Player Matchup

Nemesis
Nemesis
ASESINO2331
Nemesis
Level 126
God Stats
1W - 1L
1,395 SR
Queue Stats
199W - 214L
1,478 Elo+
Solo
Sylvanus
Sylvanus
AmigueroMalafame
Sylvanus
Level 69
God Stats
17W - 32L
1,273 SR
Queue Stats
182W - 272L
1,393 Elo+
Party 2
Janus
Janus
Leviii990
Janus
Level 68
God Stats
19W - 20L
1,464 SR
Queue Stats
257W - 331L
1,394 Elo+
Party 2
Mulan
Mulan
TRP_Lactobaclius
Mulan
Level 112
God Stats
4W - 4L
1,470 SR
Queue Stats
306W - 328L
1,391 Elo+
Solo
Izanami
Izanami
iBadHabits
Izanami
Level 109
God Stats
12W - 11L
1,536 SR
Queue Stats
72W - 75L
1,502 Elo+
Solo
Team Averages
Level 97
1,427 SR
1,432 Elo+

VS

Team Averages
Level 87
1,361 SR
1,396 Elo+
Discordia
Discordia
AleComunistinha
Discordia
Level 111
God Stats
2W - 8L
1,069 SR
Queue Stats
201W - 237L
1,411 Elo+
Solo
Charybdis
Charybdis
Batboy271
Charybdis
Level 128
God Stats
3W - 13L
1,398 SR
Queue Stats
148W - 159L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
Falcom_01
Gilgamesh
Level 63
God Stats
20W - 26L
1,417 SR
Queue Stats
215W - 302L
1,411 Elo+
Party 1
Ares
Ares
Stormtrooper_379
Ares
Level 89
God Stats
3W - 8L
1,380 SR
Queue Stats
169W - 224L
1,350 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bibrandao
Tsukuyomi
Level 42
God Stats
1W - 2L
1,539 SR
Queue Stats
99W - 126L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASESINO2331
Nemesis
17
3 / 2 / 6
10,569
556
6,069
14,389
7,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 2 / 9
9,453
498
4,922
14,915
14,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Leviii990
Janus
17
4 / 2 / 5
11,096
584
7,618
10,024
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
9 / 2 / 2
12,012
632
12,760
16,987
13,493
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
iBadHabits
Izanami
17
8 / 3 / 1
10,951
576
10,489
13,055
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AleComunistinha
Discordia
16
2 / 2 / 4
9,856
519
9,740
6,855
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Batboy271
Charybdis
14
3 / 7 / 2
9,074
478
7,273
14,281
4,143
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Falcom_01
Gilgamesh
15
2 / 7 / 0
9,533
502
8,802
13,926
14,847
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
1 / 2 / 4
9,281
488
7,905
13,187
15,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
bibrandao
Tsukuyomi
13
3 / 6 / 2
8,617
454
7,213
10,822
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
24
Kills
11
11
Deaths
24
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ASESINO2331
Nemesis
3
2
6
3
L
Discordia
AleComunistinha
Discordia
2
2
4
2
W
0
2
9
2.25
L
Charybdis
Batboy271
Charybdis
3
7
2
0.57
L
Gilgamesh
Falcom_01
Gilgamesh
2
7
0
0.29
W
Janus
Leviii990
Janus
4
2
5
3.25
L
1
2
4
1.5
W
9
2
2
5
L
Tsukuyomi
bibrandao
Tsukuyomi
3
6
2
0.67
W
Izanami
iBadHabits
Izanami
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,858
Damage
40,933
69,370
Taken
59,071
44,423
Mitigated
42,629
25,164
Healing
11,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ASESINO2331
Nemesis
6,069
2,151
0
2,733
14,389
7,535
1,348
3,910
10,271
0
77,609
L
Discordia
AleComunistinha
Discordia
9,740
917
0
1,193
6,855
2,933
1,019
1,745
5,110
61,606
0
W
4,922
952
1,777
5,969
14,915
14,907
500
3,612
11,113
18,673
0
L
Charybdis
Batboy271
Charybdis
7,273
2,770
0
2,911
14,281
4,143
1,580
2,546
11,735
0
62,639
L
Gilgamesh
Falcom_01
Gilgamesh
8,802
2,647
0
2,508
13,926
14,847
165
1,573
12,353
0
62,280
W
Janus
Leviii990
Janus
7,618
869
63
2,929
10,024
3,802
979
4,250
5,322
75,248
0
L
7,905
316
0
3,217
13,187
15,984
0
4,261
8,926
21,190
0
W
12,760
2,203
0
5,868
16,987
13,493
0
2,183
14,686
0
75,086
L
Tsukuyomi
bibrandao
Tsukuyomi
7,213
2,133
0
1,426
10,822
4,722
359
2,596
8,226
0
43,957
W
Izanami
iBadHabits
Izanami
10,489
6,737
0
5,825
13,055
4,686
2,175
2,872
10,183
0
95,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,081
Gold Earned
46,361
593
Minions Killed
468
0
Camps Cleared
0
1,851,605
Distance Traveled
1,688,730
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,569
556
116
6
0
414,573
1
L
Discordia
9,856
519
124
7
0
362,053
5
W
Sylvanus
9,453
498
25
1
0
331,178
3
L
Charybdis
9,074
478
132
7
0
313,605
9
L
Gilgamesh
9,533
502
123
6
0
345,254
2
W
Janus
11,096
584
160
8
0
393,262
3
L
Ares
9,281
488
22
1
0
376,767
2
W
Mulan
12,012
632
147
8
0
375,047
2
L
Tsukuyomi
8,617
454
67
4
0
291,051
0
W
Izanami
10,951
576
145
8
0
337,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role