Player Matchup

Bellona
Bellona
GOATLLONA
Bellona
Level 2
God Stats
4W - 3L
1,756 SR
Queue Stats
6W - 5L
1,661 Elo+
Solo
Ymir
Ymir
GammaS2
Ymir
Level 3
God Stats
2W - 2L
1,700 SR
Queue Stats
2W - 3L
1,698 Elo+
Party 4
Nemesis
Nemesis
Roubignols
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,222 Elo+
Party 3
Loki
Loki
dendofyy
Loki
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,698 Elo+
Party 4
Ah Puch
Ah Puch
kiiZeN4
Ah Puch
Level 28
God Stats
1W - 2L
1,437 SR
Queue Stats
11W - 12L
1,415 Elo+
Party 3
Team Averages
Level 8
1,579 SR
1,539 Elo+

VS

Team Averages
Level 45
1,612 SR
1,660 Elo+
Anubis
Anubis
Labelbtw
Anubis
Level 16
God Stats
2W - 0L
1,828 SR
Queue Stats
4W - 0L
1,842 Elo+
Party 1
Apollo
Apollo
MrSoftik
Apollo
Level 147
God Stats
1W - 0L
1,295 SR
Queue Stats
51W - 25L
1,727 Elo+
Party 1
Sobek
Sobek
Serunameno
Sobek
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 18L
1,888 Elo+
Party 1
Bellona
Bellona
SouleyeWAOS
Bellona
Level 18
God Stats
3W - 2L
1,738 SR
Queue Stats
75W - 84L
1,368 Elo+
Party 2
Arachne
Arachne
TheRealSouI
Arachne
Level 22
God Stats
2W - 0L
1,697 SR
Queue Stats
161W - 148L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GOATLLONA
Bellona
14
5 / 1 / 0
7,634
636
6,184
7,275
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
GammaS2
Ymir
9
0 / 5 / 2
5,459
455
3,699
10,056
7,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Roubignols
Nemesis
8
0 / 7 / 1
5,034
420
2,554
8,707
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
8
1 / 6 / 0
5,304
442
1,738
6,901
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
kiiZeN4
Ah Puch
9
2 / 7 / 0
5,642
470
7,612
8,362
2,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Labelbtw
Anubis
12
7 / 3 / 5
7,527
627
6,822
7,836
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
MrSoftik
Apollo
10
5 / 2 / 1
6,678
557
8,804
7,002
1,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
10
1 / 2 / 9
6,517
543
2,771
7,452
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
SouleyeWAOS
Bellona
12
7 / 1 / 3
7,421
618
7,276
7,179
6,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
TheRealSouI
Arachne
13
6 / 0 / 8
7,982
665
5,508
8,020
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
8
Kills
26
26
Deaths
8
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
GOATLLONA
Bellona
5
1
0
5
L
Ymir
GammaS2
Ymir
0
5
2
0.2
W
Anubis
Labelbtw
Anubis
7
3
5
3.17
W
Apollo
MrSoftik
Apollo
5
2
1
2.75
L
Nemesis
Roubignols
Nemesis
0
7
1
0.07
W
Sobek
1
2
9
2.75
W
Bellona
SouleyeWAOS
Bellona
7
1
3
8.5
W
Arachne
TheRealSouI
Arachne
6
0
8
10
L
Loki
1
6
0
0.17
L
Ah Puch
kiiZeN4
Ah Puch
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,787
Damage
31,181
41,301
Taken
37,489
18,721
Mitigated
19,199
7,152
Healing
12,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
GOATLLONA
Bellona
6,184
2,074
0
2,120
7,275
4,082
0
2,256
5,019
0
55,573
L
Ymir
GammaS2
Ymir
3,699
694
0
1,313
10,056
7,207
200
2,096
7,960
16,149
0
W
Anubis
Labelbtw
Anubis
6,822
368
95
3,996
7,836
3,068
530
3,402
4,434
40,662
0
W
Apollo
MrSoftik
Apollo
8,804
5,974
0
1,421
7,002
1,916
2,395
2,282
4,720
0
42,327
L
Nemesis
Roubignols
Nemesis
2,554
1,030
158
1,630
8,707
3,050
0
1,786
6,921
0
20,068
W
Sobek
2,771
395
0
1,563
7,452
4,655
569
3,372
4,080
8,471
0
W
Bellona
SouleyeWAOS
Bellona
7,276
1,276
0
719
7,179
6,194
362
856
6,323
7,859
22,172
W
Arachne
TheRealSouI
Arachne
5,508
3,636
0
4,799
8,020
3,366
204
1,399
6,621
0
46,881
L
Loki
1,738
630
0
319
6,901
2,222
69
1,643
5,258
0
17,083
L
Ah Puch
kiiZeN4
Ah Puch
7,612
115
173
1,439
8,362
2,160
112
3,285
5,077
30,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,073
Gold Earned
36,125
295
Minions Killed
313
0
Camps Cleared
0
1,146,923
Distance Traveled
1,200,396
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,634
636
127
11
0
260,427
4
L
Ymir
5,459
455
35
3
0
224,291
0
W
Anubis
7,527
627
72
6
0
214,009
0
W
Apollo
6,678
557
74
6
0
223,166
1
L
Nemesis
5,034
420
38
3
0
223,700
2
W
Sobek
6,517
543
11
1
0
229,822
2
W
Bellona
7,421
618
69
6
0
252,178
1
W
Arachne
7,982
665
87
7
0
281,221
1
L
Loki
5,304
442
40
3
0
235,227
1
L
Ah Puch
5,642
470
55
5
0
203,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role