Player Matchup

Sol
Sol
DesstroyerOfDark
Sol
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 26L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
Ieatkills_2
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,153 Elo+
Solo
Nike
Nike
ZoneCross
Nike
Level 31
God Stats
1W - 3L
1,496 SR
Queue Stats
56W - 45L
1,429 Elo+
Party 2
Team Averages
Level 27
1,499 SR
1,365 Elo+

VS

Team Averages
Level 87
1,421 SR
1,327 Elo+
Heimdallr
Heimdallr
XD Boss2058
Heimdallr
Level 26
God Stats
4W - 5L
1,313 SR
Queue Stats
158W - 202L
1,283 Elo+
Party 1
Ah Puch
Ah Puch
benning0713
Ah Puch
Level 125
God Stats
13W - 4L
1,449 SR
Queue Stats
356W - 338L
1,475 Elo+
Party 1
Ymir
Ymir
im-supa-smexy
Ymir
Level 109
God Stats
28W - 28L
1,501 SR
Queue Stats
131W - 208L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,809
581
3,480
6,120
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Ieatkills_2
Cthulhu
8
0 / 5 / 0
5,691
569
3,400
8,036
6,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
11
2 / 3 / 0
6,389
639
5,418
8,539
3,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
XD Boss2058
Heimdallr
11
1 / 2 / 9
7,065
707
5,092
6,038
1,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
benning0713
Ah Puch
13
9 / 0 / 2
8,108
811
9,024
4,940
1,622
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 8
7,527
753
3,111
7,766
3,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
11
11
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Cthulhu
Ieatkills_2
Cthulhu
0
5
0
0
W
Heimdallr
XD Boss2058
Heimdallr
1
2
9
2.75
L
Nike
2
3
0
0.67
W
Ah Puch
benning0713
Ah Puch
9
0
2
10
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,298
Damage
17,227
22,695
Taken
18,744
11,966
Mitigated
6,924
3,200
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,480
627
0
1,258
6,120
1,878
0
4,317
1,803
15,731
0
L
Cthulhu
Ieatkills_2
Cthulhu
3,400
189
0
389
8,036
6,182
0
4,312
3,724
8,305
0
W
Heimdallr
XD Boss2058
Heimdallr
5,092
1,899
0
1,277
6,038
1,794
647
1,085
4,471
0
19,801
L
Nike
5,418
365
0
1,553
8,539
3,906
0
3,817
4,722
0
19,011
W
Ah Puch
benning0713
Ah Puch
9,024
799
129
3,637
4,940
1,622
582
2,296
2,254
31,901
0
W
3,111
393
193
2,735
7,766
3,508
387
3,143
3,965
12,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,889
Gold Earned
22,700
83
Minions Killed
98
3
Camps Cleared
5
532,125
Distance Traveled
523,710
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,809
581
30
3
2
164,548
0
L
Cthulhu
5,691
569
13
1
1
189,643
0
W
Heimdallr
7,065
707
26
3
1
179,301
2
L
Nike
6,389
639
40
4
0
177,934
0
W
Ah Puch
8,108
811
59
6
3
167,689
2
W
Ymir
7,527
753
13
1
1
176,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role