Player Matchup

Sol
Sol
Aqueousguy
Sol
Level 111
God Stats
19W - 18L
1,555 SR
Queue Stats
134W - 144L
1,366 Elo+
Solo
Xing Tian
Xing Tian
CridoDynor
Xing Tian
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 193L
1,348 Elo+
Solo
Heimdallr
Heimdallr
DethzHed
Heimdallr
Level 160
God Stats
44W - 48L
1,404 SR
Queue Stats
1,109W - 1,221L
1,335 Elo+
Solo
Sun Wukong
Sun Wukong
Mik3y_T99
Sun Wukong
Level 106
God Stats
6W - 13L
1,401 SR
Queue Stats
343W - 370L
1,368 Elo+
Solo
Cliodhna
Cliodhna
zokadokid
Cliodhna
Level 105
God Stats
11W - 6L
1,364 SR
Queue Stats
399W - 456L
1,368 Elo+
Solo
Team Averages
Level 114
1,444 SR
1,357 Elo+

VS

Team Averages
Level 76
1,460 SR
1,313 Elo+
Cliodhna
Cliodhna
AsektXO
Cliodhna
Level 84
God Stats
1W - 1L
1,683 SR
Queue Stats
119W - 129L
1,355 Elo+
Solo
Horus
Horus
DragonPsychoCDT
Horus
Level 149
God Stats
11W - 8L
1,601 SR
Queue Stats
1,261W - 1,463L
1,257 Elo+
Party 1
Tiamat
Tiamat
Snowbunny0311
Tiamat
Level 48
God Stats
2W - 5L
1,384 SR
Queue Stats
92W - 120L
1,352 Elo+
Party 1
Danzaburou
Danzaburou
TheMrHeaven777
Danzaburou
Level 61
God Stats
65W - 76L
1,308 SR
Queue Stats
293W - 384L
1,299 Elo+
Solo
Olorun
Olorun
yourmomoof5026
Olorun
Level 38
God Stats
1W - 5L
1,326 SR
Queue Stats
64W - 67L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
9,376
521
13,445
15,222
5,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
CridoDynor
Xing Tian
15
6 / 4 / 11
9,969
554
5,376
15,602
16,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
DethzHed
Heimdallr
17
9 / 5 / 7
10,338
574
17,274
11,780
4,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sun Wukong
Mik3y_T99
Sun Wukong
17
2 / 1 / 4
10,029
557
9,983
12,126
8,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
zokadokid
Cliodhna
17
5 / 4 / 6
10,702
595
8,551
12,783
5,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AsektXO
Cliodhna
13
4 / 6 / 7
8,557
475
12,595
13,400
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 5 / 7
8,430
468
4,282
19,111
22,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 4 / 3
9,568
532
11,545
15,529
7,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
TheMrHeaven777
Danzaburou
14
1 / 2 / 0
8,735
485
6,405
13,437
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 9 / 2
8,350
464
7,358
16,098
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
26
Kills
16
18
Deaths
26
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
L
Cliodhna
AsektXO
Cliodhna
4
6
7
1.25
W
Xing Tian
CridoDynor
Xing Tian
6
4
11
2.88
W
Heimdallr
DethzHed
Heimdallr
9
5
7
2.5
L
3
5
7
1.3
W
Sun Wukong
Mik3y_T99
Sun Wukong
2
1
4
4
L
3
4
3
1.13
L
Danzaburou
TheMrHeaven777
Danzaburou
1
2
0
0.5
L
5
9
2
0.67
W
Cliodhna
zokadokid
Cliodhna
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,629
Damage
42,185
67,513
Taken
77,575
40,351
Mitigated
43,012
23,619
Healing
23,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,445
3,550
0
7,026
15,222
5,629
3,712
6,474
8,356
53,206
4,680
L
Cliodhna
AsektXO
Cliodhna
12,595
2,168
0
3,582
13,400
3,958
0
3,523
9,758
0
51,214
W
Xing Tian
CridoDynor
Xing Tian
5,376
466
863
2,907
15,602
16,554
333
5,685
9,635
19,779
0
W
Heimdallr
DethzHed
Heimdallr
17,274
8,503
0
2,303
11,780
4,128
3,273
3,595
8,185
0
68,498
L
4,282
1,617
824
3,095
19,111
22,540
0
5,086
13,919
0
22,160
W
Sun Wukong
Mik3y_T99
Sun Wukong
9,983
1,648
0
6,948
12,126
8,382
350
772
11,334
0
60,897
L
11,545
1,015
0
5,387
15,529
7,097
218
7,193
8,207
62,015
0
L
Danzaburou
TheMrHeaven777
Danzaburou
6,405
1,916
0
6,591
13,437
4,576
396
349
12,219
0
46,959
L
7,358
2,709
1,003
2,859
16,098
4,841
0
1,952
14,146
43,229
0
W
Cliodhna
zokadokid
Cliodhna
8,551
1,233
0
3,572
12,783
5,658
119
1,810
10,891
0
73,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,414
Gold Earned
43,640
489
Minions Killed
417
0
Camps Cleared
0
1,712,531
Distance Traveled
1,697,390
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,376
521
91
5
0
320,159
1
L
Cliodhna
8,557
475
89
5
0
345,178
3
W
Xing Tian
9,969
554
20
1
0
338,047
3
W
Heimdallr
10,338
574
106
6
0
323,605
2
L
Horus
8,430
468
44
2
0
300,650
0
W
Sun Wukong
10,029
557
132
7
0
359,936
7
L
Tiamat
9,568
532
112
6
0
336,836
0
L
Danzaburou
8,735
485
96
5
0
312,008
2
L
Olorun
8,350
464
76
4
0
402,718
0
W
Cliodhna
10,702
595
140
8
0
370,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role