Player Matchup

Cliodhna
Cliodhna
GEA_Tom
Cliodhna
Level 29
God Stats
9W - 8L
1,614 SR
Queue Stats
121W - 89L
1,538 Elo+
Solo
Neith
Neith
Salo9202
Neith
Level 25
God Stats
18W - 20L
1,427 SR
Queue Stats
44W - 50L
1,367 Elo+
Party 2
Hera
Hera
YouTubeChemoney_
Hera
Level 5
God Stats
2W - 0L
1,736 SR
Queue Stats
21W - 18L
1,562 Elo+
Solo
Cu Chulainn
Cu Chulainn
acmwcx
Cu Chulainn
Level 29
God Stats
10W - 13L
1,403 SR
Queue Stats
79W - 73L
1,378 Elo+
Party 2
Fenrir
Fenrir
micheal_hutchnsn
Fenrir
Level 29
God Stats
31W - 33L
1,478 SR
Queue Stats
79W - 60L
1,441 Elo+
Party 2
Team Averages
Level 23
1,531 SR
1,457 Elo+

VS

Team Averages
Level 30
1,547 SR
1,468 Elo+
Janus
Janus
 
Janus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Jormatson
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
ManuliPanuli
Terra
Level 16
God Stats
0W - 5L
1,500 SR
Queue Stats
197W - 197L
1,091 Elo+
Solo
Neith
Neith
Padre_du_47
Neith
Level 6
God Stats
7W - 10L
1,734 SR
Queue Stats
83W - 82L
1,406 Elo+
Solo
Ymir
Ymir
hau-sie
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,845 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GEA_Tom
Cliodhna
9
6 / 2 / 6
6,053
605
5,093
4,853
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
Salo9202
Neith
11
3 / 0 / 3
6,259
626
4,028
3,245
1,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 3
5,641
564
3,391
3,890
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
acmwcx
Cu Chulainn
9
2 / 4 / 0
5,548
555
2,636
6,228
4,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
3 / 1 / 3
5,388
539
4,069
5,065
1,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
2 / 2 / 2
5,776
578
3,332
3,560
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Jormatson
Artemis
7
0 / 6 / 0
4,404
440
2,331
5,832
1,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 4 / 0
4,177
418
1,134
8,595
2,631
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
4 / 2 / 0
6,346
635
3,581
5,373
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
hau-sie
Ymir
7
1 / 2 / 0
4,712
471
1,037
4,158
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
7
8
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
2
1.5
W
Cliodhna
GEA_Tom
Cliodhna
6
2
6
4.5
L
Artemis
Jormatson
Artemis
0
6
0
0
L
0
4
0
0
L
4
2
0
2
W
Neith
Salo9202
Neith
3
0
3
4.5
W
2
1
3
3.5
W
Cu Chulainn
acmwcx
Cu Chulainn
2
4
0
0.5
L
Ymir
hau-sie
Ymir
1
2
0
0.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,217
Damage
11,415
23,281
Taken
27,518
9,462
Mitigated
7,267
7,068
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,332
222
0
500
3,560
778
0
1,246
2,150
24,736
0
W
Cliodhna
GEA_Tom
Cliodhna
5,093
1,000
0
1,826
4,853
1,426
0
1,388
3,363
0
24,556
L
Artemis
Jormatson
Artemis
2,331
1,448
0
565
5,832
1,069
169
307
5,521
0
15,239
L
1,134
448
317
3,512
8,595
2,631
0
64
8,491
9,654
0
L
3,581
1,750
0
2,097
5,373
1,361
588
26
4,999
0
30,657
W
Neith
Salo9202
Neith
4,028
1,786
0
1,946
3,245
1,132
728
383
2,862
0
30,406
W
3,391
963
0
1,468
3,890
1,172
0
2,402
1,244
28,442
0
W
Cu Chulainn
acmwcx
Cu Chulainn
2,636
625
0
524
6,228
4,241
0
665
5,535
3,181
20,666
L
Ymir
hau-sie
Ymir
1,037
546
0
1,530
4,158
1,428
0
1,538
2,488
14,661
0
W
4,069
974
0
1,304
5,065
1,491
190
291
4,774
0
22,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,889
Gold Earned
25,415
258
Minions Killed
201
0
Camps Cleared
0
939,648
Distance Traveled
822,842
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,776
578
44
4
0
197,949
1
W
Cliodhna
6,053
605
46
5
0
214,072
2
L
Artemis
4,404
440
39
4
0
160,027
0
L
Terra
4,177
418
15
2
0
179,720
1
L
Neith
6,346
635
60
6
0
159,648
2
W
Neith
6,259
626
55
6
0
177,490
0
W
Hera
5,641
564
62
6
0
192,150
3
W
Cu Chulainn
5,548
555
50
5
0
179,157
1
L
Ymir
4,712
471
43
4
0
125,498
0
W
Fenrir
5,388
539
45
5
0
176,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role