Player Matchup

Apollo
Apollo
CarlosTheRex
Apollo
Level 49
God Stats
6W - 8L
1,376 SR
Queue Stats
81W - 112L
1,271 Elo+
Party 1
Chang'e
Chang'e
DeltaWolf No1
Chang'e
Level 89
God Stats
5W - 5L
1,500 SR
Queue Stats
640W - 629L
1,524 Elo+
Party 2
Yemoja
Yemoja
Diego20069223
Yemoja
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 79L
1,142 Elo+
Party 1
Anubis
Anubis
daniisuareezz
Anubis
Level 28
God Stats
8W - 7L
1,584 SR
Queue Stats
42W - 55L
1,322 Elo+
Party 1
Bastet
Bastet
zJxel
Bastet
Level 48
God Stats
3W - 5L
1,362 SR
Queue Stats
265W - 258L
1,476 Elo+
Party 2
Team Averages
Level 50
1,464 SR
1,347 Elo+

VS

Team Averages
Level 99
1,627 SR
1,655 Elo+
Tyr
Tyr
IMaxximusl
Tyr
Level 157
God Stats
9W - 4L
1,708 SR
Queue Stats
973W - 783L
1,649 Elo+
Party 3
Susano
Susano
RapTanE
Susano
Level 20
God Stats
5W - 3L
1,455 SR
Queue Stats
25W - 13L
1,549 Elo+
Party 3
Ra
Ra
l-_LuChInOdDaUs_
Ra
Level 145
God Stats
22W - 7L
1,664 SR
Queue Stats
1,116W - 890L
1,696 Elo+
Party 3
Nox
Nox
lX-M3LL0W-Xl
Nox
Level 148
God Stats
16W - 11L
1,672 SR
Queue Stats
828W - 655L
1,650 Elo+
Party 3
Anhur
Anhur
vik04897
Anhur
Level 25
God Stats
15W - 2L
1,636 SR
Queue Stats
74W - 14L
1,735 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
1 / 7 / 2
5,253
525
2,276
7,277
1,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
10
2 / 5 / 2
5,931
593
4,824
5,542
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
4,243
424
1,249
7,023
1,890
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
1 / 4 / 0
4,592
459
1,721
4,371
1,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
zJxel
Bastet
10
2 / 2 / 0
5,622
562
2,062
6,457
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 5
6,302
630
3,931
8,865
4,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
RapTanE
Susano
12
7 / 0 / 2
6,849
685
3,475
4,930
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
8 / 3 / 3
7,085
709
8,296
5,998
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 0 / 5
5,674
567
3,714
3,369
1,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
vik04897
Anhur
9
1 / 1 / 3
4,916
492
2,096
3,648
899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
20
20
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
7
2
0.29
L
Chang'e
2
5
2
0.6
L
0
2
1
0.25
W
3
3
5
1.83
W
Susano
RapTanE
Susano
7
0
2
8
L
1
4
0
0.25
W
8
3
3
3.17
W
1
0
5
3.5
W
Anhur
vik04897
Anhur
1
1
3
2.5
L
Bastet
zJxel
Bastet
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,132
Damage
21,512
30,670
Taken
26,810
8,722
Mitigated
11,166
8,045
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,276
1,423
0
900
7,277
1,959
330
1,243
6,034
0
16,064
L
Chang'e
4,824
477
586
1,393
5,542
1,508
98
2,497
3,045
19,394
0
L
1,249
133
217
2,253
7,023
1,890
48
3,133
3,890
10,075
0
W
3,931
568
0
3,272
8,865
4,629
0
1,056
7,739
0
23,484
W
Susano
RapTanE
Susano
3,475
915
0
1,922
4,930
1,537
406
1,072
3,730
0
31,485
L
1,721
113
244
358
4,371
1,435
88
2,675
1,696
17,275
0
W
8,296
1,349
361
1,875
5,998
2,178
40
2,293
3,475
47,007
0
W
3,714
648
0
1,264
3,369
1,923
0
874
2,491
16,110
0
W
Anhur
vik04897
Anhur
2,096
750
0
864
3,648
899
0
2,067
1,581
0
19,632
L
Bastet
zJxel
Bastet
2,062
895
0
2,094
6,457
1,930
0
2,462
3,995
0
26,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,641
Gold Earned
30,826
188
Minions Killed
269
0
Camps Cleared
0
900,915
Distance Traveled
966,978
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,253
525
40
4
0
170,182
0
L
Chang'e
5,931
593
31
3
0
184,155
1
L
Yemoja
4,243
424
11
1
0
169,307
1
W
Tyr
6,302
630
40
4
0
190,481
2
W
Susano
6,849
685
76
8
0
217,533
0
L
Anubis
4,592
459
43
4
0
179,466
1
W
Ra
7,085
709
85
9
0
188,391
0
W
Nox
5,674
567
26
3
0
183,299
2
W
Anhur
4,916
492
42
4
0
187,274
1
L
Bastet
5,622
562
63
6
0
197,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role