Player Matchup

Odin
Odin
NokiHaltter
Odin
Level 8
God Stats
2W - 2L
1,244 SR
Queue Stats
13W - 9L
1,455 Elo+
Party 2
Set
Set
Pedrojack
Set
Level 126
God Stats
1W - 0L
1,576 SR
Queue Stats
12W - 5L
1,649 Elo+
Party 2
Chaac
Chaac
dark_tuuga
Chaac
Level 26
God Stats
2W - 4L
1,132 SR
Queue Stats
65W - 98L
1,222 Elo+
Solo
Susano
Susano
mihawqi
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,355 Elo+
Party 2
Anubis
Anubis
wladmeisterTV
Anubis
Level 156
God Stats
3W - 0L
1,804 SR
Queue Stats
21W - 15L
1,516 Elo+
Party 2
Team Averages
Level 64
1,451 SR
1,439 Elo+

VS

Team Averages
Level 19
1,500 SR
1,383 Elo+
Mulan
Mulan
DZPriders__BK
Mulan
Level 28
God Stats
2W - 2L
1,637 SR
Queue Stats
37W - 31L
1,331 Elo+
Party 1
Bastet
Bastet
Kudeplastico__23
Bastet
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 56L
1,396 Elo+
Party 1
Ymir
Ymir
LokoWeth
Ymir
Level 23
God Stats
4W - 11L
1,361 SR
Queue Stats
124W - 130L
1,498 Elo+
Solo
Bakasura
Bakasura
MIDORIYA_hid
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,190 Elo+
Party 3
Ares
Ares
thiago_2silveira
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 8
5,504
550
2,158
4,133
2,449
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
9 / 1 / 8
7,132
713
7,472
5,221
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
10
1 / 3 / 3
5,819
582
3,411
6,233
2,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
mihawqi
Susano
8
4 / 3 / 5
5,616
562
3,548
5,576
2,434
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
10 / 0 / 8
6,969
697
9,844
5,493
2,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 2
5,650
565
4,808
7,665
3,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 5 / 1
5,355
536
2,989
8,732
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
7
2 / 3 / 1
4,964
496
2,917
5,912
2,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
MIDORIYA_hid
Bakasura
5
1 / 7 / 0
4,172
417
1,092
6,108
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 6 / 2
4,419
442
1,422
7,260
3,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
26
Kills
8
8
Deaths
26
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
2
5
1
0.5
L
Ymir
2
3
1
0.83
L
Bakasura
MIDORIYA_hid
Bakasura
1
7
0
0.14
W
2
1
8
6
W
9
1
8
13
W
Chaac
1
3
3
0.83
W
Susano
mihawqi
Susano
4
3
5
2.17
L
0
6
2
0.17
W
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,433
Damage
13,228
26,656
Taken
35,677
12,416
Mitigated
12,820
8,051
Healing
5,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,808
1,384
0
1,139
7,665
3,566
499
1,987
5,678
0
23,633
L
2,989
651
0
2,380
8,732
1,701
0
2,589
6,143
0
18,069
L
Ymir
2,917
1,484
0
1,282
5,912
2,353
0
712
5,200
15,016
0
L
Bakasura
MIDORIYA_hid
Bakasura
1,092
475
0
384
6,108
1,589
300
2,268
3,840
0
8,879
W
2,158
739
90
818
4,133
2,449
144
414
3,699
0
17,417
W
7,472
3,885
0
2,209
5,221
2,238
942
187
5,034
0
39,170
W
Chaac
3,411
956
0
1,418
6,233
2,914
714
2,550
3,683
0
26,284
W
Susano
mihawqi
Susano
3,548
1,565
0
0
5,576
2,434
624
506
5,070
0
12,060
L
1,422
359
0
556
7,260
3,611
289
2,288
4,972
7,569
0
W
9,844
936
190
3,326
5,493
2,381
517
682
4,811
36,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,040
Gold Earned
24,560
259
Minions Killed
146
0
Camps Cleared
0
999,173
Distance Traveled
827,135
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,650
565
47
5
0
175,949
4
L
Bastet
5,355
536
40
4
0
192,820
1
L
Ymir
4,964
496
26
3
0
137,275
1
L
Bakasura
4,172
417
23
2
0
162,891
0
W
Odin
5,504
550
37
4
0
188,548
1
W
Set
7,132
713
68
7
0
222,726
4
W
Chaac
5,819
582
56
6
0
185,118
2
W
Susano
5,616
562
30
3
0
200,915
1
L
Ares
4,419
442
10
1
0
158,200
0
W
Anubis
6,969
697
68
7
0
201,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role