Player Matchup

Discordia
Discordia
LeakMadiq
Discordia
Level 151
God Stats
8W - 8L
1,574 SR
Queue Stats
199W - 211L
1,511 Elo+
Party 3
Cerberus
Cerberus
MastaBlasta99x
Cerberus
Level 39
God Stats
3W - 1L
1,778 SR
Queue Stats
14W - 10L
1,542 Elo+
Party 3
Anubis
Anubis
Mitnol
Anubis
Level 160
God Stats
12W - 15L
1,535 SR
Queue Stats
319W - 395L
1,430 Elo+
Party 3
Cliodhna
Cliodhna
TaZoMasari
Cliodhna
Level 111
God Stats
9W - 6L
1,630 SR
Queue Stats
77W - 68L
1,520 Elo+
Party 3
Ullr
Ullr
iRezhyy
Ullr
Level 108
God Stats
22W - 25L
1,674 SR
Queue Stats
41W - 51L
1,559 Elo+
Party 3
Team Averages
Level 114
1,638 SR
1,512 Elo+

VS

Team Averages
Level 123
1,393 SR
1,431 Elo+
Cliodhna
Cliodhna
ArkVoLD41
Cliodhna
Level 159
God Stats
1W - 4L
1,215 SR
Queue Stats
49W - 56L
1,339 Elo+
Party 2
Chiron
Chiron
CHEF BOY R JAKE
Chiron
Level 149
God Stats
1W - 3L
1,479 SR
Queue Stats
46W - 65L
1,313 Elo+
Party 2
Geb
Geb
Spoon Me Daily
Geb
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 43L
1,516 Elo+
Party 1
Achilles
Achilles
TX VIGILANTE
Achilles
Level 155
God Stats
3W - 4L
1,391 SR
Queue Stats
172W - 158L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
o Imperial
Baron Samedi
Level 26
God Stats
4W - 10L
1,381 SR
Queue Stats
112W - 91L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LeakMadiq
Discordia
20
10 / 2 / 15
14,077
640
16,216
11,544
4,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
13
1 / 3 / 20
10,908
496
5,180
16,460
13,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Mitnol
Anubis
20
5 / 0 / 6
13,764
626
9,989
11,291
5,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
TaZoMasari
Cliodhna
20
8 / 4 / 14
13,122
596
13,299
14,129
6,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
iRezhyy
Ullr
19
20 / 2 / 9
13,810
628
20,493
13,940
6,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ArkVoLD41
Cliodhna
13
4 / 10 / 0
9,382
426
9,412
19,322
5,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
1 / 11 / 0
6,784
308
2,663
13,677
2,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 4 / 0
9,439
429
2,974
12,760
7,674
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
TX VIGILANTE
Achilles
13
1 / 7 / 6
8,955
407
7,736
23,199
25,643
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
o Imperial
Baron Samedi
16
3 / 12 / 4
10,336
470
7,671
16,490
6,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
20
44
Kills
10
11
Deaths
44
64
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ArkVoLD41
Cliodhna
4
10
0
0.4
L
1
11
0
0.09
W
Discordia
LeakMadiq
Discordia
10
2
15
8.75
W
Cerberus
1
3
20
3.67
W
Anubis
Mitnol
Anubis
5
0
6
8
L
1
4
0
0.25
L
Achilles
TX VIGILANTE
Achilles
1
7
6
0.57
W
Cliodhna
TaZoMasari
Cliodhna
8
4
14
3.75
W
Ullr
iRezhyy
Ullr
20
2
9
12.25
L
Baron Samedi
o Imperial
Baron Samedi
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,177
Damage
30,456
67,364
Taken
85,448
36,253
Mitigated
47,749
20,382
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ArkVoLD41
Cliodhna
9,412
595
0
1,277
19,322
5,659
0
6,072
13,112
0
66,451
L
2,663
1,231
253
1,670
13,677
2,680
0
3,752
9,788
0
20,058
W
Discordia
LeakMadiq
Discordia
16,216
1,287
261
2,536
11,544
4,683
1,207
3,864
7,495
91,521
0
W
Cerberus
5,180
546
2,507
2,406
16,460
13,958
479
1,372
14,274
17,867
0
W
Anubis
Mitnol
Anubis
9,989
248
0
7,071
11,291
5,157
1,420
949
10,342
110,159
0
L
2,974
219
0
1,410
12,760
7,674
0
6,712
5,668
41,539
0
L
Achilles
TX VIGILANTE
Achilles
7,736
2,221
64
1,700
23,199
25,643
0
8,093
14,779
0
25,843
W
Cliodhna
TaZoMasari
Cliodhna
13,299
1,292
0
4,656
14,129
6,163
2,375
1,399
12,608
0
102,745
W
Ullr
iRezhyy
Ullr
20,493
6,250
0
945
13,940
6,292
8,275
2,531
11,252
0
92,257
L
Baron Samedi
o Imperial
Baron Samedi
7,671
503
654
582
16,490
6,093
0
5,479
10,700
50,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,681
Gold Earned
44,896
689
Minions Killed
360
0
Camps Cleared
0
2,101,533
Distance Traveled
1,500,399
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,382
426
98
4
0
319,004
0
L
Chiron
6,784
308
32
1
0
191,805
1
W
Discordia
14,077
640
165
8
0
420,703
2
W
Cerberus
10,908
496
29
1
0
408,075
2
W
Anubis
13,764
626
207
9
0
356,606
5
L
Geb
9,439
429
74
3
0
284,528
1
L
Achilles
8,955
407
37
2
0
381,775
2
W
Cliodhna
13,122
596
145
7
0
481,445
5
W
Ullr
13,810
628
143
7
0
434,704
1
L
Baron Samedi
10,336
470
119
5
0
323,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role