
6
L
Nemesis
5,979
427
42
3
0
256,055
2
L
Cupid
6,267
448
54
4
0
261,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role