Player Matchup

Cthulhu
Cthulhu
Blackover7
Cthulhu
Level 27
God Stats
1W - 0L
1,322 SR
Queue Stats
22W - 18L
1,503 Elo+
Party 1
Scylla
Scylla
Fertox
Scylla
Level 81
God Stats
2W - 0L
1,807 SR
Queue Stats
12W - 12L
1,499 Elo+
Party 1
Anhur
Anhur
Tobo4
Anhur
Level 18
God Stats
1W - 1L
1,297 SR
Queue Stats
23W - 20L
1,507 Elo+
Party 1
Team Averages
Level 42
1,475 SR
1,503 Elo+

VS

Team Averages
Level 57
1,401 SR
1,381 Elo+
Xing Tian
Xing Tian
LukeLopezz
Xing Tian
Level 141
God Stats
11W - 17L
1,202 SR
Queue Stats
212W - 237L
1,561 Elo+
Party 2
Cernunnos
Cernunnos
Sutarieu
Cernunnos
Level 17
God Stats
23W - 20L
1,500 SR
Queue Stats
220W - 229L
1,478 Elo+
Solo
Ah Puch
Ah Puch
mistajay92
Ah Puch
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,103 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blackover7
Cthulhu
18
3 / 1 / 17
14,589
634
18,333
25,897
26,313
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Fertox
Scylla
17
5 / 6 / 14
14,380
625
17,386
18,730
7,211
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Tobo4
Anhur
20
13 / 3 / 5
16,634
723
34,075
24,536
11,651
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LukeLopezz
Xing Tian
15
0 / 6 / 7
13,556
589
8,303
34,150
45,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
Sutarieu
Cernunnos
17
7 / 8 / 2
14,293
621
29,573
26,019
10,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
mistajay92
Ah Puch
17
3 / 7 / 6
14,295
622
18,411
16,509
6,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
21
Kills
10
10
Deaths
21
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blackover7
Cthulhu
3
1
17
11.5
W
Scylla
Fertox
Scylla
5
6
14
2
L
Xing Tian
LukeLopezz
Xing Tian
0
6
7
0.58
L
Cernunnos
Sutarieu
Cernunnos
7
8
2
1
W
Anhur
Tobo4
Anhur
13
3
5
5.17
L
Ah Puch
mistajay92
Ah Puch
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,794
Damage
56,287
69,163
Taken
76,678
45,175
Mitigated
61,945
20,847
Healing
18,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blackover7
Cthulhu
18,333
1,446
1,949
7,164
25,897
26,313
280
8,844
17,053
46,570
0
W
Scylla
Fertox
Scylla
17,386
1,510
0
2,907
18,730
7,211
1,333
8,661
10,069
38,224
0
L
Xing Tian
LukeLopezz
Xing Tian
8,303
517
76
5,130
34,150
45,108
0
14,743
19,407
15,413
0
L
Cernunnos
Sutarieu
Cernunnos
29,573
15,715
0
8,948
26,019
10,292
1,018
12,563
13,456
0
80,608
W
Anhur
Tobo4
Anhur
34,075
18,690
1,492
7,335
24,536
11,651
1,378
10,051
14,485
0
133,172
L
Ah Puch
mistajay92
Ah Puch
18,411
998
0
4,118
16,509
6,545
222
8,649
7,860
62,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,603
Gold Earned
42,144
331
Minions Killed
209
14
Camps Cleared
6
1,246,194
Distance Traveled
1,158,447
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,589
634
73
3
1
453,497
7
W
Scylla
14,380
625
74
3
1
401,845
3
L
Xing Tian
13,556
589
7
0
0
437,615
1
L
Cernunnos
14,293
621
103
4
3
365,864
8
W
Anhur
16,634
723
184
8
12
390,852
9
L
Ah Puch
14,295
622
99
4
3
354,968
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role