Player Matchup

Nemesis
Nemesis
Saekyz
Nemesis
Level 78
God Stats
115W - 91L
1,641 SR
Queue Stats
149W - 122L
1,547 Elo+
Party 1
Neith
Neith
Skj0r234
Neith
Level 17
God Stats
5W - 1L
1,757 SR
Queue Stats
51W - 11L
1,726 Elo+
Party 1
Thor
Thor
Veibaee--
Thor
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 32L
1,674 Elo+
Party 1
Thoth
Thoth
Vukra--
Thoth
Level 25
God Stats
1W - 0L
1,478 SR
Queue Stats
85W - 43L
1,601 Elo+
Party 1
Ao Kuang
Ao Kuang
jakunDESU
Ao Kuang
Level 29
God Stats
6W - 0L
1,244 SR
Queue Stats
146W - 133L
1,438 Elo+
Party 1
Team Averages
Level 36
1,524 SR
1,597 Elo+

VS

Team Averages
Level 25
1,580 SR
1,508 Elo+
Fenrir
Fenrir
 
Fenrir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Evil-SamuraiJack
Olorun
Level 29
God Stats
5W - 6L
1,533 SR
Queue Stats
291W - 232L
1,574 Elo+
Solo
Ares
Ares
KaLiBrE_50_-
Ares
Level 18
God Stats
6W - 7L
1,548 SR
Queue Stats
26W - 32L
1,488 Elo+
Solo
Neith
Neith
RoYaLxT3RR0R
Neith
Level 28
God Stats
1W - 1L
1,660 SR
Queue Stats
8W - 8L
1,481 Elo+
Solo
Tyr
Tyr
ktstrmrt
Tyr
Level 27
God Stats
7W - 3L
1,661 SR
Queue Stats
95W - 82L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Saekyz
Nemesis
14
8 / 1 / 3
8,322
694
6,251
6,854
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Skj0r234
Neith
12
6 / 3 / 5
7,648
637
8,150
7,129
2,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
10
3 / 0 / 6
6,217
518
4,903
4,143
2,463
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thoth
Vukra--
Thoth
12
4 / 1 / 3
7,317
610
6,490
3,895
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
jakunDESU
Ao Kuang
11
0 / 1 / 3
6,534
545
3,959
6,464
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 6 / 1
6,170
514
6,198
10,692
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 6 / 1
5,314
443
1,427
9,686
4,584
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 2 / 0
5,387
449
1,951
9,809
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 5 / 1
6,190
516
3,846
5,881
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 0
6,800
567
2,426
7,685
5,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
21
Kills
6
6
Deaths
21
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
6
1
0.42
L
0
6
1
0.08
L
1
2
0
0.5
L
2
5
1
0.5
W
Nemesis
Saekyz
Nemesis
8
1
3
9.5
W
Neith
Skj0r234
Neith
6
3
5
2.83
W
Thor
3
0
6
6
W
Thoth
Vukra--
Thoth
4
1
3
5.5
W
Ao Kuang
jakunDESU
Ao Kuang
0
1
3
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,753
Damage
15,848
28,485
Taken
43,753
11,651
Mitigated
19,121
9,968
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,198
1,434
0
2,812
10,692
3,313
120
2,487
8,003
0
35,529
L
1,427
506
66
1,753
9,686
4,584
0
3,883
5,391
20,970
0
L
1,951
100
0
1,682
9,809
4,293
0
0
9,809
18,045
0
L
3,846
2,294
0
486
5,881
1,647
0
216
5,637
0
22,655
W
Nemesis
Saekyz
Nemesis
6,251
2,515
0
3,706
6,854
3,339
0
687
6,167
0
51,730
W
Neith
Skj0r234
Neith
8,150
3,580
0
2,398
7,129
2,137
386
1,407
5,722
0
45,472
W
Thor
4,903
1,335
90
840
4,143
2,463
0
675
3,468
0
14,301
W
Thoth
Vukra--
Thoth
6,490
191
0
646
3,895
1,028
282
609
3,286
37,844
0
W
Ao Kuang
jakunDESU
Ao Kuang
3,959
1,010
0
2,288
6,464
2,684
816
0
6,464
21,892
5,620
L
2,426
297
0
3,699
7,685
5,284
0
2,932
4,753
0
36,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,038
Gold Earned
29,861
323
Minions Killed
274
0
Camps Cleared
0
1,243,029
Distance Traveled
1,184,563
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,170
514
61
5
0
275,591
1
L
Olorun
5,314
443
43
4
0
209,211
6
L
Ares
5,387
449
22
2
0
243,619
2
L
Neith
6,190
516
63
5
0
208,221
0
W
Nemesis
8,322
694
93
8
0
294,068
3
W
Neith
7,648
637
77
6
0
218,123
2
W
Thor
6,217
518
16
1
0
236,886
0
W
Thoth
7,317
610
74
6
0
252,733
1
W
Ao Kuang
6,534
545
63
5
0
241,219
0
L
Tyr
6,800
567
85
7
0
247,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role