Player Matchup

Ullr
Ullr
ChuIoDeChelas_
Ullr
Level 19
God Stats
7W - 2L
1,644 SR
Queue Stats
40W - 17L
1,708 Elo+
Party 1
Sun Wukong
Sun Wukong
SilentShadow997
Sun Wukong
Level 18
God Stats
18W - 13L
1,617 SR
Queue Stats
282W - 154L
1,575 Elo+
Solo
Hachiman
Hachiman
Soatnexs
Hachiman
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,505 Elo+
Solo
Susano
Susano
SomeShadyGuy
Susano
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
66W - 27L
1,786 Elo+
Party 1
Guan Yu
Guan Yu
Zrodix
Guan Yu
Level 46
God Stats
1W - 0L
1,526 SR
Queue Stats
4W - 2L
1,538 Elo+
Party 1
Team Averages
Level 20
1,557 SR
1,623 Elo+

VS

Team Averages
Level 15
1,498 SR
1,463 Elo+
Medusa
Medusa
AnanasDesBois
Medusa
Level 29
God Stats
1W - 1L
1,741 SR
Queue Stats
177W - 166L
1,571 Elo+
Solo
Chernobog
Chernobog
GhostDadJimmy
Chernobog
Level 13
God Stats
1W - 2L
1,382 SR
Queue Stats
8W - 10L
1,365 Elo+
Solo
Kukulkan
Kukulkan
GoReUnLuCkY
Kukulkan
Level 7
God Stats
1W - 7L
1,385 SR
Queue Stats
30W - 48L
1,418 Elo+
Solo
Merlin
Merlin
SOUL REAPER566
Merlin
Level 22
God Stats
2W - 3L
1,483 SR
Queue Stats
3W - 6L
1,369 Elo+
Solo
Agni
Agni
YouTubeChemoney_
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 7 / 17
12,300
586
21,393
16,725
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
SilentShadow997
Sun Wukong
19
6 / 1 / 11
11,737
559
13,342
21,749
24,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
Soatnexs
Hachiman
15
3 / 5 / 6
9,507
453
2,776
11,292
3,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
19
24 / 6 / 6
13,318
634
23,840
16,972
6,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Zrodix
Guan Yu
17
11 / 5 / 14
11,320
539
12,028
17,591
16,308
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 1
11,956
569
6,819
17,015
5,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
GhostDadJimmy
Chernobog
15
4 / 9 / 3
9,784
466
5,586
17,082
4,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
GoReUnLuCkY
Kukulkan
15
6 / 16 / 6
11,281
537
7,112
19,386
8,451
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 22 / 5
11,388
542
16,543
25,684
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 4 / 2
7,881
375
4,289
6,267
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
38
58
Kills
21
24
Deaths
58
54
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
W
14
7
17
3.21
L
Chernobog
GhostDadJimmy
Chernobog
4
9
3
0.61
L
Kukulkan
GoReUnLuCkY
Kukulkan
6
16
6
0.56
L
6
22
5
0.39
W
Sun Wukong
SilentShadow997
Sun Wukong
6
1
11
11.5
W
Hachiman
Soatnexs
Hachiman
3
5
6
1.2
W
Susano
24
6
6
4.5
L
1
4
2
0.5
W
Guan Yu
Zrodix
Guan Yu
11
5
14
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,379
Damage
40,349
84,329
Taken
85,434
56,286
Mitigated
26,190
21,222
Healing
6,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,819
3,110
0
2,719
17,015
5,554
876
209
16,186
0
75,257
W
21,393
6,853
0
2,429
16,725
5,926
1,426
6,743
9,982
0
79,445
L
Chernobog
GhostDadJimmy
Chernobog
5,586
2,526
0
1,962
17,082
4,712
211
470
16,313
0
31,063
L
Kukulkan
GoReUnLuCkY
Kukulkan
7,112
1,102
0
640
19,386
8,451
40
466
18,766
28,714
0
L
16,543
1,548
0
798
25,684
6,105
0
694
24,745
39,091
0
W
Sun Wukong
SilentShadow997
Sun Wukong
13,342
2,353
0
12,296
21,749
24,146
1,211
3,893
17,856
0
78,152
W
Hachiman
Soatnexs
Hachiman
2,776
1,537
0
910
11,292
3,313
2,742
6,559
4,435
0
32,159
W
Susano
23,840
8,551
0
2,853
16,972
6,593
0
5,117
11,791
0
86,151
L
4,289
149
0
534
6,267
1,368
28
61
6,206
24,901
0
W
Guan Yu
Zrodix
Guan Yu
12,028
966
762
1,972
17,591
16,308
680
5,234
12,321
10,558
49,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,182
Gold Earned
52,290
542
Minions Killed
344
0
Camps Cleared
0
1,945,004
Distance Traveled
1,381,777
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,956
569
125
6
0
342,057
3
W
Ullr
12,300
586
119
6
0
371,341
0
L
Chernobog
9,784
466
68
3
0
319,276
0
L
Kukulkan
11,281
537
47
2
0
249,417
1
L
Merlin
11,388
542
46
2
0
267,725
0
W
Sun Wukong
11,737
559
153
7
0
435,865
0
W
Hachiman
9,507
453
63
3
0
312,615
5
W
Susano
13,318
634
124
6
0
418,119
1
L
Agni
7,881
375
58
3
0
203,302
3
W
Guan Yu
11,320
539
83
4
0
407,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role